Thornrunner
Construct
Area: Hidden Patch
Genus: Rhoas
Group: Reptiles
Family: The Sands
30% of Physical Damage Converted to Chaos Damage
Skills fire 2 additional Projectiles
% increased Rarity of Items Dropped
80% increased Attack Speed
100% increased Movement Speed
level [0]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
Skills fire 2 additional Projectiles
% increased Rarity of Items Dropped
80% increased Attack Speed
100% increased Movement Speed
level [0]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Spectre | N |
---|---|
Area | Hidden Patch, Hidden Patch |
Tags | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, vaalsidearea_boss |
Life
160%
Evasion
+15%
Ailment Threshold
160%
Resistance
30 30 30 20
Damage
154%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.095 Second
Damage Spread
±20%
Experience
200%
Model Size
143%
Type
SnakeScorpionBossSideArea
Metadata
SnakeScorpionBossSideArea
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
10,293
Armour
28,790
Evasion
5,450
Energy Shield
0
Damage
575
Spell Damage
575
Accuracy
290
Attack Time
1.095
Experience
20,510
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SnakeSpineProjectileSideAreaBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 460–690
Critical Strike Chance: 5%
Attack Time: 1.095 sec
+107% more Damage with Bleeding
Causes Bleeding
base is projectile [1]
monster projectile variation [2]
spell maximum action distance +% [-60]
Causes Bleeding
base is projectile [1]
monster projectile variation [2]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Snake/SnakeScorpionBossSideArea"] = { name = "Thornrunner", life = 1.6, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.54, damageSpread = 0.2, attackTime = 1.095, attackRange = 8, accuracy = 1, skillList = { "SnakeSpineProjectileSideAreaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SnakeSpineProjectileSideAreaBoss"] = { name = "SnakeSpineProjectileSideAreaBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_bleeding_damage_+%_final", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {2, -60, 107, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, }
30% of Physical Damage Converted to Chaos Damage
Id | MonsterSnakeChaos |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Skills fire 2 additional Projectiles
Id | MonsterMultipleProjectilesImplicit1 |
---|---|
Family | MonsterMultipleProjectile |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
% increased Rarity of Items Dropped
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
80% increased Attack Speed
Id | MonsterImplicitFastAttack2 |
---|---|
Family | IncreasedAttackSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
100% increased Movement Speed
Id | MonsterImplicitFastRun2 |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level [0]
Id | MonsterImplicitNemesisProximityShield |
---|---|
Name | Proximity Shield |
Family | MonsterNemesis |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | MonsterSpineStormBossSideArea |
---|---|
Name | Spine Storm |
Family | MonsterNemesis |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
Id | MonsterInvasionMercilessDrops2 |
---|---|
Family | MonsterMercilessDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Thornrunner
Construct
Area: InvasionBoss
Genus: Rhoas
Group: Reptiles
Family: The Sands
30% of Physical Damage Converted to Chaos Damage
Skills fire 2 additional Projectiles
% increased Rarity of Items Dropped
80% increased Attack Speed
100% increased Movement Speed
level [0]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
Skills fire 2 additional Projectiles
% increased Rarity of Items Dropped
80% increased Attack Speed
100% increased Movement Speed
level [0]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | 50% increased maximum Life |
Tags | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, invasion_boss, light_armour, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Packs |
Life
160%
Evasion
+15%
Ailment Threshold
160%
Resistance
30 30 30 20
Damage
154%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.095 Second
Damage Spread
±20%
Experience
200%
Model Size
143%
Type
SnakeScorpionBossSideArea
Metadata
SnakeScorpionBossSideAreaInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
10,293
Armour
28,790
Evasion
5,450
Energy Shield
0
Damage
575
Spell Damage
575
Accuracy
290
Attack Time
1.095
Experience
20,510
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SnakeSpineProjectileSideAreaBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 460–690
Critical Strike Chance: 5%
Attack Time: 1.095 sec
+107% more Damage with Bleeding
Causes Bleeding
base is projectile [1]
monster projectile variation [2]
spell maximum action distance +% [-60]
Causes Bleeding
base is projectile [1]
monster projectile variation [2]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Snake/SnakeScorpionBossSideAreaInvasion"] = { name = "Thornrunner", life = 1.6, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.54, damageSpread = 0.2, attackTime = 1.095, attackRange = 8, accuracy = 1, skillList = { "SnakeSpineProjectileSideAreaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SnakeSpineProjectileSideAreaBoss"] = { name = "SnakeSpineProjectileSideAreaBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_bleeding_damage_+%_final", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {2, -60, 107, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, }
30% of Physical Damage Converted to Chaos Damage
Id | MonsterSnakeChaos |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Skills fire 2 additional Projectiles
Id | MonsterMultipleProjectilesImplicit1 |
---|---|
Family | MonsterMultipleProjectile |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
% increased Rarity of Items Dropped
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
80% increased Attack Speed
Id | MonsterImplicitFastAttack2 |
---|---|
Family | IncreasedAttackSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
100% increased Movement Speed
Id | MonsterImplicitFastRun2 |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level [0]
Id | MonsterImplicitNemesisProximityShield |
---|---|
Name | Proximity Shield |
Family | MonsterNemesis |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | MonsterSpineStormBossSideArea |
---|---|
Name | Spine Storm |
Family | MonsterNemesis |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
Id | MonsterInvasionMercilessDrops2 |
---|---|
Family | MonsterMercilessDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |