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Malachai's Awakening

Malachai's Awakening
Iron Mask
Helmets
Evasion Rating: 48
Energy Shield: 10
Requires Level 60, 21 Dex, 21 Int
+20 to Strength
(15–30)% increased Spell Damage
+10% to all Elemental Resistances
Adds (42–54) to (78–88) Cold Damage to Spells while no Life is Reserved
Adds (54–64) to (96–107) Fire Damage to Spells while no Life is Reserved
Adds (5–14) to (160–173) Lightning Damage to Spells while no Life is Reserved
Blood Magic
(Removes all mana. Skills Cost Life instead of Mana. Skills Reserve Life instead of Mana. Spend Life instead of Mana for effects of Skills)
Mortal Conviction
(You can only have one Permanent Non-Banner Aura on you from your Skills. Your Non-Banner Skills that create Permanent Auras on you do not Reserve Life.)
"Make a man believe he is doing the world a good deed,
and there is nothing you can't make him do."
- Malachai, the Soulless
poe.ninjaMalachai's Awakening
Release Version3.2.0
BaseTypeIron Mask
Limit「Fated」Limited Drop
Malachai's Simula Use The Nightmare Awakens Upgrade
SkillBlood Magic
Mortal Conviction
+20 to Strength

+20 to Strength

GroupStrength
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • additional strength Min: 20 Max: 20 Global
  • Craft Tagsattribute
    (15–30)% increased Spell Damage

    (15–30)% increased Spell Damage

    GroupSpellDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • spell damage +% Min: 15 Max: 30 Global
  • Craft Tagscaster
    Adds Tags
  • has_caster_mod
  • +10% to all Elemental Resistances

    +10% to all Elemental Resistances

    GroupAllResistances
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level75 (Effective: 60)
    Stats
  • base resist all elements % Min: 10 Max: 10 Global
  • Craft Tagselementalresistance
    Adds (42–54) to (78–88) Cold Damage to Spells while no Life is Reserved

    Adds (42–54) to (78–88) Cold Damage to Spells while no Life is Reserved

    GroupAddedColdDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • minimum added spell cold damage while no life is reserved Min: 42 Max: 54 Global
  • maximum added spell cold damage while no life is reserved Min: 78 Max: 88 Global
  • Craft Tagselemental_damageelementalcold
    Adds (54–64) to (96–107) Fire Damage to Spells while no Life is Reserved

    Adds (54–64) to (96–107) Fire Damage to Spells while no Life is Reserved

    GroupAddedFireDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • minimum added spell fire damage while no life is reserved Min: 54 Max: 64 Global
  • maximum added spell fire damage while no life is reserved Min: 96 Max: 107 Global
  • Craft Tagselemental_damageelementalfire
    Adds (5–14) to (160–173) Lightning Damage to Spells while no Life is Reserved

    Adds (5–14) to (160–173) Lightning Damage to Spells while no Life is Reserved

    GroupAddedLightningDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • minimum added spell lightning damage while no life is reserved Min: 5 Max: 14 Global
  • maximum added spell lightning damage while no life is reserved Min: 160 Max: 173 Global
  • Craft Tagselemental_damageelementallightning
    Blood Magic

    Blood Magic

    GroupBloodMagic
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • keystone blood magic Min: 1 Max: 1 Global
  • dummy stat display nothing Min: 0 Max: 0 Global
  • Craft Tagsresourcelifemana
    Mortal Conviction

    Mortal Conviction

    GroupMortalConviction
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • keystone mortal conviction Min: 1 Max: 1 Global
  • Craft Tagsresourcemanaaura