Galvanic Arrow
Lightning, Attack, Projectile, AoE, Bow
Level: 1–20
Cost: 6–10 Mana
Effectiveness of Added Damage: 80–99%
Projectile Speed: 3260
AoE Radius: 28
Requires Level 1
Releases arrows along with a burst of lightning which damages all enemies in a cone. The arrows degrade in-flight as the lightning dissipates, soon vanishing.
50% of Physical Damage Converted to Lightning Damage
(1–9) to (5–179) Added Lightning Damage
Fires 2 additional Arrows
+(0–5) to radius
Increases and Reductions to Projectile Speed also apply to
this Skill's Area of Effect


Additional Effects From Quality:
(0–20)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3

Unusual Gems /3

TypeStatsWeight
Superior (0–20)% increased Projectile Speed50
Anomalous (0–20)% reduced Enemy Stun Threshold100
Divergent Cone Area occurs (0–80)% farther forward20
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
1Enemy at the GateQuest RewardDuelist Ranger
1Enemy at the GateNessaDuelist Ranger Scion
Galvanic Arrow /6

Galvanic Arrow /6

Release a ferocious burst of lightning from your bow. The burst damages close enemies and shoots three arrows in a cone infront of you. The arrows do not last long, and fizzle after a short duration. Galvanic arrow is a skill best used against nearby enemies.
NameShow Full Descriptions
Physical to Lightning SupportThis gem makes all of Galvanic Arrows physical damage turn to lightning damage. This causes Galvanic Arrow deal full lightning damage, instead of 50% lightning and 50% physical damage. This gem makes it much easier to increase your damage. If you get any skills that increase your lighting or elemental damage, it will increase the full lightning damage dealt by Galvanic Arrow.
Elemental Damage with Attacks SupportIncrease Galvanic Arrow's elemental damage, hitting enemies harder for more damage. This gem will not increase the physical damage dealt by Galvanic Arrow, but it will increase the lightning damage it deals. This gem is very good when paired with the Physical to Lightning support gem, as it will increase the full lightning damage dealt by Galvanic Arrow.
Lightning Penetration SupportAllow Galvanic Arrow's lightning damage to penetrate lightning resistance on enemies. This allows for more consistent damage against lightning-resistant enemies, such as Bosses, Rares, and Magic enemies. This will not allow Galvanic Arrow's physical damage to penetrate resistance, as physical damage is unaffected by lightning resistance. Monsters show if they are resistant to damage in their mods. Hover over monsters to see their mods.
Mirage Archer SupportSummon a Mirage Archer above your head when Galvanic Arrow hits an enemy. This Mirage Archer will fire Galvanic Arrows at nearby enemies until it disappears. This gem has many uses. Use it to attack enemies while you're moving, to attack enemies you're not facing, or to deal more damage.
Barrage SupportLet loose a flurry of arrows with the Barrage support gem. With each Galvanic Arrow fired, lightning will burst from your bow.This will stop your arrows from firing in a cone, and instead make them fire in sequence. This gem is invaluable for unleashing a flurry of attacks on strong enemies, like bosses. Be careful using it in dangerous dangerous situations. You cannot move while firing, so you cannot escape dangerous enemies.
Faster Projectiles SupportIncrease the size of Galvanic Arrow's lightning burst, and the speed of its arrows before they dissipate. This gem is invaluable for making your lightning burst bigger and your arrows fire further, hitting more enemies with each shot.
Level Effect /40

Level Effect /40

Implicit
Increases and Reductions to Projectile Speed also apply to
this Skill's Area of Effect
base is projectile [1]
skill can fire arrows [1]
50% of Physical Damage Converted to Lightning Damage
Fires 2 additional Arrows
LevelRequires LevelDexterityCostBase Damage1 to 5 Added Lightning Damage# to radiusExperience
1110680%1, 5070
2212681%1, 60308
3416682%1, 711,554
4722783%1, 916,667
51131784%1, 12126,047
61641785%1, 17149,725
72050786%1, 21295,714
82458887%1, 262169,595
92867888%2, 322283,759
103275889%2, 393453,996
113683890%2, 473703,128
124092891%3, 5631,061,223
1344100992%3, 6632,065,870
1448109993%4, 7842,507,110
1552117994%5, 9245,798,936
1656125995%6, 107415,083,919
1760134996%7, 125527,792,735
18641421097%8, 144543,869,739
19671481098%8, 1615242,081,556
20701551099%9, 1795
217210100%10, 1926
227410101%11, 2066
237611102%12, 2216
247811103%12, 2377
258011104%13, 2547
268211105%14, 2727
278411106%15, 2917
288612107%16, 3118
298812108%18, 3338
309012109%19, 3558
319112109.5%19, 3678
329213110%20, 3809
339313110.5%21, 3929
349413111%21, 4059
359513111.5%22, 4199
369613112%23, 4339
379714112.5%24, 4479
389814113%24, 4629
399914113.5%25, 47710
4010014114%26, 49210

Galvanic Arrow

Referencepoe.ninja, Community Wiki
AcronymProjectile
BaseType Galvanic Arrow
Class Active Skill Gems
WeaponBows
TargetTypesGround, Enemy
TypeAttack, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Lightning, RangedAttack, MirageArcherCanUse, Triggerable
MetadataMetadata/Items/Gems/SkillGemShrapnelShot
Galvanic Arrow Monster /3 ⍟

Galvanic Arrow Monster /3 ⍟

NameModifiersSpectre
Terese Napora30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
drop additional rare items [3]
Y
Terese Napora30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Undead Vaal ArcherY
Labyrinth Enchantment helmet /8 ⍟

Labyrinth Enchantment helmet /8 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Shrapnel Shot Damage 125% increased Galvanic Arrow Damage100
The Eternal LabyrinthEnchantment Shrapnel Shot Damage 240% increased Galvanic Arrow Damage100
The Merciless LabyrinthEnchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 110% of Galvanic Arrow Physical Damage gained as extra Lightning Damage100
The Eternal LabyrinthEnchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 215% of Galvanic Arrow Physical Damage gained as extra Lightning Damage100
The Merciless LabyrinthEnchantment Shrapnel Shot Radius 116% increased Galvanic Arrow Area of Effect
The Eternal LabyrinthEnchantment Shrapnel Shot Radius 224% increased Galvanic Arrow Area of Effect
The Merciless LabyrinthEnchantment Galvanic Arrow Projectile Speed 1Galvanic Arrow has 20% increased Projectile Speed100
The Eternal LabyrinthEnchantment Galvanic Arrow Projectile Speed 2Galvanic Arrow has 30% increased Projectile Speed100
Supported By /106 ⍟

Supported By /106 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Faster Attacks SupportSupports attack skills.
Greater Multiple Projectiles SupportSupports projectile skills.
Lesser Multiple Projectiles SupportSupports projectile skills.
Greater Volley SupportSupports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
Faster Projectiles SupportSupports projectile skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Additional Accuracy SupportSupports attack skills.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech SupportSupports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Pierce SupportSupports projectile skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Damage with Attacks SupportSupports attack skills.
Life Gain on Hit SupportSupports attack skills.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Point Blank SupportSupports projectile skills.
Iron Grip SupportSupports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
Damage on Full Life SupportSupports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Ballista Totem SupportSupports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain SupportSupports projectile skills, and any other skills that chain.
Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Slower Projectiles SupportSupports projectile skills.
Vicious Projectiles SupportSupports projectile attack skills.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Bleed SupportSupports attack skills. Cannot support skills that create minions.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Maim SupportSupports attack skills, or other skills that can maim enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Volley SupportSupports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Mirage Archer SupportSupports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
Withering Touch SupportSupports attack skills.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Impale SupportSupports attack skills.
Nightblade SupportSupports attack skills. Cannot support skills which create minions.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Arrow Nova SupportSupports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Barrage SupportSupports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks SupportSupports attack skills.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Arrow Nova SupportSupports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Awakened Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Chain SupportSupports projectile skills, and any other skills that chain.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles SupportSupports projectile skills.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Vicious Projectiles SupportSupports projectile attack skills.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst SupportSupports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Galvanic Arrow


Galvanic Arrow is a ranged bow attack skill that fires arrows which deals lightning damage in an area of effect cone. The arrows have a short range, but it can be extended with increased projectile speed, which also increases the AoE.



Skill functions and interactions

Both the arrow and lightning cone are modified by projectile damage modifiers, including Point Blank. Area damage modifiers (likeConcentratedAOEConcentrated Effect Support ) will affect the cone but not the arrow damage. The cone and arrow deal damage independent of each other, effectively doubling damage dealt to monsters directly in the line of fire.

Galvanic Arrow shoots a lightning cone each time you shoot your bow. Barrage Support makes your projectiles fire sequentially instead of simultaneously, meaning a lightning cone is triggered for each projectile shot during your attack.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.