忏悔烙印
等级: (1–20)
消耗: (15–27) 点魔力
施放间隔: 0.75 秒
攻击暴击率: 6.00%
伤害效用: 570%
AoE Radius: 8+1/energy
需求 等级 (28–70), (29–68) 力量, (42–98) 智慧
创造一道魔法烙印,附着在周围一个敌人身上。一旦附着就会周期性激活,给附着烙印的敌人附加能量。附着烙印的敌人有 20 层能量时,产生一次大爆炸并将烙印移除。
造成 (177–2541) - (265–3811) 物理伤害
50% 物理伤害转换为闪电伤害
附着后每 0.1 秒激活一次
施法速度的加速和减缓也套用于该技能的激活频率
异常状态伤害总降 30%
解除附着后可获得总计 6 秒的持续时间

品质额外效果:
对打上烙印的敌人造成的击中伤害总增 +(0–10)%
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Penance Brand
等级效果 /40
固定
附着后每 0.1 秒激活一次
解除附着后可获得总计 6 秒的持续时间
50% 物理伤害转换为闪电伤害
异常状态伤害总降 30%
施法速度的加速和减缓也套用于该技能的激活频率
(伤害类异常状态包括流血、点燃和中毒)
等级需求等级力量智慧消耗造成 177 - 265 物理伤害经验值
128294215177, 265199,345
231324615219, 328285,815
334355016269, 404401,344
437375417330, 495554,379
540405818403, 604477,437
642426019459, 689583,786
744446319523, 784710,359
846466620594, 8911,355,511
948486821674, 10111,138,877
1050497121764, 11461,368,233
1152517422865, 12971,638,338
1254537622978, 14671,956,648
13565579231105, 16583,655,184
14585782241248, 18723,017,327
15605984241408, 21117,759,995
16626087251586, 238015,138,193
17646290251787, 268026,083,825
18666492262010, 301662,620,247
19686695272261, 3391211,708,088
20706898272541, 3811
2172282853, 4280
2274283203, 4804
2376293593, 5389
2478304028, 6042
2580304514, 6771
2682315056, 7583
2784315660, 8490
2886326333, 9500
2988327084, 10626
3090337920, 11880
3191338373, 12559
3292348851, 13277
3393349356, 14033
3494349888, 14832
35953510450, 15674
36963511042, 16563
37973511667, 17501
38983512327, 18490
39993613022, 19534
401003613756, 20634
Attribute /10

忏悔烙印

KeyValue
CostiLvl 1: 普通: 1x机会石
关键字Exert, 近战, 战吼, 持续时间, 护甲, 增益
DropLevel 28
BaseType 忏悔烙印
Class 技能宝石
TargetTypes地面, 敌人
Type法术, 伤害, 范围, 物理, 闪电, 持续时间, 图腾技能, 陷阱技能, 地雷技能, 可触发, 法术可重复, 烙印, 范围法术
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemPenanceBrand
Referencepoe.ninja, Community Wiki
忏悔烙印
你被烙印附着了,会持续获得能量。烙印解除时能量会爆炸。
base_damage_taken_+%
branded_enemy_explode_for_25%_life_as_chaos_on_death_chance_%
Penance Brand
Attribute /5

magma_sigil

KeyValue
关键字投射物, Chain, 护甲, 闪避值
IsCharged1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID1
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebranded enemy explode for 25% life as chaos on death chance %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
商城 /1 ⍟
烙印:众星
将烙印变为众星效果
迷宫 附魔 helmet /6 ⍟
等级名字词缀比重
无情帝王试炼Enchantment Penance Brand Damage 1【忏悔烙印】的伤害提高 25%100
终极帝王试炼Enchantment Penance Brand Damage 2【忏悔烙印】的伤害提高 40%100
无情帝王试炼Enchantment Penance Brand Cast Speed 1【忏悔烙印】的施法速度加快 8%100
终极帝王试炼Enchantment Penance Brand Cast Speed 2【忏悔烙印】的施法速度加快 12%100
无情帝王试炼Enchantment Penance Brand Radius 1【忏悔烙印】的效果区域扩大 16%100
终极帝王试炼Enchantment Penance Brand Radius 2【忏悔烙印】的效果区域扩大 24%100
被辅助 /86 ⍟
图示名字
附加火焰伤害(辅)
附加冰霜伤害(辅)
增大范围(辅)
附加闪电伤害(辅)
提高暴击几率(辅)
提高暴击伤害(辅)
击退(辅)
生命偷取(辅)
附加混沌伤害(辅)
击晕(辅)
陷阱(辅)
物品稀有度增幅(辅)
快速施法(辅)
集中效应(辅)
持续时间延长(辅)
寒冰转烈焰(辅)
几率点燃(辅)
元素扩散(辅)
终结(辅)
钢铁意志(辅)
法术图腾(辅)
链爆地雷(辅)
几率逃跑(辅)
致盲(辅)
火焰穿透(辅)
冰霜穿透(辅)
闪电穿透(辅)
元素穿透(辅)
施法回响(辅)
暴击获得暴击球(辅)
增加燃烧伤害(辅)
蛊咒(辅)
持续时间缩短(辅)
死亡时施放(辅)
受伤时施放(辅)
晕眩时施放(辅)
减少格挡几率(辅)
物理转闪电(辅)
霜咬(辅)
急冻(辅)
闪电支配(辅)
毒化(辅)
虚空操纵(辅)
精准破坏(辅)
极速腐化(辅)
元素集中(辅)
点燃扩散(辅)
低阶毒化(辅)
致命异常状态(辅)
腐蚀(辅)
效能(辅)
猛毒(辅)
献祭(辅)
异常爆发(辅)
残暴(辅)
秘术增强(辅)
召唤幻影(辅)
彻骨(辅)
能量偷取(辅)
法术凝聚(辅)
高爆地雷(辅)
附加火焰伤害(强辅)
残暴(强辅)
增加燃烧伤害(强辅)
火焰穿透(强辅)
附加冰霜伤害(强辅)
冰霜穿透(强辅)
致命异常状态(强辅)
极速腐化(强辅)
虚空操纵(强辅)
附加混沌伤害(强辅)
附加闪电伤害(强辅)
精准破坏(强辅)
蛊咒【强辅】
元素集中(强辅)
增大范围(强辅)
闪电穿透(强辅)
施法回响(强辅)
异常爆发(强辅)
大法师(辅)
迅猛烙印(辅)
凌厉(辅)
过载(辅)
碎影魔刃(辅)
吞噬(辅)
凌虐(辅)

Community Wiki

Edit

Penance Brand

Penance Brand is a spell that creates a brand at the target location. While attached to an enemy, the brand adds "energy" stacks onto the target, which can also spread to a nearby enemy that hasn't been yet energized. When released, the stored energy detonates and deals area of effect damage. When energy stacks reach their cap on the primary target, the brand releases damaging pulses around it instead.

Skill functions and interactions

  • Damage conversion: Penance Brand's base damage type is physical, but it also has innate 50% conversion to lightning, thus by default it deals half of its damage in physical, and half in lightning.

  • Energy: Energy stacks have a cap of 20, and for each stack past the first one, the brand will deal significantly more damage in an increasingly larger area upon release. If an enemy has been energized to the maximum amount of stacks, the brand will instead release damaging pulses in an area around it (at the same frequency). Energy stacks are released in three circumstances:

    • An enemy with any Penance Brand attached to it dies.

    • Any Penance Brand gets removed from an enemy via the usage of Brand Recall, or utilizing a cluster jewel notable "Holy Conquest".

    • The duration of any attached Penance Brand ends.

  • Multiple brands: If multiple Penance Brands are attached to an enemy simultaneously, they will all add energy stacks at a rate equal to their individual activation frequency. Energy stacks are accumulated per enemy and not per brand. In other words; if only one Penance Brand gets removed from an enemy, it will release all the currently stored energy, and the second brand will continue to generate energy stacks back from zero, if it still remains attached to that enemy.

  • Limited duration and damage scaling: Penance Brand has a very low base duration of 2.5 seconds, and by default activates every half a second.

    • Swiftbrand Support is a good support gem choice for general mapping, where the long delay between casting a skill and actually killing enemies may lead into dangerous situations. However, depending on the build setup, it might not be the optimal choice when fighting tough bosses, for which stacking high amount of energy often outweighs more frequent but smaller explosions. This matters even more when elemental ailments are taken into account.

    • Casting speed of the brand itself, as well as its activation frequency, can be increased by cast speed modifiers. Getting a hefty amount of cast speed is recommended in order to maximize the amount of energy stacks generation before the brand expires. This improves its overall "damage per cast" efficacy.

    • Due to relatively low effectiveness of flat added damage at 40%, Penance Brand's damage is best scaled via modifiers that add damage based on another damage type (non-chaos added as extra chaos, physical added as extra lightning, etc.) and modifiers to skill levels (like Empower Support, various weapon prefixes, or corrupted body armour implicits).

    • Physical to Lightning Support allows easy conversion of the damage type entirely into lightning. Penance Brand is a popular skill choice in multi-conversion builds, utilizing two Call of the Brotherhood and either The Eternity Shroud or Incandescent Heart.

Version history

VersionChanges
3.17.0
  • Penance Brand explosions now deal 90% more Damage with Ailments per Energy after the first (previously 60%).
  • 3.16.0
  • Now has “Explosions deal 60% more Damage with Ailments per Energy after the first” (previously 100%).
  • Because of base Ignite damage changes, Ignite with the skill is now 54.8% higher.
  • 3.11.0
  • Penance Brand has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.