來自品質的額外效果:
冰霜之刃 /6
投射物基礎的近戰攻擊技能,轉化 60% 的物理傷害至冰冷傷害。近戰攻擊在擊中目標敵人時會粉碎並分裂成多個投射物,有機率對多個二階段目標造成傷害。名字 | 顯示物品素質 |
---|---|
先祖怒嚎輔助 | 使冰霜之刃額外瞄準兩個目標。若範圍內至少有三名敵人,刀刃投射物的數量也會是三倍。 |
冰冷穿透輔助 | 減少敵人的冰冷抗性,使他們承受更多冰霜之刃的冰冷傷害。 |
元素攻擊傷害輔助 | 加成冰霜之刃的元素傷害。轉化冰霜之刃所有物理傷害至元素傷害,可以最大化此輔助提供的效用。 |
近戰物理傷害輔助 | 冰霜之刃獲得更多近戰物理傷害。因為 60% 的物理傷害轉化至冰冷傷害,此輔助同時也會增加冰霜之刃造成的冰冷傷害。 |
多重打擊輔助 | 使冰霜之刃重複額外兩次,同時也大幅增加攻擊速度。 |
霜咬輔助 | 冰霜之刃附加額外冰冷傷害,增加冰凍機率,且擊殺被冰凍的敵人時有機率獲得一顆狂怒球。 狂怒球增加玩家的攻擊速度、施放速度和傷害。 |
等級效果 /40
固定 |
---|
( 影響近戰打擊,包含預設攻擊。不會套用至範圍效果 ) |
等級 | 需要等級 | 敏捷 | 消耗 | 基本傷害 | 發射 +5 個投射物 | +1.8 米近戰打擊距離 | 經驗值 |
---|---|---|---|---|---|---|---|
1 | 1 | 10 | 6 | 143.8% | 5 | 1.8 | 70 |
2 | 2 | 12 | 6 | 151.2% | 5 | 1.8 | 308 |
3 | 4 | 16 | 6 | 159.4% | 5 | 1.8 | 1,554 |
4 | 7 | 22 | 6 | 168.2% | 5 | 1.8 | 6,667 |
5 | 11 | 31 | 6 | 177.9% | 5 | 1.8 | 26,047 |
6 | 16 | 41 | 7 | 188.6% | 6 | 1.9 | 49,725 |
7 | 20 | 50 | 7 | 199.4% | 6 | 1.9 | 95,714 |
8 | 24 | 58 | 7 | 210.9% | 6 | 1.9 | 169,595 |
9 | 28 | 67 | 7 | 223% | 6 | 1.9 | 283,759 |
10 | 32 | 75 | 8 | 235.8% | 6 | 1.9 | 453,996 |
11 | 36 | 83 | 8 | 249.4% | 7 | 2 | 703,128 |
12 | 40 | 92 | 8 | 263.6% | 7 | 2 | 1,061,223 |
13 | 44 | 100 | 8 | 278.7% | 7 | 2 | 2,065,870 |
14 | 48 | 109 | 9 | 294.7% | 7 | 2 | 2,507,110 |
15 | 52 | 117 | 9 | 311.5% | 7 | 2 | 5,798,936 |
16 | 56 | 125 | 9 | 329.2% | 8 | 2.1 | 15,083,919 |
17 | 60 | 134 | 9 | 348.1% | 8 | 2.1 | 27,792,735 |
18 | 64 | 142 | 10 | 367.9% | 8 | 2.1 | 43,869,739 |
19 | 67 | 148 | 10 | 388.2% | 8 | 2.1 | 242,081,556 |
20 | 70 | 155 | 10 | 409.6% | 8 | 2.1 | |
21 | 72 | 10 | 431.5% | 9 | 2.2 | ||
22 | 74 | 10 | 454.6% | 9 | 2.2 | ||
23 | 76 | 10 | 478.8% | 9 | 2.2 | ||
24 | 78 | 11 | 504.4% | 9 | 2.2 | ||
25 | 80 | 11 | 531.4% | 9 | 2.2 | ||
26 | 82 | 11 | 559.7% | 10 | 2.3 | ||
27 | 84 | 11 | 589.6% | 10 | 2.3 | ||
28 | 86 | 11 | 621.1% | 10 | 2.3 | ||
29 | 88 | 11 | 654.2% | 10 | 2.3 | ||
30 | 90 | 11 | 689.1% | 10 | 2.3 | ||
31 | 91 | 11 | 742.8% | 10 | 2.3 | ||
32 | 92 | 11 | 762.6% | 11 | 2.4 | ||
33 | 93 | 12 | 782.9% | 11 | 2.4 | ||
34 | 94 | 12 | 803.8% | 11 | 2.4 | ||
35 | 95 | 12 | 825.1% | 11 | 2.4 | ||
36 | 96 | 12 | 847.1% | 11 | 2.4 | ||
37 | 97 | 12 | 869.7% | 11 | 2.4 | ||
38 | 98 | 12 | 892.8% | 11 | 2.4 | ||
39 | 99 | 12 | 916.6% | 11 | 2.4 | ||
40 | 100 | 12 | 941% | 11 | 2.4 |
屬性 /10
冰霜之刃
Key | Value |
---|---|
Cost | iLvl 1: 普通: 1x知識卷軸 |
關鍵字 | 近戰, 投射物 |
BaseType | 冰霜之刃 |
Class | 技能寶石 |
武器 | 爪, 匕首, 單手劍, 細劍, 單手斧, 單手錘, 長杖, 雙手劍, 雙手斧, 雙手錘, 權杖, 符紋匕首, 征戰長杖 |
TargetTypes | 地面, 敵人 |
Type | 攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 冰冷, 範圍攻擊, ProjectilesNotFromUser |
ItemType | Metadata/Items/Gems/SkillGemFrostBlades |
ActiveSkillsCode | frost_blades |
Reference | poe.ninja, Community Wiki |
熔火冥獄 武器 /2
比重 | Desc |
---|---|
500 (T5) | 閃電打擊和冰霜之刃的全部傷害擊中可以點燃 使用閃電打擊或冰霜之刃造成的點燃,有 15% 機率造成 100% 更多傷害 |
1000 (T5) | 閃電打擊和冰霜之刃的全部傷害擊中可以點燃 使用閃電打擊或冰霜之刃造成的點燃,有 25% 機率造成 100% 更多傷害 |
Patchnotes /17
Title | 描述 |
---|---|
Affliction | |
Necropolis | |
Sanctum | |
Settlers | |
20231220 版本 3.23.0C | |
20210729 版本 3.15.0 | |
20200319 版本 3.10.0 | |
20190614 3.7.0 | |
20190612 版本 3.7.0 | |
20180605 版本 3.3.0 | |
20180322 版本 3.2.1 | |
20170309 版本 2.6.0 | |
20170116 版本 2.5.1c | |
20160919 版本 2.4.0 | |
20151217 版本 2.1.0 | |
20150827 版本 2.0.2b | |
20150715 版本 2.0.0 |
來自品質的額外效果:
商城道具 /1
被輔助 /123
冰霜之刃 怪物 /11
名字 | 詞綴 | 幽魂 |
---|---|---|
沙瀑看守者 | undead description [1] | Y |
沙瀑看守者 | undead description [1] monster beyond portal chance +% final [-35] monster hellscape charge +% [-35] | Y |
啞風野奔者 | 50% 物理傷害轉換為冰冷傷害 monster no map drops [1] 20% 攻擊傷害格擋率 你承受 10% 來自格擋擊中的傷害 cannot have affliction mods [1] | Y |
托沃之彼 | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
托沃之彼 | Y | |
托沃之彼 | monster no drops or experience [1] cannot be used as minion [1] | N |
代位之彼 | monster no drops or experience [1] cannot be used as minion [1] | N |
崩雪‧托沃 | kill traps mines and totems on death [1] 30% 攻擊傷害格擋率 你承受 15% 來自格擋擊中的傷害 monster no drops [1] | Y |
崩雪‧托沃 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 30% 攻擊傷害格擋率 你承受 15% 來自格擋擊中的傷害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
佈施者.烈許烏拉 | Y | |
托沃之彼 | cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
Community Wiki
Frost Blades
Frost Blades is a cold melee attack skill that strikes with increased range, then has the secondary effect of releasing projectiles behind the struck enemies.
Skill functions and interactions
- Dual Wielding: Since Frost Blades has no weapon restrictions, attacks will alternate between both hands while dual wielding.
An attack with Frost Blades consists of two parts:
- An initial melee hit with the keywords Cold, Attack, Melee
- A projectile attack with the keywords Cold, Attack, Projectile
When an enemy is hit by this skill, multiple projectiles fly out from behind the enemy and target nearby enemies. This skill increases the melee range by an appreciable degree. Unlike Lightning Strike, if the initial attack does not hit an enemy, then no projectiles are released.
The projectiles have the same damage multiplier as the initial melee hit, with the same cold damage conversion. However the initial melee attack scales with melee damage modifiers (such as Melee Physical Damage), whereas the projectiles scale with projectile damage modifiers. Both components scale equally with (unspecified) attack, physical, and cold damage modifiers.
Multistrike Support uses the increased attack range of this skill when selecting targets to attack.
Melee Splash Support does not release additional projectiles from secondary targets struck by the initial melee splash, nor does it splash the projectiles' damage. Faster Projectiles Support will increase the speed and effective range of the secondary projectiles. Vicious Projectiles Support scales all the damage of the projectiles, but not the initial melee attack: attack speed is NOT reduced since the attack animation itself is melee, rather than projectile.
Note: the tooltip DPS shows only the melee attack component damage and DPS. It does not show damage values for the projectile component. To calculate the projectile component, use the formula at the bottom of this page.
Interactions:
- Hydrosphere - Attacking a Hydrosphere will make the projectiles from frost blades release. This allows characters to stay out of melee range of monsters, while still releasing projectiles.
Version history
Version | Changes |
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3.15.0 |
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3.7.0 |
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2.6.0 |
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2.4.0 |
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2.1.0 |
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2.0.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.