Cœur incandescent

Cœur incandescent
Armure sainte en maille
Armure
Qualité: +20%
Armure: (1363-1659)
Bouclier d'énergie: (326-396)
Vitesse de déplacement: -0.05%
— Nécessite Niveau 70, 99 For, 115 Int
(220–240)% d'Augmentation de l'Armure et du Bouclier d'énergie
+(80–90) de Vie maximale
(0.8–1)% des Dégâts d'Attaque Drainent de la Vie
Rajoutez (10–20)% des Dégâts élémentaires sous forme de Dégâts de chaos
25% des Dégâts élémentaires au Toucher sont subis sous forme de Dégâts de chaos
(20–30)% d'Augmentation du Rayonnement lumineux
Le Rayonnement lumineux est basé sur le Bouclier d'énergie plutôt que sur la Vie
(La Vie drainée se récupère sur la durée. Plusieurs Drains peuvent avoir lieu simultanément, jusqu'à un certain taux maximal)
Seule la lumière peut bannir les ombres de cette terre
Et les mensonges noirs enserrant votre cœur.
Incandescent Heart
Cœur incandescent Attr /7
NomDescriptions détaillées
Le MarchéLe Marché
AcronymHit, Armure, Leech
IconArt/2DItems/Armours/BodyArmours/Illuminatis
Icon
Release Version1.1.2
BaseTypeArmure sainte en maille
Referencepoe.ninja, Community Wiki
(220–240)% d'Augmentation de l'Armure et du Bouclier d'énergie
FamilyDefencesPercent
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local armour and energy shield +% Min: 220 Max: 240 Local
  • Craft Tagsdefences armour energy_shield
    +(80–90) de Vie maximale
    FamilyIncreasedLife
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base maximum life Min: 80 Max: 90 Global
  • Craft Tagsresource life
    (0.8–1)% des Dégâts d'Attaque Drainent de la Vie
    FamilyLifeLeech
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base life leech from attack damage permyriad Min: 80 Max: 100 Global
  • Craft Tagsresource life attack
    Rajoutez (10–20)% des Dégâts élémentaires sous forme de Dégâts de chaos
    FamilyElementalDamagePercentAddedAsChaos
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • elemental damage % to add as chaos Min: 10 Max: 20 Global
  • Craft Tagselemental_damage chaos_damage damage elemental chaos
    25% des Dégâts élémentaires au Toucher sont subis sous forme de Dégâts de chaos
    FamilyElementalDamageTakenAsChaos
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • elemental damage taken % as chaos Min: 25 Max: 25 Global
  • Craft Tagselemental chaos
    (20–30)% d'Augmentation du Rayonnement lumineux
    FamilyLightRadius
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • light radius +% Min: 20 Max: 30 Global
  • Le Rayonnement lumineux est basé sur le Bouclier d'énergie plutôt que sur la Vie
    FamilyArcaneVision
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • light radius scales with energy shield Min: 1 Max: 1 Global
  • { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9JbGx1bWluYXRpcyIsInciOjIsImgiOjMsInNjYWxlIjoxfV0/da0dbbc10a/Illuminatis.png", "league": "Affliction", "name": "Incandescent Heart", "typeLine": "Saintly Chainmail", "baseType": "Saintly Chainmail", "rarity": "Unique", "ilvl": 72, "properties": [ { "name": "Armour", "values": [ [ "1364", 1 ] ], "displayMode": 0, "type": 16 }, { "name": "Energy Shield", "values": [ [ "328", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "70", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "99", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Int", "values": [ [ "115", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "228% increased Armour and Energy Shield", "+83 to maximum Life", "0.8% of Attack Damage Leeched as Life", "Gain 14% of Elemental Damage as Extra Chaos Damage", "25% of Elemental Damage from Hits taken as Chaos Damage", "27% increased Light Radius", "Light Radius is based on Energy Shield instead of Life" ], "flavourText": [ "Only light may banish the shadows from this land\r", "And the black lies wrapped around your heart" ], "frameType": 3, "extended": { "base_defence_percentile": 27, "ar": 1448, "ar_aug": true, "es": 348, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3321629045", "min": 220, "max": 240 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3484657501", "min": 0, "max": 0 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1175213674", "min": 25, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 80, "max": 90 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1263695895", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3836017971", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_141810208", "min": 0.8, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3495544060", "min": 10, "max": 20 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_3321629045", [ 0 ] ], [ "explicit.stat_3299347043", [ 3 ] ], [ "explicit.stat_141810208", [ 6 ] ], [ "explicit.stat_3495544060", [ 7 ] ], [ "explicit.stat_1175213674", [ 2 ] ], [ "explicit.stat_1263695895", [ 4 ] ], [ "explicit.stat_3836017971", [ 5 ] ] ] }, "text": "Item Class: Body Armours
    Rarity: Unique
    Incandescent Heart
    Saintly Chainmail
    --------
    Armour: 1364 (augmented)
    Energy Shield: 328 (augmented)
    --------
    Requirements:
    Level: 70
    Str: 99
    Int: 115
    --------
    Sockets: G-B
    --------
    Item Level: 72
    --------
    228% increased Armour and Energy Shield
    +83 to maximum Life
    0.8% of Attack Damage Leeched as Life
    Gain 14% of Elemental Damage as Extra Chaos Damage
    25% of Elemental Damage from Hits taken as Chaos Damage
    27% increased Light Radius
    Light Radius is based on Energy Shield instead of Life
    --------
    Only light may banish the shadows from this land
    And the black lies wrapped around your heart
    --------
    Note: ~price 5 alch
    " } }
    Objet
    Main secondaire · Carquois · Boucliers
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    Community Wiki

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    Incandescent Heart

    Modifiers

    This item has the modifier #% of Elemental Damage taken as Chaos Damage which allows elemental damage to be taken as chaos damage. The following two tables can help gauge the effectiveness of this body armour.

    Calculations of the efficiency

    Assuming the player allocates the Chaos Inoculation keystone, the "value" of this effect is as follows for various maximum elemental resistance breakpoints. (The "Damage Taken" is an arbitrary amount corresponding to a large elemental hit for the purposes of calculation and percentages are rounded up or down to conform to the way the game displays resistances (whole numbers)).

    Elemental Resistances Elemental Damage Taken NET Damage Taken w/ IH + CI NET Damage Taken w/o IH + CI NET Damage Taken w/o IH + CI NET Damage Taken w/o IH + CI
    85% 30000 3375 4500 89% 4%
    80% 30000 4500 6000 85% 5%
    76% 30000 5400 7200 82% 6%
    75% 30000 5625 7500 81% 6%
    70% 30000 6750 9000 78% 8%
    65% 30000 7875 10500 74% 9%
    60% 30000 9000 12000 70% 10%
    50% 30000 11250 15000 63% 13%
    45% 30000 12375 16500 59% 14%
    40% 30000 13500 18000 55% 15%
    30% 30000 15750 21000 48% 18%
    25% 30000 16875 22500 44% 19%
    20% 30000 18000 24000 40% 20%
    15% 30000 19125 25500 36% 21%
    10% 30000 20250 27000 33% 23%
    5% 30000 21375 28500 29% 24%
    0% 30000 22500 30000 25% 25%

    For characters with less than 75% Chaos Resistance, Incandescent Heart acts as an elemental damage taken multiplier, increasing the total amount of elemental damage taken as illustrated in the following table:

    Elemental Resistances Chaos Resistance Elemental Damage Taken NET Damage taken w/ IH NET Damage Taken w/o IH (Percent of) Elemental Damage Taken
    75% -60% 30000 17625 7500 235%
    75% -40% 30000 16125 7500 215%
    75% -20% 30000 14625 7500 195%
    75% 0% 30000 13125 7500 175%
    75% 20% 30000 11625 7500 155%
    75% 40% 30000 10125 7500 135%
    75% 60% 30000 8625 7500 115%
    75% 75% 30000 7500 7500 100%
    75% 100% 30000 5625 7500 75%

    Version history

    VersionChanges
    2.6.0
  • No longer has 60-80 Armour.
  • Increased Armour and Energy Shield mod increased to 220-240% (up from 120-140%).
  • Now has 10-20% of Elemental Damage Added as Chaos.
  • Now has Attack Damage Leech instead of Physical Attack Damage Leech.
  • Changes cannot be obtained by rerolling the item's mods with a Divine Orb.
  • 2.1.1d
  • Improved how the Incandescent Heart visually fits on the Witch and Duelist.
  • 2.1.0
  • 3D art added.
  • 2.0.0
  • Multiple leech effects now stack. A single hit against multiple targets grants multiple effects, as do multiple hits against a single target.{{efn|name=Pre-2.0.0 legacy variant}}
  • 1.1.2
  • Introduced to the game.

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