Fugitive Boots
Boots
Evasion Rating: 112—129
Energy Shield: 32—37
Requires Level 70, 56 Dex, 76 Int
+(17—23)% to Chaos Resistance
DropLevel
70
BaseType
Fugitive Boots
Class
Flags
CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
Type
Metadata/Items/Armours/Boots/BootsAtlas4
Tags
not_for_sale, atlas_base_type, bootsatlasdexint, dex_int_armour, boots, armour
Icon
Art/2DItems/Armours/Boots/HalfTonedBoots
+(17—23)% to Chaos Resistance
| Family | ChaosResistance |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 85 (Effective: 68) |
| Stats | |
| Craft Tags | Chaos Resistance |
Base.base_level
1
Base.tag
default, armour, boots
Base.x_size
2
Base.y_size
2
Mods.stat_description_list
Metadata/StatDescriptions/stat_descriptions.txt
Mods.mod_stat_description_list
Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt
Mods.enable_rarity
normal, magic, rare, unique
Mods.inventory_type
Boots
Quality.max_quality
20
Sockets.socket_info
1:1:100 2:1:90 3:2:80 4:25:30 5:9999:20 6:9999:5
Unique /1
Requires Level 70, 56 Dex, 76 Int
+(17—23)% to Chaos Resistance
+(80—100) to maximum Life
30% increased Movement Speed
You gain 3 Grasping Vines when you take a Critical Strike
Stationary Enemies within 6 metres gain a Grasping Vine every 0.5 seconds
All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines
You take (30—50)% reduced Extra Damage from Critical Strikes by Poisoned Enemies
(Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























