佈施者.烈許烏拉
惡魔
Xesht-Ula, the Open Hand
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement |
生命
5000%
異常狀態臨界值
5000%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
0.795 秒
傷害分佈
±20%
經驗值
200%
Model Size
140%
類型
BreachBossOverlordWild
Metadata
BreachBossOverlordWild
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
321,668
護甲
28,790
閃避
4,739
能量護盾
0
傷害
747
法術傷害
747
命中
290
攻擊間隔
0.795
經驗值
20,510
異常狀態臨界值
321,668
冰緩
1,017
感電
1,017
易碎
5,754
焦灼
1,017
殘喘
2,810
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 0.795 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASBreachOverlordFireSkill
法術
施放時間: 2.17 秒
冷卻時間: 8 秒
EASBreachOverlordColdSkill
法術
施放時間: 3.833 秒
冷卻時間: 10 秒
EASBreachOverlordLightningSkill
法術
施放時間: 3.166 秒
冷卻時間: 8 秒
EASBreachOverlordPhysicalSkill
法術
施放時間: 1 秒
冷卻時間: 15 秒
EASBreachOverlordChaosSkill
法術
施放時間: 1 秒
冷卻時間: 15 秒
ThrownWeaponBreachBoss
攻擊, 範圍攻擊, 投射物, 玩家投射物
靈體投擲
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 0.795 秒
投擲你近戰武器的靈體版本。此靈體將會向外飛出並如同迴力鏢一般回到你的身邊,對所有碰觸到的敵人造成傷害。
造成 10% 更少傷害
增加 35% 攻擊速度
減少 75% 投射物減速
base is projectile [1]
增加 35% 攻擊速度
減少 75% 投射物減速
base is projectile [1]
BreachBossFrostBlades
攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 冰冷, 範圍攻擊, ProjectilesNotFromUser
冰霜之刃
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 0.795 秒
增加攻擊範圍,當被擊飛的敵人與其他敵人碰撞時釋放冰霜之刃。限定近戰武器。
造成 100% 更多傷害
發射 2 個額外投射物
50% 物理傷害轉化至冰冷傷害
35% 更多攻擊速度
+1.4 米近戰打擊距離
base is projectile [1]
發射 2 個額外投射物
50% 物理傷害轉化至冰冷傷害
35% 更多攻擊速度
+1.4 米近戰打擊距離
base is projectile [1]
SSMBreachBossOverlordSummonCloneFire
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [603]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonCloneCold
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [604]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonCloneLightning
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [605]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonClonePhysical
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [606]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonCloneChaos
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [607]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Transitionable {} Actor { slow_animations_go_to_idle = false } MinimapIcon { icon = "BreachBoss" } Stats { set_item_drop_slots = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Preload { preload_epk = "Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Breach/Armour/epk/armour.epk" preload_animated_object = "Metadata/MiscellaneousObjects/Breach/Breach_spawn.ao" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/Armour/epk/armour.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/Armour/epk/armour.epk ); HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BreachBosses/BreachBossOverlordWild"] = { name = "Xesht-Ula, the Open Hand", life = 50, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 0.795, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedUnique", "ThrownWeaponBreachBoss", "SSMBreachBossOverlordSummonCloneFire", "SSMBreachBossOverlordSummonCloneCold", "SSMBreachBossOverlordSummonCloneLightning", "SSMBreachBossOverlordSummonClonePhysical", "SSMBreachBossOverlordSummonCloneChaos", "BreachBossFrostBlades", "EASBreachOverlordFireSkill", "EASBreachOverlordColdSkill", "EASBreachOverlordLightningSkill", "EASBreachOverlordPhysicalSkill", "EASBreachOverlordChaosSkill", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ThrownWeaponBreachBoss"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spectral_throw_projectile_deceleration_+%", "attack_speed_+%", "active_skill_damage_+%_final", "base_is_projectile", }, levels = { [1] = {-75, 35, -10, levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMBreachBossOverlordSummonCloneFire"] = { name = "SSMBreachBossOverlordSummonCloneFire", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {603, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMBreachBossOverlordSummonCloneCold"] = { name = "SSMBreachBossOverlordSummonCloneCold", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {604, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMBreachBossOverlordSummonCloneLightning"] = { name = "SSMBreachBossOverlordSummonCloneLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {605, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMBreachBossOverlordSummonClonePhysical"] = { name = "SSMBreachBossOverlordSummonClonePhysical", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {606, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMBreachBossOverlordSummonCloneChaos"] = { name = "SSMBreachBossOverlordSummonCloneChaos", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {607, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBossFrostBlades"] = { name = "Frost Blades", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Cold] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "melee_weapon_range_+", "number_of_additional_projectiles", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_is_projectile", }, levels = { [1] = {50, 14, 2, 35, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachOverlordFireSkill"] = { name = "EASBreachOverlordFireSkill", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachOverlordColdSkill"] = { name = "EASBreachOverlordColdSkill", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.833, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachOverlordLightningSkill"] = { name = "EASBreachOverlordLightningSkill", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.166, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachOverlordPhysicalSkill"] = { name = "EASBreachOverlordPhysicalSkill", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachOverlordChaosSkill"] = { name = "EASBreachOverlordChaosSkill", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }