烈炎之心
使黑暗謊言不再蒙蔽人心
烈炎之心 Attr /6
Patchnotes /2
| Title | 描述 |
|---|---|
| 20170309 版本 2.6.0 | |
| 20151217 版本 2.1.0 |
增加 (220—240)% 護甲與能量護盾
| Family | DefencesPercent |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防禦 護甲 能量護盾 |
+(80—90) 最大生命
| Family | IncreasedLife |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource 生命 |
(0.8—1)% 攻擊傷害偷取生命
| Family | LifeLeech |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource 生命 攻擊 |
獲得等同 (10—20)% 元素傷害的額外混沌傷害
| Family | ElementalDamagePercentAddedAsChaos |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | elemental_damage chaos_damage 傷害 元素 混沌 |
承受 25% 的擊中元素傷害視為混沌傷害
| Family | ElementalDamageTakenAsChaos |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 混沌 |
增加 (20—30)% 照亮範圍
| Family | LightRadius |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
基於能量護盾的照亮範圍
| Family | ArcaneVision |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不朽 /1
| 名字 | Version | 不朽 |
|---|---|---|
烈炎之心![]() | 2.6.0 | +(80-90) 最大生命 增加 (20-30)% 照亮範圍 承受的元素傷害 25% 轉換為混沌傷害 基於能量護盾的照亮範圍 |
Community Wiki
Incandescent Heart
Modifiers
This item has the modifier #% of Elemental Damage taken as Chaos Damage which allows elemental damage to be taken as chaos damage. The following two tables can help gauge the effectiveness of this body armour.
Calculations of the efficiency
Assuming the player allocates the Chaos Inoculation keystone, the "value" of this effect is as follows for various maximum elemental resistance breakpoints. (The "Damage Taken" is an arbitrary amount corresponding to a large elemental hit for the purposes of calculation and percentages are rounded up or down to conform to the way the game displays resistances (whole numbers)).
| Elemental Resistances | Elemental Damage Taken | NET Damage Taken w/ IH + CI | NET Damage Taken w/o IH + CI | NET Damage Taken w/o IH + CI | NET Damage Taken w/o IH + CI |
|---|---|---|---|---|---|
| 85% | 30000 | 3375 | 4500 | 89% | 4% |
| 80% | 30000 | 4500 | 6000 | 85% | 5% |
| 76% | 30000 | 5400 | 7200 | 82% | 6% |
| 75% | 30000 | 5625 | 7500 | 81% | 6% |
| 70% | 30000 | 6750 | 9000 | 78% | 8% |
| 65% | 30000 | 7875 | 10500 | 74% | 9% |
| 60% | 30000 | 9000 | 12000 | 70% | 10% |
| 50% | 30000 | 11250 | 15000 | 63% | 13% |
| 45% | 30000 | 12375 | 16500 | 59% | 14% |
| 40% | 30000 | 13500 | 18000 | 55% | 15% |
| 30% | 30000 | 15750 | 21000 | 48% | 18% |
| 25% | 30000 | 16875 | 22500 | 44% | 19% |
| 20% | 30000 | 18000 | 24000 | 40% | 20% |
| 15% | 30000 | 19125 | 25500 | 36% | 21% |
| 10% | 30000 | 20250 | 27000 | 33% | 23% |
| 5% | 30000 | 21375 | 28500 | 29% | 24% |
| 0% | 30000 | 22500 | 30000 | 25% | 25% |
For characters with less than 75% Chaos Resistance, Incandescent Heart acts as an elemental damage taken multiplier, increasing the total amount of elemental damage taken as illustrated in the following table:
| Elemental Resistances | Chaos Resistance | Elemental Damage Taken | NET Damage taken w/ IH | NET Damage Taken w/o IH | (Percent of) Elemental Damage Taken |
|---|---|---|---|---|---|
| 75% | -60% | 30000 | 17625 | 7500 | 235% |
| 75% | -40% | 30000 | 16125 | 7500 | 215% |
| 75% | -20% | 30000 | 14625 | 7500 | 195% |
| 75% | 0% | 30000 | 13125 | 7500 | 175% |
| 75% | 20% | 30000 | 11625 | 7500 | 155% |
| 75% | 40% | 30000 | 10125 | 7500 | 135% |
| 75% | 60% | 30000 | 8625 | 7500 | 115% |
| 75% | 75% | 30000 | 7500 | 7500 | 100% |
| 75% | 100% | 30000 | 5625 | 7500 | 75% |
Version history
| Version | Changes |
|---|---|
| 2.6.0 |
|
| 2.1.1d |
|
| 2.1.0 |
|
| 2.0.0 |
|
| 1.1.2 |
|
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