Corazón incandescente
+(80–90) de vida máxima
El (0.8–1)% del daño de los ataques se absorbe como vida
Ganas el (10–20)% del daño elemental como daño de caos extra
El 25% del daño elemental de los golpes se recibe como daño de caos
Radio de iluminación aumentado un (20–30)%
El radio de iluminación se basa en el escudo de energía en lugar de en la vida
(La vida absorbida se recupera a lo largo del tiempo. Puede haber varias absorciones al mismo tiempo, hasta una velocidad máxima)
Y a las mentiras negras que envuelven tu corazón
Corazón incandescente Attr /7
Nombre | Mostrar descripciones completas |
---|---|
El Mercado | El Mercado |
Acronym | Hit, Armadura, Leech |
Icon | Art/2DItems/Armours/BodyArmours/Illuminatis |
Icon | |
Release Version | 1.1.2 |
BaseType | Cota de malla santificada |
Reference | poe.ninja, Community Wiki |
Armadura y escudo de energía aumentados un (220–240)%
Family | DefencesPercent |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour energy_shield |
+(80–90) de vida máxima
Family | IncreasedLife |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
El (0.8–1)% del daño de los ataques se absorbe como vida
Family | LifeLeech |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life attack |
Ganas el (10–20)% del daño elemental como daño de caos extra
Family | ElementalDamagePercentAddedAsChaos |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage chaos_damage damage elemental chaos |
El 25% del daño elemental de los golpes se recibe como daño de caos
Family | ElementalDamageTakenAsChaos |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental chaos |
Radio de iluminación aumentado un (20–30)%
Family | LightRadius |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El radio de iluminación se basa en el escudo de energía en lugar de en la vida
Family | ArcaneVision |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Rarity: Unique
Incandescent Heart
Saintly Chainmail
--------
Armour: 1364 (augmented)
Energy Shield: 328 (augmented)
--------
Requirements:
Level: 70
Str: 99
Int: 115
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Sockets: G-B
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Item Level: 72
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228% increased Armour and Energy Shield
+83 to maximum Life
0.8% of Attack Damage Leeched as Life
Gain 14% of Elemental Damage as Extra Chaos Damage
25% of Elemental Damage from Hits taken as Chaos Damage
27% increased Light Radius
Light Radius is based on Energy Shield instead of Life
--------
Only light may banish the shadows from this land
And the black lies wrapped around your heart
--------
Note: ~price 5 alch
" } }
Objeto
Community Wiki
Incandescent Heart
Modifiers
This item has the modifier #% of Elemental Damage taken as Chaos Damage which allows elemental damage to be taken as chaos damage. The following two tables can help gauge the effectiveness of this body armour.
Calculations of the efficiency
Assuming the player allocates the Chaos Inoculation keystone, the "value" of this effect is as follows for various maximum elemental resistance breakpoints. (The "Damage Taken" is an arbitrary amount corresponding to a large elemental hit for the purposes of calculation and percentages are rounded up or down to conform to the way the game displays resistances (whole numbers)).
Elemental Resistances | Elemental Damage Taken | NET Damage Taken w/ IH + CI | NET Damage Taken w/o IH + CI | NET Damage Taken w/o IH + CI | NET Damage Taken w/o IH + CI |
---|---|---|---|---|---|
85% | 30000 | 3375 | 4500 | 89% | 4% |
80% | 30000 | 4500 | 6000 | 85% | 5% |
76% | 30000 | 5400 | 7200 | 82% | 6% |
75% | 30000 | 5625 | 7500 | 81% | 6% |
70% | 30000 | 6750 | 9000 | 78% | 8% |
65% | 30000 | 7875 | 10500 | 74% | 9% |
60% | 30000 | 9000 | 12000 | 70% | 10% |
50% | 30000 | 11250 | 15000 | 63% | 13% |
45% | 30000 | 12375 | 16500 | 59% | 14% |
40% | 30000 | 13500 | 18000 | 55% | 15% |
30% | 30000 | 15750 | 21000 | 48% | 18% |
25% | 30000 | 16875 | 22500 | 44% | 19% |
20% | 30000 | 18000 | 24000 | 40% | 20% |
15% | 30000 | 19125 | 25500 | 36% | 21% |
10% | 30000 | 20250 | 27000 | 33% | 23% |
5% | 30000 | 21375 | 28500 | 29% | 24% |
0% | 30000 | 22500 | 30000 | 25% | 25% |
For characters with less than 75% Chaos Resistance, Incandescent Heart acts as an elemental damage taken multiplier, increasing the total amount of elemental damage taken as illustrated in the following table:
Elemental Resistances | Chaos Resistance | Elemental Damage Taken | NET Damage taken w/ IH | NET Damage Taken w/o IH | (Percent of) Elemental Damage Taken |
---|---|---|---|---|---|
75% | -60% | 30000 | 17625 | 7500 | 235% |
75% | -40% | 30000 | 16125 | 7500 | 215% |
75% | -20% | 30000 | 14625 | 7500 | 195% |
75% | 0% | 30000 | 13125 | 7500 | 175% |
75% | 20% | 30000 | 11625 | 7500 | 155% |
75% | 40% | 30000 | 10125 | 7500 | 135% |
75% | 60% | 30000 | 8625 | 7500 | 115% |
75% | 75% | 30000 | 7500 | 7500 | 100% |
75% | 100% | 30000 | 5625 | 7500 | 75% |
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.1.1d |
|
2.1.0 |
|
2.0.0 |
|
1.1.2 |
|
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