Cœur incandescent
+(80–90) de Vie maximale
(0.8–1)% des Dégâts d'Attaque Drainent de la Vie
Rajoutez (10–20)% des Dégâts élémentaires sous forme de Dégâts de chaos
25% des Dégâts élémentaires au Toucher sont subis sous forme de Dégâts de chaos
(20–30)% d'Augmentation du Rayonnement lumineux
Le Rayonnement lumineux est basé sur le Bouclier d'énergie plutôt que sur la Vie
(La Vie drainée se récupère sur la durée. Plusieurs Drains peuvent avoir lieu simultanément, jusqu'à un certain taux maximal)
Et les mensonges noirs enserrant votre cœur.
Cœur incandescent Attr /7
Nom | Descriptions détaillées |
---|---|
Le Marché | Le Marché |
Acronym | Hit, Armure, Leech |
Icon | Art/2DItems/Armours/BodyArmours/Illuminatis |
Icon | |
Release Version | 1.1.2 |
BaseType | Armure sainte en maille |
Reference | poe.ninja, Community Wiki |
(220–240)% d'Augmentation de l'Armure et du Bouclier d'énergie
Family | DefencesPercent |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour energy_shield |
+(80–90) de Vie maximale
Family | IncreasedLife |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
(0.8–1)% des Dégâts d'Attaque Drainent de la Vie
Family | LifeLeech |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life attack |
Rajoutez (10–20)% des Dégâts élémentaires sous forme de Dégâts de chaos
Family | ElementalDamagePercentAddedAsChaos |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage chaos_damage damage elemental chaos |
25% des Dégâts élémentaires au Toucher sont subis sous forme de Dégâts de chaos
Family | ElementalDamageTakenAsChaos |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental chaos |
(20–30)% d'Augmentation du Rayonnement lumineux
Family | LightRadius |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Le Rayonnement lumineux est basé sur le Bouclier d'énergie plutôt que sur la Vie
Family | ArcaneVision |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Rarity: Unique
Incandescent Heart
Saintly Chainmail
--------
Armour: 1364 (augmented)
Energy Shield: 328 (augmented)
--------
Requirements:
Level: 70
Str: 99
Int: 115
--------
Sockets: G-B
--------
Item Level: 72
--------
228% increased Armour and Energy Shield
+83 to maximum Life
0.8% of Attack Damage Leeched as Life
Gain 14% of Elemental Damage as Extra Chaos Damage
25% of Elemental Damage from Hits taken as Chaos Damage
27% increased Light Radius
Light Radius is based on Energy Shield instead of Life
--------
Only light may banish the shadows from this land
And the black lies wrapped around your heart
--------
Note: ~price 5 alch
" } }
Objet
Community Wiki
Incandescent Heart
Modifiers
This item has the modifier #% of Elemental Damage taken as Chaos Damage which allows elemental damage to be taken as chaos damage. The following two tables can help gauge the effectiveness of this body armour.
Calculations of the efficiency
Assuming the player allocates the Chaos Inoculation keystone, the "value" of this effect is as follows for various maximum elemental resistance breakpoints. (The "Damage Taken" is an arbitrary amount corresponding to a large elemental hit for the purposes of calculation and percentages are rounded up or down to conform to the way the game displays resistances (whole numbers)).
Elemental Resistances | Elemental Damage Taken | NET Damage Taken w/ IH + CI | NET Damage Taken w/o IH + CI | NET Damage Taken w/o IH + CI | NET Damage Taken w/o IH + CI |
---|---|---|---|---|---|
85% | 30000 | 3375 | 4500 | 89% | 4% |
80% | 30000 | 4500 | 6000 | 85% | 5% |
76% | 30000 | 5400 | 7200 | 82% | 6% |
75% | 30000 | 5625 | 7500 | 81% | 6% |
70% | 30000 | 6750 | 9000 | 78% | 8% |
65% | 30000 | 7875 | 10500 | 74% | 9% |
60% | 30000 | 9000 | 12000 | 70% | 10% |
50% | 30000 | 11250 | 15000 | 63% | 13% |
45% | 30000 | 12375 | 16500 | 59% | 14% |
40% | 30000 | 13500 | 18000 | 55% | 15% |
30% | 30000 | 15750 | 21000 | 48% | 18% |
25% | 30000 | 16875 | 22500 | 44% | 19% |
20% | 30000 | 18000 | 24000 | 40% | 20% |
15% | 30000 | 19125 | 25500 | 36% | 21% |
10% | 30000 | 20250 | 27000 | 33% | 23% |
5% | 30000 | 21375 | 28500 | 29% | 24% |
0% | 30000 | 22500 | 30000 | 25% | 25% |
For characters with less than 75% Chaos Resistance, Incandescent Heart acts as an elemental damage taken multiplier, increasing the total amount of elemental damage taken as illustrated in the following table:
Elemental Resistances | Chaos Resistance | Elemental Damage Taken | NET Damage taken w/ IH | NET Damage Taken w/o IH | (Percent of) Elemental Damage Taken |
---|---|---|---|---|---|
75% | -60% | 30000 | 17625 | 7500 | 235% |
75% | -40% | 30000 | 16125 | 7500 | 215% |
75% | -20% | 30000 | 14625 | 7500 | 195% |
75% | 0% | 30000 | 13125 | 7500 | 175% |
75% | 20% | 30000 | 11625 | 7500 | 155% |
75% | 40% | 30000 | 10125 | 7500 | 135% |
75% | 60% | 30000 | 8625 | 7500 | 115% |
75% | 75% | 30000 | 7500 | 7500 | 100% |
75% | 100% | 30000 | 5625 | 7500 | 75% |
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.1.1d |
|
2.1.0 |
|
2.0.0 |
|
1.1.2 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.