PoEDB adds wiki editing functions to each page. If you are interested in joining, login your account OAuth to get editing permissions.
Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Divine Ire
Lightning, Spell, AoE, Channelling, Physical
Level: 1–20
Cost: 3–5 Mana
Cast Time: 0.22 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%
Requires Level 28
Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash a powerful burst of energy in a beam in front of you.
Deals (17–140) to (25–210) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Beam deals 100% more Damage with Hits per Stage after the first
Damages 5 nearby Enemies when you gain Stages
40% chance to gain an additional Stage when Hitting a Normal or Magic Enemy
Beam deals 70% more Damage with Ailments per Stage after the first
50% less Damage while Channelling
Gains an additional Stage when Hitting a Rare or Unique Enemy


Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Divine Ire

Referencepoe.ninja, Fandom Community Wiki
DropLevel 28
BaseType Divine Ire
Class Active Skill Gems
CostCurrencyUpgradeRandomlyOrb of Chance x 1
TargetTypes, ,
TypeSpell, Area, Hit, Channelled, LightningSkill, SkillCanTotem, AreaSpell, PhysicalSkill
IsActiveSkill1
DefaultTxtskill_stat_descriptions
MetadataMetadata/Items/Gems/SkillGemDivineTempest
Quality Gem /3

Quality Gem /3

TypeStatsWeight
Superior (0–10)% increased Area of Effect50
Anomalous (0–10)% increased beam width100
Divergent (0–20)% of Physical Damage Converted to Cold Damage20
Quest /2

Quest /2

Implicit
Gains an additional Stage when Hitting a Rare or Unique Enemy
visual hit effect elemental is holy [1]
skill can add multiple charges per action [1]
50% of Physical Damage Converted to Lightning Damage
Beam deals 100% more Damage with Hits per Stage after the first
Damages 5 nearby Enemies when you gain Stages
40% chance to gain an additional Stage when Hitting a Normal or Magic Enemy
Beam deals 70% more Damage with Ailments per Stage after the first

50% less Damage while Channelling
Level Effect /40

Level Effect /40

LevelRequires LevelStrengthIntelligenceCostDeals 17 to 25 Physical DamageExperience
1282942317, 25199,345
2313246320, 30285,815
3343550324, 35401,344
4373754328, 42554,379
5404058333, 49477,437
6424260336, 54583,786
7444463340, 60710,359
8464666345, 671,355,511
9484868449, 741,138,877
10504971454, 821,368,233
11525174460, 901,638,338
12545376466, 991,956,648
13565579473, 1093,655,184
14585782480, 1203,017,327
15605984488, 1327,759,995
16626087497, 14515,138,193
176462904106, 16026,083,825
186664924117, 17562,620,247
196866955128, 192211,708,088
207068985140, 210
21725153, 230
22745168, 252
23765184, 275
24785201, 301
25805219, 329
26825239, 359
27845261, 391
28866285, 427
29886310, 465
30906338, 507
31916353, 529
32926368, 553
33936384, 577
34946401, 602
35956418, 628
36966437, 655
37976455, 683
38986475, 713
39996495, 743
401006517, 775
Divine Ire
You're gathering energy from all around you, preparing to unleash it.
divine_tempest_current_number_of_stages

divine_tempest_stage

IsBuffDefinition1
BuffMergeModesID4
IsCharged1
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1

Codedivine_tempest_current_number_of_stages
PublicFlag0
LocalFlag0
VirtualFlag0
ProxiedFlag0
PartyFlag1
ObservableFlag0
StatSemanticsIDDiscrete
Microtransactions /2 ⍟

Microtransactions /2 ⍟

IconName
Automaton Divine Ire Effect
Your Divine Ire becomes an Automaton Effect.
Celestial Divine Ire Effect
Your Divine Ire becomes a Celestial Effect.
Labyrinth Enchantment helmet /6 ⍟

Labyrinth Enchantment helmet /6 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Divine Ire Damage 1Divine Ire deals 25% increased Damage100
The Eternal LabyrinthEnchantment Divine Ire Damage 2Divine Ire deals 40% increased Damage100
The Merciless LabyrinthEnchantment Divine Ire Beam Width 1Divine Ire's beam has 10% increased width100
The Eternal LabyrinthEnchantment Divine Ire Beam Width 2Divine Ire's beam has 15% increased width100
The Merciless LabyrinthEnchantment Divine Ire Number Of Additional Nearby Enemies To Zap 1Divine Ire Damages an additional nearby Enemy when gaining Stages100
The Eternal LabyrinthEnchantment Divine Ire Number Of Additional Nearby Enemies To Zap 2Divine Ire Damages 2 additional nearby Enemies when gaining Stages100
Supported By /75 ⍟

Supported By /75 ⍟

  • Active Type: Spell, Area, Hit, Channelled, LightningSkill, SkillCanTotem, AreaSpell, PhysicalSkill
  • Support GemActiveType
    Added Fire Damage SupportHit, Attack
    Added Cold Damage SupportAttack, Hit
    Increased Area of Effect SupportArea, CreateMinion, Type53
    Added Lightning Damage SupportAttack, Hit
    Increased Critical Strikes SupportHit, Attack
    Increased Critical Damage SupportHit, Attack
    Knockback SupportHit, Attack
    Life Leech SupportHit, Attack
    Added Chaos Damage SupportHit, Attack
    Stun SupportHit, Attack
    Item Rarity SupportHit, Attack, DamageOverTime, Type112
    Faster Casting SupportSpell
    Concentrated Effect SupportArea, CreateMinion, Type53
    Cold to Fire SupportHit, Attack
    Combustion SupportHit, Attack
    Elemental Proliferation SupportHit, Attack, CauseElementalStatus
    Culling Strike SupportHit, Attack
    Iron Will SupportHit, Type59, Type66
    Spell Totem SupportSpell, SkillCanTotem, AND
    Chance to Flee SupportAttack, Hit
    Blind SupportHit, Attack
    Fire Penetration SupportHit, Attack
    Cold Penetration SupportHit, Attack
    Lightning Penetration SupportHit, Attack
    Elemental Penetration SupportHit, Attack
    Power Charge On Critical SupportHit, Attack
    Burning Damage SupportHit, Attack, CausesBurning
    Hextouch SupportAttack, Hit
    Block Chance Reduction SupportHit, Attack
    Physical to Lightning SupportHit, Attack
    Ice Bite SupportHit, Attack
    Hypothermia SupportHit, Attack, DamageOverTime
    Innervate SupportHit, Attack
    Critical Strike Affliction SupportHit, Attack
    Void Manipulation SupportHit, Attack, DamageOverTime
    Controlled Destruction SupportHit, Attack, Type59
    Swift Affliction SupportDuration, Type55, Hit, Attack
    Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Cast while Channelling SupportChannelled
    Ignite Proliferation SupportHit, Attack
    Chance to Poison SupportHit, Attack
    Deadly Ailments SupportHit, Attack
    Decay SupportHit, Attack
    Efficacy SupportHit, Attack, Type59, Duration, Type55, DamageOverTime
    Vile Toxins SupportHit, Attack
    Immolate SupportHit, Attack
    Unbound Ailments SupportHit, Attack, CauseElementalStatus
    Brutality SupportHit, Attack, DamageOverTime
    Onslaught SupportHit, Attack
    Arcane Surge SupportSpell
    Infused Channelling SupportChannelled
    Summon Phantasm SupportAttack, Hit, CreatesMinion
    Bonechill SupportAttack, Hit, NonHitChill, ChillingArea
    Energy Leech SupportHit, Attack
    Awakened Added Fire Damage SupportHit, Attack
    Awakened Brutality SupportHit, Attack, DamageOverTime
    Awakened Burning Damage SupportHit, Attack, CausesBurning
    Awakened Fire Penetration SupportHit, Attack
    Awakened Added Cold Damage SupportAttack, Hit
    Awakened Cold Penetration SupportHit, Attack
    Awakened Deadly Ailments SupportHit, Attack
    Awakened Swift Affliction SupportDuration, Type55, Hit, Attack
    Awakened Void Manipulation SupportHit, Attack, DamageOverTime
    Awakened Added Chaos Damage SupportHit, Attack
    Awakened Added Lightning Damage SupportAttack, Hit
    Awakened Cast While Channelling SupportChannelled
    Awakened Controlled Destruction SupportHit, Attack, Type59
    Awakened Hextouch SupportAttack, Hit
    Awakened Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Awakened Increased Area of Effect SupportArea, CreateMinion, Type53
    Awakened Lightning Penetration SupportHit, Attack
    Awakened Unbound Ailments SupportHit, Attack, CauseElementalStatus
    Archmage SupportHit, Spell, AND
    Trinity SupportHit, Attack
    Cruelty SupportHit, Attack

    Community Wiki

    Wiki Edit

    Divine Ire

    DivineTempestDivine Ire is a channelling active skill gem that repeatedly damages nearby enemies while channeling to build up its charge quicker. Releasing the channel fires a beam of energy in front of the character, dealing physical damage converted to lightning damage.

    Skill functions and interactions

    • Area of Effect: Divine Ire's beam has a fixed length and width, though area damage modifiers from all sources still apply. The range of the zap while channelling can be affected by area modifiers (these zaps, though visually reminiscent of ArcArc, cannot chain). In addition to the beam, a small bubble of area damage also expands from the player upon skill release; this bubble is affected by AoE increases and decreases as normal.

    • Damage penalty: The "50% less Damage while Channelling" effect of the skill applies only to damage dealt by the skill itself; skills cast while channeling (such as [[Cast while Channelling]] or anything else otherwise triggered) still apply damage as normal. By the same token, the 50% less effect removes itself immediately upon key release; it will not affect the beam, much in the way that ChargedDashGemCharged Dash functions.

    • Chance to gain additional stages: This chance is rolled independently per enemy hit. Hitting two rare/unique enemies at a time will generate two additional charges. On average, casting with 5 nearby normal or magic enemies will generate 2 additional charges per cast repetition.

    • Stages: 10 stacks for maximum width, 20 for maximum damage.

    • Totems: When used by totems via TotemSpell Totem Support, the totems will fully charge up to 20 stages before firing. They will continue doing so even if there are no more valid targets within range, if they began channeling while the targets were still in range.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.