Сияющее сердце
+(80–90) к максимуму здоровья
(0.8–1)% урона от атак похищается в виде здоровья
Дарует (10–20)% от урона от стихий в виде дополнительного урона хаосом
25% получаемого урона от стихий от ударов становится уроном хаосом
(20–30)% увеличение радиуса обзора
Радиус обзора базируется на энергетическом щите вместо здоровья
(Похищенное здоровье восстанавливается с течением времени. Одновременно могут быть активны сразу несколько похищений, вплоть до максимальной скорости похищения)
и ту ложь, что налита в сердца до краев.
Сияющее сердце Attr /7
Имя | Показывать полное описание |
---|---|
Рынок | Рынок |
Acronym | Hit, Броня, Leech |
Icon | Art/2DItems/Armours/BodyArmours/Illuminatis |
Icon | |
Release Version | 1.1.2 |
BaseType | Кольчуга святого |
Reference | poe.ninja, Community Wiki |
(220–240)% повышение брони и энергетического щита
Family | DefencesPercent |
---|---|
Domains | Предмет (1) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour energy_shield |
+(80–90) к максимуму здоровья
Family | IncreasedLife |
---|---|
Domains | Предмет (1) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
(0.8–1)% урона от атак похищается в виде здоровья
Family | LifeLeech |
---|---|
Domains | Предмет (1) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life attack |
Дарует (10–20)% от урона от стихий в виде дополнительного урона хаосом
Family | ElementalDamagePercentAddedAsChaos |
---|---|
Domains | Предмет (1) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage chaos_damage damage elemental chaos |
25% получаемого урона от стихий от ударов становится уроном хаосом
Family | ElementalDamageTakenAsChaos |
---|---|
Domains | Предмет (1) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental chaos |
(20–30)% увеличение радиуса обзора
Family | LightRadius |
---|---|
Domains | Предмет (1) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Радиус обзора базируется на энергетическом щите вместо здоровья
Family | ArcaneVision |
---|---|
Domains | Предмет (1) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Rarity: Unique
Incandescent Heart
Saintly Chainmail
--------
Armour: 1364 (augmented)
Energy Shield: 328 (augmented)
--------
Requirements:
Level: 70
Str: 99
Int: 115
--------
Sockets: G-B
--------
Item Level: 72
--------
228% increased Armour and Energy Shield
+83 to maximum Life
0.8% of Attack Damage Leeched as Life
Gain 14% of Elemental Damage as Extra Chaos Damage
25% of Elemental Damage from Hits taken as Chaos Damage
27% increased Light Radius
Light Radius is based on Energy Shield instead of Life
--------
Only light may banish the shadows from this land
And the black lies wrapped around your heart
--------
Note: ~price 5 alch
" } }
Предмет
Community Wiki
Incandescent Heart
Modifiers
This item has the modifier #% of Elemental Damage taken as Chaos Damage which allows elemental damage to be taken as chaos damage. The following two tables can help gauge the effectiveness of this body armour.
Calculations of the efficiency
Assuming the player allocates the Chaos Inoculation keystone, the "value" of this effect is as follows for various maximum elemental resistance breakpoints. (The "Damage Taken" is an arbitrary amount corresponding to a large elemental hit for the purposes of calculation and percentages are rounded up or down to conform to the way the game displays resistances (whole numbers)).
Elemental Resistances | Elemental Damage Taken | NET Damage Taken w/ IH + CI | NET Damage Taken w/o IH + CI | NET Damage Taken w/o IH + CI | NET Damage Taken w/o IH + CI |
---|---|---|---|---|---|
85% | 30000 | 3375 | 4500 | 89% | 4% |
80% | 30000 | 4500 | 6000 | 85% | 5% |
76% | 30000 | 5400 | 7200 | 82% | 6% |
75% | 30000 | 5625 | 7500 | 81% | 6% |
70% | 30000 | 6750 | 9000 | 78% | 8% |
65% | 30000 | 7875 | 10500 | 74% | 9% |
60% | 30000 | 9000 | 12000 | 70% | 10% |
50% | 30000 | 11250 | 15000 | 63% | 13% |
45% | 30000 | 12375 | 16500 | 59% | 14% |
40% | 30000 | 13500 | 18000 | 55% | 15% |
30% | 30000 | 15750 | 21000 | 48% | 18% |
25% | 30000 | 16875 | 22500 | 44% | 19% |
20% | 30000 | 18000 | 24000 | 40% | 20% |
15% | 30000 | 19125 | 25500 | 36% | 21% |
10% | 30000 | 20250 | 27000 | 33% | 23% |
5% | 30000 | 21375 | 28500 | 29% | 24% |
0% | 30000 | 22500 | 30000 | 25% | 25% |
For characters with less than 75% Chaos Resistance, Incandescent Heart acts as an elemental damage taken multiplier, increasing the total amount of elemental damage taken as illustrated in the following table:
Elemental Resistances | Chaos Resistance | Elemental Damage Taken | NET Damage taken w/ IH | NET Damage Taken w/o IH | (Percent of) Elemental Damage Taken |
---|---|---|---|---|---|
75% | -60% | 30000 | 17625 | 7500 | 235% |
75% | -40% | 30000 | 16125 | 7500 | 215% |
75% | -20% | 30000 | 14625 | 7500 | 195% |
75% | 0% | 30000 | 13125 | 7500 | 175% |
75% | 20% | 30000 | 11625 | 7500 | 155% |
75% | 40% | 30000 | 10125 | 7500 | 135% |
75% | 60% | 30000 | 8625 | 7500 | 115% |
75% | 75% | 30000 | 7500 | 7500 | 100% |
75% | 100% | 30000 | 5625 | 7500 | 75% |
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.1.1d |
|
2.1.0 |
|
2.0.0 |
|
1.1.2 |
|
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