烈炎之心

烈炎之心
圣洁锁甲
胸甲
品质: +20%
护甲: (1363-1659)
能量护盾: (326-396)
移动速度: -5%
需求 等级 70, 99 力量, 115 智慧
该装备的护甲与能量护盾提高 (220–240)%
+(80–90) 最大生命
攻击伤害的 (0.8–1)% 转化为生命偷取
获得额外混沌伤害,其数值等同于元素伤害的 (10–20)%
受到击中元素伤害的 25% 转换为混沌伤害
照亮范围扩大 (20–30)%
照亮范围将基于能量护盾的属性
(吸取的生命会随时间逐渐回复。多个吸取效果可以同时发生, 但有一个上限)
唯有曙光能驱逐阴影
使黑暗谎言不再蒙蔽人心
Incandescent Heart
烈炎之心 Attr /7
名字显示物品素质
市集市集
关键字Hit, 护甲, Leech
IconArt/2DItems/Armours/BodyArmours/Illuminatis
Icon
Release Version1.1.2
BaseType圣洁锁甲
Referencepoe.ninja, Community Wiki
该装备的护甲与能量护盾提高 (220–240)%
FamilyDefencesPercent
Domains物品 (1)
GenerationType传奇 (3)
Req. level1
Stats
  • local armour and energy shield +% Min: 220 Max: 240 区域
  • Craft Tagsdefences armour energy_shield
    +(80–90) 最大生命
    FamilyIncreasedLife
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base maximum life Min: 80 Max: 90 全域
  • Craft Tagsresource life
    攻击伤害的 (0.8–1)% 转化为生命偷取
    FamilyLifeLeech
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base life leech from attack damage permyriad Min: 80 Max: 100 全域
  • Craft Tagsresource life attack
    获得额外混沌伤害,其数值等同于元素伤害的 (10–20)%
    FamilyElementalDamagePercentAddedAsChaos
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • elemental damage % to add as chaos Min: 10 Max: 20 全域
  • Craft Tagselemental_damage chaos_damage damage elemental chaos
    受到击中元素伤害的 25% 转换为混沌伤害
    FamilyElementalDamageTakenAsChaos
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • elemental damage taken % as chaos Min: 25 Max: 25 全域
  • Craft Tagselemental chaos
    照亮范围扩大 (20–30)%
    FamilyLightRadius
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • light radius +% Min: 20 Max: 30 全域
  • 照亮范围将基于能量护盾的属性
    FamilyArcaneVision
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • light radius scales with energy shield Min: 1 Max: 1 全域
  • { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9JbGx1bWluYXRpcyIsInciOjIsImgiOjMsInNjYWxlIjoxfV0/da0dbbc10a/Illuminatis.png", "league": "Affliction", "name": "Incandescent Heart", "typeLine": "Saintly Chainmail", "baseType": "Saintly Chainmail", "rarity": "Unique", "ilvl": 72, "properties": [ { "name": "Armour", "values": [ [ "1364", 1 ] ], "displayMode": 0, "type": 16 }, { "name": "Energy Shield", "values": [ [ "328", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "70", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "99", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Int", "values": [ [ "115", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "228% increased Armour and Energy Shield", "+83 to maximum Life", "0.8% of Attack Damage Leeched as Life", "Gain 14% of Elemental Damage as Extra Chaos Damage", "25% of Elemental Damage from Hits taken as Chaos Damage", "27% increased Light Radius", "Light Radius is based on Energy Shield instead of Life" ], "flavourText": [ "Only light may banish the shadows from this land\r", "And the black lies wrapped around your heart" ], "frameType": 3, "extended": { "base_defence_percentile": 27, "ar": 1448, "ar_aug": true, "es": 348, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3321629045", "min": 220, "max": 240 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3484657501", "min": 0, "max": 0 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1175213674", "min": 25, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 80, "max": 90 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1263695895", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3836017971", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_141810208", "min": 0.8, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3495544060", "min": 10, "max": 20 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_3321629045", [ 0 ] ], [ "explicit.stat_3299347043", [ 3 ] ], [ "explicit.stat_141810208", [ 6 ] ], [ "explicit.stat_3495544060", [ 7 ] ], [ "explicit.stat_1175213674", [ 2 ] ], [ "explicit.stat_1263695895", [ 4 ] ], [ "explicit.stat_3836017971", [ 5 ] ] ] }, "text": "Item Class: Body Armours
    Rarity: Unique
    Incandescent Heart
    Saintly Chainmail
    --------
    Armour: 1364 (augmented)
    Energy Shield: 328 (augmented)
    --------
    Requirements:
    Level: 70
    Str: 99
    Int: 115
    --------
    Sockets: G-B
    --------
    Item Level: 72
    --------
    228% increased Armour and Energy Shield
    +83 to maximum Life
    0.8% of Attack Damage Leeched as Life
    Gain 14% of Elemental Damage as Extra Chaos Damage
    25% of Elemental Damage from Hits taken as Chaos Damage
    27% increased Light Radius
    Light Radius is based on Energy Shield instead of Life
    --------
    Only light may banish the shadows from this land
    And the black lies wrapped around your heart
    --------
    Note: ~price 5 alch
    " } }
    遗产 /1 ⍟
    名字Version遗产
    烈炎之心
    2.6.0+(80-90) 最大生命
    (0.8-1)% 的物理攻擊傷害偷取生命
    +(60-80) 點護甲
    增加 (120-140)% 護甲與能量護盾
    增加 (20-30)% 照亮範圍
    承受的元素傷害 25% 轉換為混沌傷害
    基於能量護盾的照亮範圍

    Community Wiki

    Edit

    Incandescent Heart

    Modifiers

    This item has the modifier #% of Elemental Damage taken as Chaos Damage which allows elemental damage to be taken as chaos damage. The following two tables can help gauge the effectiveness of this body armour.

    Calculations of the efficiency

    Assuming the player allocates the Chaos Inoculation keystone, the "value" of this effect is as follows for various maximum elemental resistance breakpoints. (The "Damage Taken" is an arbitrary amount corresponding to a large elemental hit for the purposes of calculation and percentages are rounded up or down to conform to the way the game displays resistances (whole numbers)).

    Elemental Resistances Elemental Damage Taken NET Damage Taken w/ IH + CI NET Damage Taken w/o IH + CI NET Damage Taken w/o IH + CI NET Damage Taken w/o IH + CI
    85% 30000 3375 4500 89% 4%
    80% 30000 4500 6000 85% 5%
    76% 30000 5400 7200 82% 6%
    75% 30000 5625 7500 81% 6%
    70% 30000 6750 9000 78% 8%
    65% 30000 7875 10500 74% 9%
    60% 30000 9000 12000 70% 10%
    50% 30000 11250 15000 63% 13%
    45% 30000 12375 16500 59% 14%
    40% 30000 13500 18000 55% 15%
    30% 30000 15750 21000 48% 18%
    25% 30000 16875 22500 44% 19%
    20% 30000 18000 24000 40% 20%
    15% 30000 19125 25500 36% 21%
    10% 30000 20250 27000 33% 23%
    5% 30000 21375 28500 29% 24%
    0% 30000 22500 30000 25% 25%

    For characters with less than 75% Chaos Resistance, Incandescent Heart acts as an elemental damage taken multiplier, increasing the total amount of elemental damage taken as illustrated in the following table:

    Elemental Resistances Chaos Resistance Elemental Damage Taken NET Damage taken w/ IH NET Damage Taken w/o IH (Percent of) Elemental Damage Taken
    75% -60% 30000 17625 7500 235%
    75% -40% 30000 16125 7500 215%
    75% -20% 30000 14625 7500 195%
    75% 0% 30000 13125 7500 175%
    75% 20% 30000 11625 7500 155%
    75% 40% 30000 10125 7500 135%
    75% 60% 30000 8625 7500 115%
    75% 75% 30000 7500 7500 100%
    75% 100% 30000 5625 7500 75%

    Version history

    VersionChanges
    2.6.0
  • No longer has 60-80 Armour.
  • Increased Armour and Energy Shield mod increased to 220-240% (up from 120-140%).
  • Now has 10-20% of Elemental Damage Added as Chaos.
  • Now has Attack Damage Leech instead of Physical Attack Damage Leech.
  • Changes cannot be obtained by rerolling the item's mods with a Divine Orb.
  • 2.1.1d
  • Improved how the Incandescent Heart visually fits on the Witch and Duelist.
  • 2.1.0
  • 3D art added.
  • 2.0.0
  • Multiple leech effects now stack. A single hit against multiple targets grants multiple effects, as do multiple hits against a single target.{{efn|name=Pre-2.0.0 legacy variant}}
  • 1.1.2
  • Introduced to the game.

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