Xesht-Ula, die offene Hand
Dämon
Xesht-Ula, the Open Hand
SpectreN
Tagsbludgeoning_weapon, Zauberer, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement
Leben
5000%
Ailment Threshold
5000%
Widerstand
40 40 40 25
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
0.795 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
140%
Type
BreachBossOverlordWild
Metadata
BreachBossOverlordWild
Stufe
68
Leben
321,668
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
747
Zauberschaden
747
Genauigkeit
290
Attack Time
0.795
Erfahrung
20,510
Ailment Threshold
321,668
Chill
1,017
Shock
1,017
Brittle
5,754
Scorch
1,017
Sap
2,810
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 598–897
Kritische Trefferchance: 5%
Attack Time: 0.795 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASBreachOverlordFireSkill
Spell
Zauberzeit: 2.17 Sek.
Abklingzeit: 8 Sek.
EASBreachOverlordColdSkill
Spell
Zauberzeit: 3.833 Sek.
Abklingzeit: 10 Sek.
EASBreachOverlordLightningSkill
Spell
Zauberzeit: 3.166 Sek.
Abklingzeit: 8 Sek.
EASBreachOverlordPhysicalSkill
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
EASBreachOverlordChaosSkill
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
ThrownWeaponBreachBoss
Attack, RangedAttack, Projectile, ProjectilesFromUser
Spektralwurf
Base Damage: 598–897
Kritische Trefferchance: 5%
Attack Time: 0.795 Sek.
Wirft eine spektrale Kopie Eurer Nahkampfwaffe. Diese fliegt von Euch weg und wieder auf Euch zu und verursacht bei Gegnern in seiner Flugbahn mit einem wirbelnden Angriff Schaden.
Verursacht 10% weniger Schaden
35% erhöhte Angriffsgeschwindigkeit
75% verringerte Projektilverlangsamung
base is projectile [1]
BreachBossFrostBlades
Attack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser
Frostklingen
Base Damage: 598–897
Kritische Trefferchance: 5%
Attack Time: 0.795 Sek.
Greift Gegner mit vergrößerter Reichweite an und entfesselt eisige Klingen, die vom ersten getroffenen Gegner auf andere Gegner geschleudert werden. Erfordert eine Nahkampfwaffe.
Verursacht 100% mehr Schaden
Feuert 2 zusätzliche Projektile
50% des physischen Schadens werden in Kälteschaden umgewandelt
35% mehr Angriffsgeschwindigkeit
+1.4 Meter zur Nahkampfschlagreichweite
base is projectile [1]
SSMBreachBossOverlordSummonCloneFire
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [603]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonCloneCold
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [604]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonCloneLightning
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [605]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonClonePhysical
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [606]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonCloneChaos
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [607]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"

Transitionable {}

Actor
{
	slow_animations_go_to_idle = false
}

MinimapIcon
{
	icon = "BreachBoss"
}

Stats
{
	set_item_drop_slots = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"

SoundParameterBreach
{
	parameter = "BreachEdgeDist"
	distance_start = 0.0
	distance_end = 10.0
	value_start = 0.0
	value_end = 10.0
}

Preload
{
	preload_epk = "Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Breach/Armour/epk/armour.epk"
	preload_animated_object = "Metadata/MiscellaneousObjects/Breach/Breach_spawn.ao"
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/Armour/epk/armour.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/Armour/epk/armour.epk ); HideMinimapIcon();"
	on_spawned_dead = "HideMinimapIcon();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossOverlordWild"] = {
    name = "Xesht-Ula, the Open Hand",
    life = 50,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 0.795,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "ThrownWeaponBreachBoss",
        "SSMBreachBossOverlordSummonCloneFire",
        "SSMBreachBossOverlordSummonCloneCold",
        "SSMBreachBossOverlordSummonCloneLightning",
        "SSMBreachBossOverlordSummonClonePhysical",
        "SSMBreachBossOverlordSummonCloneChaos",
        "BreachBossFrostBlades",
        "EASBreachOverlordFireSkill",
        "EASBreachOverlordColdSkill",
        "EASBreachOverlordLightningSkill",
        "EASBreachOverlordPhysicalSkill",
        "EASBreachOverlordChaosSkill",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ThrownWeaponBreachBoss"] = {
    name = "Spectral Throw",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spectral_throw_projectile_deceleration_+%",
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {-75, 35, -10, levelRequirement = 10, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonCloneFire"] = {
    name = "SSMBreachBossOverlordSummonCloneFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {603, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonCloneCold"] = {
    name = "SSMBreachBossOverlordSummonCloneCold",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {604, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonCloneLightning"] = {
    name = "SSMBreachBossOverlordSummonCloneLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {605, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonClonePhysical"] = {
    name = "SSMBreachBossOverlordSummonClonePhysical",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {606, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonCloneChaos"] = {
    name = "SSMBreachBossOverlordSummonCloneChaos",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {607, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachBossFrostBlades"] = {
    name = "Frost Blades",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.Cold] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "melee_weapon_range_+",
        "number_of_additional_projectiles",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {50, 14, 2, 35, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordFireSkill"] = {
    name = "EASBreachOverlordFireSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordColdSkill"] = {
    name = "EASBreachOverlordColdSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.833,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordLightningSkill"] = {
    name = "EASBreachOverlordLightningSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.166,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordPhysicalSkill"] = {
    name = "EASBreachOverlordPhysicalSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordChaosSkill"] = {
    name = "EASBreachOverlordChaosSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}