Éveil de Malachai

Éveil de Malachai
Masque en fer
Casque
Qualité: +20%
Score d'Évasion: (57.6-72)
Bouclier d'énergie: (13.2-16.8)
— Nécessite Niveau 60, 21 Dex, 21 Int
+20 de Force
(15–30)% d'Augmentation des Dégâts des Sorts
+10% à toutes les Résistances élémentaires
Ajoutez (42–54) à (78–88) Dégâts de froid aux Sorts tant que vous n'avez pas de Vie Réservée
Ajoutez (54–64) à (96–107) Dégâts de feu aux Sorts tant que vous n'avez pas de Vie Réservée
Ajoutez (5–14) à (160–173) Dégâts de foudre aux Sorts tant que vous n'avez pas de Vie Réservée
(Retire tout votre Mana. Vos Aptitudes vous coûtent et réservent désormais de la Vie à la place du Manaet les effets des aptitudes vous faisant dépenser du Mana vous font désormais dépenser de la Vie)
Il n'existe aucun prix trop élevé pour le pouvoir.
Il n'existe que des hommes manquant d'assez de conviction pour le payer.
Malachai's Awakening
Éveil de Malachai Attr /10
NomDescriptions détaillées
Limit「Drop disabled」Limited Drop
Le MarchéLe Marché
AcronymRésistance
RelatedSimulacre de Malachai
IconArt/2DItems/Armours/Helmets/MalachaisSimula
Icon
Release VersionBestiary
BaseTypeMasque en fer
SkillMagie du sang
Conviction mortelle
Referencepoe.ninja, Community Wiki
+20 de Force
FamilyStrength
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • additional strength Min: 20 Max: 20 Global
  • Craft Tagsattribute
    (15–30)% d'Augmentation des Dégâts des Sorts
    FamilySpellDamage
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • spell damage +% Min: 15 Max: 30 Global
  • Adds Tagshas_caster_mod
    Craft Tagscaster_damage damage caster
    +10% à toutes les Résistances élémentaires
    FamilyAllResistances
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level75 (Effective: 60)
    Stats
  • base resist all elements % Min: 10 Max: 10 Global
  • Craft Tagselemental resistance
    Ajoutez (42–54) à (78–88) Dégâts de froid aux Sorts tant que vous n'avez pas de Vie Réservée
    FamilyAddedColdDamage
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum added spell cold damage while no life is reserved Min: 78 Max: 88 Global
  • minimum added spell cold damage while no life is reserved Min: 42 Max: 54 Global
  • Craft Tagselemental_damage damage elemental cold
    Ajoutez (54–64) à (96–107) Dégâts de feu aux Sorts tant que vous n'avez pas de Vie Réservée
    FamilyAddedFireDamage
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum added spell fire damage while no life is reserved Min: 96 Max: 107 Global
  • minimum added spell fire damage while no life is reserved Min: 54 Max: 64 Global
  • Craft Tagselemental_damage damage elemental fire
    Ajoutez (5–14) à (160–173) Dégâts de foudre aux Sorts tant que vous n'avez pas de Vie Réservée
    FamilyAddedLightningDamage
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum added spell lightning damage while no life is reserved Min: 160 Max: 173 Global
  • minimum added spell lightning damage while no life is reserved Min: 5 Max: 14 Global
  • Craft Tagselemental_damage damage elemental lightning
    Magie du sang
    FamilyKeystone
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • keystone blood magic Min: 1 Max: 1 Global
  • Craft Tagsresource life mana
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL01hbGFjaGFpc1NpbXVsYSIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/8bf83455f4/MalachaisSimula.png", "league": "Standard", "name": "Malachai's Awakening", "typeLine": "Iron Mask", "baseType": "Iron Mask", "ilvl": 71, "properties": [ { "name": "Evasion Rating", "values": [ [ "50", 0 ] ], "displayMode": 0, "type": 17 }, { "name": "Energy Shield", "values": [ [ "11", 0 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "60", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "21", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "21", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "+20 to Strength", "21% increased Spell Damage", "+10% to all Elemental Resistances", "Adds 52 to 85 Cold Damage to Spells while no Life is Reserved", "Adds 56 to 107 Fire Damage to Spells while no Life is Reserved", "Adds 8 to 170 Lightning Damage to Spells while no Life is Reserved", "Blood Magic" ], "flavourText": [ "There is no cost too great to pay for power.\r", "Merely men who lack the conviction to pay it." ], "frameType": 3, "extended": { "base_defence_percentile": 8, "ev": 60, "ev_aug": true, "es": 13, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2974417149", "min": 15, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4080418644", "min": 20, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2801937280", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_833719670", "min": 54, "max": 64 }, { "hash": "explicit.stat_833719670", "min": 96, "max": 107 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_897996059", "min": 42, "max": 54 }, { "hash": "explicit.stat_897996059", "min": 78, "max": 88 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_985999215", "min": 5, "max": 14 }, { "hash": "explicit.stat_985999215", "min": 160, "max": 173 } ] }, { "name": "", "tier": "", "level": 75, "magnitudes": [ { "hash": "explicit.stat_2901986750", "min": 10, "max": 10 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_4080418644", [ 1 ] ], [ "explicit.stat_2974417149", [ 0 ] ], [ "explicit.stat_2901986750", [ 6 ] ], [ "explicit.stat_897996059", [ 4 ] ], [ "explicit.stat_833719670", [ 3 ] ], [ "explicit.stat_985999215", [ 5 ] ], [ "explicit.stat_2801937280", [ 2 ] ] ] }, "text": "Item Class: Helmets
    Rarity: Unique
    Malachai's Awakening
    Iron Mask
    --------
    Evasion Rating: 50
    Energy Shield: 11
    --------
    Requirements:
    Level: 60
    Dex: 21
    Int: 21
    --------
    Sockets: B
    --------
    Item Level: 71
    --------
    +20 to Strength
    21% increased Spell Damage
    +10% to all Elemental Resistances
    Adds 52 to 85 Cold Damage to Spells while no Life is Reserved
    Adds 56 to 107 Fire Damage to Spells while no Life is Reserved
    Adds 8 to 170 Lightning Damage to Spells while no Life is Reserved
    Blood Magic
    --------
    There is no cost too great to pay for power.
    Merely men who lack the conviction to pay it.
    " } }
    Objet
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    Community Wiki

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    Malachai's Awakening

    Modifiers

    The Blood Magic and Mortal Conviction mods have the same effect as the keystones, Blood Magic and Mortal Conviction respectively. Taking the keystones in addition to equipping this item will impart no additional benefit.

    Since Blood Magic removes mana and changes active skills to cost or reserve life, the add spell damages modifiers of this item is only able to trigger when the player does not use skill that reserve life, such as aspect, herald, Arctic Armour, Summon Skitterbots and etc. Non-banner skill that have permanent aura on you is permitted, due to Mortal Conviction keystone remove the reserve of these skill, with a drawback of one permanent non-banner aura on the player from the skill of the player themselves. Note that curse aura from Blasphemy Support is also counted as Your Non-banner skills that create permanent auras on you (thus no life reserved), even the curse effect does not affect the player themselves.

    Version history

    VersionChanges
    3.19.0
  • Fated Uniques can no longer be acquired. The special modifiers on some Fated Uniques have been moved to the base version of that Unique. More information can be found in the Version 3.19.0#Rebalance of Unique Items section.
  • 3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Fated Unique Items not mentioned explicitly in the version 3.17.0 patch notes now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
  • No longer has the Mortal Conviction mod, as the keystone is removed from the game. Affects existing uniques.
  • 3.7.0
  • Newly dropped versions will also have Mortal Conviction.
  • 3.2.0
  • Introduced to the game.

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