Fugitive Boots
Boots
Evasion Rating: 112–129
Energy Shield: 32–37
Requires Level 70, 56 Dex, 76 Int
+(13–17)% to Chaos Resistance
Fugitive Boots BootsAtlas4 /8
Name | Show Full Descriptions |
---|---|
DropLevel | 70 |
BaseType | Fugitive Boots |
Class | Boots |
Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
Type | Metadata/Items/Armours/Boots/BootsAtlas4 |
Tags | not_for_sale, atlas_base_type, bootsatlasdexint, dex_int_armour, boots, armour |
Icon | Art/2DItems/Armours/Boots/HalfTonedBoots |
Reference | Community Wiki |
+(13–17)% to Chaos Resistance
Family | ChaosResistance |
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Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 85 (Effective: 68) |
Stats | |
Craft Tags | chaos resistance |
Unique /1
+(13–17)% to Chaos Resistance
+(80–100) to maximum Life
30% increased Movement Speed
You gain 3 Grasping Vines when you take a Critical Strike
Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds
All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines
You take (30–50)% reduced Extra Damage from Critical Strikes by Poisoned Enemies
(Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)