開きし手、ゼシュト・ウラ
悪魔
Xesht-Ula, the Open Hand
SpectreN
Tagsbludgeoning_weapon, キャスター, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement
ライフ
5000%
Ailment Threshold
5000%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
0.795 Second
Damage Spread
±20%
経験値
200%
Model Size
140%
Type
BreachBossOverlordWild
Metadata
BreachBossOverlordWild
レベル
68
ライフ
321,668
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
747
スペルダメージ
747
命中
290
Attack Time
0.795
経験値
20,510
Ailment Threshold
321,668
Chill
1,017
Shock
1,017
Brittle
5,754
Scorch
1,017
Sap
2,810
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 598–897
クリティカル率: 5%
Attack Time: 0.795 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASBreachOverlordFireSkill
Spell
キャストタイム: 2.17 秒
クールダウン時間: 8 秒
EASBreachOverlordColdSkill
Spell
キャストタイム: 3.833 秒
クールダウン時間: 10 秒
EASBreachOverlordLightningSkill
Spell
キャストタイム: 3.166 秒
クールダウン時間: 8 秒
EASBreachOverlordPhysicalSkill
Spell
キャストタイム: 1 秒
クールダウン時間: 15 秒
EASBreachOverlordChaosSkill
Spell
キャストタイム: 1 秒
クールダウン時間: 15 秒
ThrownWeaponBreachBoss
Attack, RangedAttack, Projectile, ProjectilesFromUser
スペクトラルスロー
Base Damage: 598–897
クリティカル率: 5%
Attack Time: 0.795 秒
近接武器のコピーを投げる。コピーは投射後ブーメランのように使用者に戻り、進路上の敵に回転しながらダメージを与える。
ダメージが10%低下する
アタックスピードが35%増加する
投射物の減速が75%減少する
base is projectile [1]
BreachBossFrostBlades
Attack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser
フロストブレード
Base Damage: 598–897
クリティカル率: 5%
Attack Time: 0.795 秒
広い近接ストライク距離を持つアタックを敵に行い、最初に命中した敵から他の敵に向かって氷の刃を飛ばす。使用するには近接武器が必要である。
ダメージが100%上昇する
追加の投射物を2個放つ
物理ダメージの50%を冷気ダメージに変換する
アタックスピードが35%上昇する
近接ストライク距離 +1.4m
base is projectile [1]
SSMBreachBossOverlordSummonCloneFire
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [603]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonCloneCold
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [604]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonCloneLightning
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [605]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonClonePhysical
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [606]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonCloneChaos
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [607]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"

Transitionable {}

Actor
{
	slow_animations_go_to_idle = false
}

MinimapIcon
{
	icon = "BreachBoss"
}

Stats
{
	set_item_drop_slots = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"

SoundParameterBreach
{
	parameter = "BreachEdgeDist"
	distance_start = 0.0
	distance_end = 10.0
	value_start = 0.0
	value_end = 10.0
}

Preload
{
	preload_epk = "Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Breach/Armour/epk/armour.epk"
	preload_animated_object = "Metadata/MiscellaneousObjects/Breach/Breach_spawn.ao"
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/Armour/epk/armour.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/Armour/epk/armour.epk ); HideMinimapIcon();"
	on_spawned_dead = "HideMinimapIcon();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossOverlordWild"] = {
    name = "Xesht-Ula, the Open Hand",
    life = 50,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 0.795,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "ThrownWeaponBreachBoss",
        "SSMBreachBossOverlordSummonCloneFire",
        "SSMBreachBossOverlordSummonCloneCold",
        "SSMBreachBossOverlordSummonCloneLightning",
        "SSMBreachBossOverlordSummonClonePhysical",
        "SSMBreachBossOverlordSummonCloneChaos",
        "BreachBossFrostBlades",
        "EASBreachOverlordFireSkill",
        "EASBreachOverlordColdSkill",
        "EASBreachOverlordLightningSkill",
        "EASBreachOverlordPhysicalSkill",
        "EASBreachOverlordChaosSkill",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ThrownWeaponBreachBoss"] = {
    name = "Spectral Throw",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spectral_throw_projectile_deceleration_+%",
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {-75, 35, -10, levelRequirement = 10, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonCloneFire"] = {
    name = "SSMBreachBossOverlordSummonCloneFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {603, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonCloneCold"] = {
    name = "SSMBreachBossOverlordSummonCloneCold",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {604, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonCloneLightning"] = {
    name = "SSMBreachBossOverlordSummonCloneLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {605, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonClonePhysical"] = {
    name = "SSMBreachBossOverlordSummonClonePhysical",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {606, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonCloneChaos"] = {
    name = "SSMBreachBossOverlordSummonCloneChaos",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {607, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachBossFrostBlades"] = {
    name = "Frost Blades",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.Cold] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "melee_weapon_range_+",
        "number_of_additional_projectiles",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {50, 14, 2, 35, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordFireSkill"] = {
    name = "EASBreachOverlordFireSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordColdSkill"] = {
    name = "EASBreachOverlordColdSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.833,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordLightningSkill"] = {
    name = "EASBreachOverlordLightningSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.166,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordPhysicalSkill"] = {
    name = "EASBreachOverlordPhysicalSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordChaosSkill"] = {
    name = "EASBreachOverlordChaosSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
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