Malachai's Awakening

Malachai's Awakening
Iron Mask
Helmets
Quality: +20%
Evasion Rating: (57.6-72)
Energy Shield: (13.2-16.8)
Requires Level 60, 21 Dex, 21 Int
+20 to Strength
(15–30)% increased Spell Damage
+10% to all Elemental Resistances
Adds (42–54) to (78–88) Cold Damage to Spells while no Life is Reserved
Adds (54–64) to (96–107) Fire Damage to Spells while no Life is Reserved
Adds (5–14) to (160–173) Lightning Damage to Spells while no Life is Reserved
(Removes all mana. 10% more maximum Life. Skills Cost Life instead of Mana. Skills Reserve Life instead of Mana)
There is no cost too great to pay for power.
Merely men who lack the conviction to pay it.
Malachai's Awakening Attr /10
NameShow Full Descriptions
Limit「Drop disabled」Limited Drop
The MarketThe Market
AcronymResistance
RelatedMalachai's Simula
IconArt/2DItems/Armours/Helmets/MalachaisSimula
Icon
Release VersionBestiary
BaseTypeIron Mask
SkillBlood Magic
Mortal Conviction
Referencepoe.ninja, Community Wiki
+20 to Strength
FamilyStrength
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • additional strength Min: 20 Max: 20 Global
  • Craft Tagsattribute
    (15–30)% increased Spell Damage
    FamilySpellDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • spell damage +% Min: 15 Max: 30 Global
  • Adds Tagshas_caster_mod
    Craft Tagscaster_damage damage caster
    +10% to all Elemental Resistances
    FamilyAllResistances
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level75 (Effective: 60)
    Stats
  • base resist all elements % Min: 10 Max: 10 Global
  • Craft Tagselemental resistance
    Adds (42–54) to (78–88) Cold Damage to Spells while no Life is Reserved
    FamilyAddedColdDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum added spell cold damage while no life is reserved Min: 78 Max: 88 Global
  • minimum added spell cold damage while no life is reserved Min: 42 Max: 54 Global
  • Craft Tagselemental_damage damage elemental cold
    Adds (54–64) to (96–107) Fire Damage to Spells while no Life is Reserved
    FamilyAddedFireDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum added spell fire damage while no life is reserved Min: 96 Max: 107 Global
  • minimum added spell fire damage while no life is reserved Min: 54 Max: 64 Global
  • Craft Tagselemental_damage damage elemental fire
    Adds (5–14) to (160–173) Lightning Damage to Spells while no Life is Reserved
    FamilyAddedLightningDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum added spell lightning damage while no life is reserved Min: 160 Max: 173 Global
  • minimum added spell lightning damage while no life is reserved Min: 5 Max: 14 Global
  • Craft Tagselemental_damage damage elemental lightning
    Blood Magic
    FamilyKeystone
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • keystone blood magic Min: 1 Max: 1 Global
  • Craft Tagsresource life mana
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    Rarity: Unique
    Malachai's Awakening
    Iron Mask
    --------
    Evasion Rating: 50
    Energy Shield: 11
    --------
    Requirements:
    Level: 60
    Dex: 21
    Int: 21
    --------
    Sockets: B
    --------
    Item Level: 71
    --------
    +20 to Strength
    21% increased Spell Damage
    +10% to all Elemental Resistances
    Adds 52 to 85 Cold Damage to Spells while no Life is Reserved
    Adds 56 to 107 Fire Damage to Spells while no Life is Reserved
    Adds 8 to 170 Lightning Damage to Spells while no Life is Reserved
    Blood Magic
    --------
    There is no cost too great to pay for power.
    Merely men who lack the conviction to pay it.
    " } }

    Community Wiki

    Edit

    Malachai's Awakening

    Modifiers

    The Blood Magic and Mortal Conviction mods have the same effect as the keystones, Blood Magic and Mortal Conviction respectively. Taking the keystones in addition to equipping this item will impart no additional benefit.

    Since Blood Magic removes mana and changes active skills to cost or reserve life, the add spell damages modifiers of this item is only able to trigger when the player does not use skill that reserve life, such as aspect, herald, Arctic Armour, Summon Skitterbots and etc. Non-banner skill that have permanent aura on you is permitted, due to Mortal Conviction keystone remove the reserve of these skill, with a drawback of one permanent non-banner aura on the player from the skill of the player themselves. Note that curse aura from Blasphemy Support is also counted as Your Non-banner skills that create permanent auras on you (thus no life reserved), even the curse effect does not affect the player themselves.

    Version history

    VersionChanges
    3.19.0
  • Fated Uniques can no longer be acquired. The special modifiers on some Fated Uniques have been moved to the base version of that Unique. More information can be found in the Version 3.19.0#Rebalance of Unique Items section.
  • 3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Fated Unique Items not mentioned explicitly in the version 3.17.0 patch notes now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
  • No longer has the Mortal Conviction mod, as the keystone is removed from the game. Affects existing uniques.
  • 3.7.0
  • Newly dropped versions will also have Mortal Conviction.
  • 3.2.0
  • Introduced to the game.

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