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ปีศาจ
Xesht-Ula, the Open Hand
SpectreN
Tagsbludgeoning_weapon, นักเวท, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement
พลังชีวิต
5000%
Ailment Threshold
5000%
ค่าต้านทาน
40 40 40 25
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
0.795 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
140%
Type
BreachBossOverlordWild
Metadata
BreachBossOverlordWild
เลเวล
68
พลังชีวิต
321,668
เกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
747
ความเสียหายเวท
747
ความแม่นยำ
290
Attack Time
0.795
ค่าประสบการณ์
20,510
Ailment Threshold
321,668
Chill
1,017
Shock
1,017
Brittle
5,754
Scorch
1,017
Sap
2,810
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 598–897
โอกาสคริติคอล: 5%
Attack Time: 0.795 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASBreachOverlordFireSkill
Spell
เวลาร่าย: 2.17 วินาที
คูลดาวน์: 8 วินาที
EASBreachOverlordColdSkill
Spell
เวลาร่าย: 3.833 วินาที
คูลดาวน์: 10 วินาที
EASBreachOverlordLightningSkill
Spell
เวลาร่าย: 3.166 วินาที
คูลดาวน์: 8 วินาที
EASBreachOverlordPhysicalSkill
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 15 วินาที
EASBreachOverlordChaosSkill
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 15 วินาที
ThrownWeaponBreachBoss
Attack, RangedAttack, Projectile, ProjectilesFromUser
โยนอาวุธเงา (Spectral Throw)
Base Damage: 598–897
โอกาสคริติคอล: 5%
Attack Time: 0.795 วินาที
ขว้างร่างเงาของ อาวุธประชิด ของคุณ มันจะบินออกไปและกลับมาหาคุณ ซึ่งมันจะหมุนโจมตี สร้างความเสียหายให้กับศัตรูระหว่างทาง
สร้างความเสียหาย ลดลง อีก 10%
เพิ่มความเร็วในการโจมตี 35%
ลดการชะลอความเร็วกระสุน 75%
base is projectile [1]
BreachBossFrostBlades
Attack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser
มีดน้ำแข็ง (Frost Blades)
Base Damage: 598–897
โอกาสคริติคอล: 5%
Attack Time: 0.795 วินาที
โจมตีศัตรูด้วยระยะที่เพิ่มขึ้น ปล่อยคมดาบน้ำแข็งจากศัตรูตัวแรกที่ถูกปะทะซึ่งจะพุ่งออกไปยังศัตรูตัวอื่น ต้องใช้กับ อาวุธประชิด เท่านั้น
สร้างความเสียหาย เพิ่มขึ้น อีก 100%
ยิงกระสุน เพิ่มเติม 2 ลูก
แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
เพิ่มความเร็วในการโจมตี อีก 35%
ระยะการฟาดประชิด +1.4 เมตร
base is projectile [1]
SSMBreachBossOverlordSummonCloneFire
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [603]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonCloneCold
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [604]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonCloneLightning
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [605]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonClonePhysical
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [606]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMBreachBossOverlordSummonCloneChaos
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [607]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"

Transitionable {}

Actor
{
	slow_animations_go_to_idle = false
}

MinimapIcon
{
	icon = "BreachBoss"
}

Stats
{
	set_item_drop_slots = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"

SoundParameterBreach
{
	parameter = "BreachEdgeDist"
	distance_start = 0.0
	distance_end = 10.0
	value_start = 0.0
	value_end = 10.0
}

Preload
{
	preload_epk = "Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Breach/Armour/epk/armour.epk"
	preload_animated_object = "Metadata/MiscellaneousObjects/Breach/Breach_spawn.ao"
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/Armour/epk/armour.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/Armour/epk/armour.epk ); HideMinimapIcon();"
	on_spawned_dead = "HideMinimapIcon();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossOverlordWild"] = {
    name = "Xesht-Ula, the Open Hand",
    life = 50,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 0.795,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "ThrownWeaponBreachBoss",
        "SSMBreachBossOverlordSummonCloneFire",
        "SSMBreachBossOverlordSummonCloneCold",
        "SSMBreachBossOverlordSummonCloneLightning",
        "SSMBreachBossOverlordSummonClonePhysical",
        "SSMBreachBossOverlordSummonCloneChaos",
        "BreachBossFrostBlades",
        "EASBreachOverlordFireSkill",
        "EASBreachOverlordColdSkill",
        "EASBreachOverlordLightningSkill",
        "EASBreachOverlordPhysicalSkill",
        "EASBreachOverlordChaosSkill",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ThrownWeaponBreachBoss"] = {
    name = "Spectral Throw",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spectral_throw_projectile_deceleration_+%",
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {-75, 35, -10, levelRequirement = 10, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonCloneFire"] = {
    name = "SSMBreachBossOverlordSummonCloneFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {603, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonCloneCold"] = {
    name = "SSMBreachBossOverlordSummonCloneCold",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {604, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonCloneLightning"] = {
    name = "SSMBreachBossOverlordSummonCloneLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {605, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonClonePhysical"] = {
    name = "SSMBreachBossOverlordSummonClonePhysical",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {606, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBreachBossOverlordSummonCloneChaos"] = {
    name = "SSMBreachBossOverlordSummonCloneChaos",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {607, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachBossFrostBlades"] = {
    name = "Frost Blades",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.Cold] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "melee_weapon_range_+",
        "number_of_additional_projectiles",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {50, 14, 2, 35, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordFireSkill"] = {
    name = "EASBreachOverlordFireSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordColdSkill"] = {
    name = "EASBreachOverlordColdSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.833,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordLightningSkill"] = {
    name = "EASBreachOverlordLightningSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.166,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordPhysicalSkill"] = {
    name = "EASBreachOverlordPhysicalSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachOverlordChaosSkill"] = {
    name = "EASBreachOverlordChaosSkill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
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