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Corredor Espinoso
Constructo
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Género: Rhoas
Grupo: Reptiles
Familia: Las Arenas
El 30% del daño físico se convierte en daño de caos
Las habilidades disparan 2 proyectiles adicionales
monster dropped item rarity +% [0]
Velocidad de ataque aumentada un 80%
Velocidad de movimiento aumentada un 100%
level [0]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Thornrunner
Spectre
AreaTerreno escondido, Terreno escondido
Tagsbeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, vaalsidearea_boss
Vida
160%
Evasión
+15%
Ailment Threshold
160%
Resistencia
IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
Damage
154%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.095 Second
Damage Spread
±20%
Experiencia
200%
Model Size
143%
Type
SnakeScorpionBossSideArea
Metadata
SnakeScorpionBossSideArea
Nivel
68
Vida
10,293
Armadura
28,790
Evasión
5,450
Damage
575
Daño de hechizos
575
Precisión
580
Attack Time
1.095
Experiencia
20,510
Minion Life
2,233
Minion Damage
459
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
Phys Convert Ele
240%
SnakeSpineProjectileSideAreaBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 460690
Probabilidad de golpe crítico: 5%
Attack Time: 1.095 seg
107% más de daño con sangrado
Aplica sangrado
base is projectile [1]
monster projectile variation [2]
spell maximum action distance +% [-60]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Snake/SnakeScorpionBossSideArea"] = {
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    name = "Thornrunner",
    life = 1.6,
    damage = 1.54,
    damageSpread = 0.2,
    attackTime = 1.095,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "SnakeSpineProjectileSideAreaBoss",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SnakeSpineProjectileSideAreaBoss"] = {
    name = "SnakeSpineProjectileSideAreaBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "active_skill_bleeding_damage_+%_final",
        "base_is_projectile",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {2, -60, 107, levelRequirement = 4, statInterpolation = {},  cost = { }, },
    },
}
El 30% del daño físico se convierte en daño de caos
FamilyChaosDamageAsPortionOfDamage
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • base physical damage % to convert to chaos 30 30 Global
  • Craft Tagsphysical_damage chaos_damage Daño Físico Caos
    Las habilidades disparan 2 proyectiles adicionales
    FamilyMonsterMultipleProjectile
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • number of additional projectiles 2 2 Global
  • monster dropped item rarity +% [0]
    FamilyMonsterSideAreaBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 0 0 Global
  • Velocidad de ataque aumentada un 80%
    FamilyIncreasedAttackSpeed
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • attack speed +% 80 80 Global
  • Craft TagsAtaque Velocidad
    Velocidad de movimiento aumentada un 100%
    FamilyMovementVelocity
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base movement velocity +% 100 100 Global
  • Craft TagsVelocidad
    level [0]
    NameEscudo de proximidad
    FamilyMonsterNemesis
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • level 0 0 Global
  • NameTormenta de espinas
    FamilyMonsterNemesis
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    FamilyMonsterMercilessDrops
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% 750 750 Global
  • monster additional quantity of dropped items in cruel +% 500 500 Global
  • monster additional rarity of dropped items in merciless +% 1500 1500 Global
  • monster additional quantity of dropped items in merciless +% 1000 1000 Global
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Valor fijo
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 -20 Global
  • level 33 or lower damage +% final -20 -20 Global
  • Craft Tagsresource Vida Daño
    Corredor Espinoso
    Constructo
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Género: Rhoas
    Grupo: Reptiles
    Familia: Las Arenas
    El 30% del daño físico se convierte en daño de caos
    Las habilidades disparan 2 proyectiles adicionales
    monster dropped item rarity +% [0]
    Velocidad de ataque aumentada un 80%
    Velocidad de movimiento aumentada un 100%
    level [0]
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster no map drops [1]
    monster is invasion boss [1]
    level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    Thornrunner
    Spectre
    AreaInvasionBoss
    End GameVida máxima aumentada un 50%
    Tagsbeast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, invasion_boss, light_armour, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast
    Packs
  • InvasionBoss: Corredor Espinoso, Serpiente espinal
  • Vida
    160%
    Evasión
    +15%
    Ailment Threshold
    160%
    Resistencia
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    154%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.095 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    143%
    Type
    SnakeScorpionBossSideArea
    Metadata
    SnakeScorpionBossSideAreaInvasion
    Nivel
    68
    Vida
    10,293
    Armadura
    28,790
    Evasión
    5,450
    Damage
    575
    Daño de hechizos
    575
    Precisión
    580
    Attack Time
    1.095
    Experiencia
    20,510
    Minion Life
    2,233
    Minion Damage
    459
    Ailment Threshold
    10,293
    Chill
    33
    Shock
    33
    Brittle
    184
    Scorch
    33
    Sap
    90
    Phys Convert Ele
    240%
    SnakeSpineProjectileSideAreaBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 460690
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.095 seg
    107% más de daño con sangrado
    Aplica sangrado
    base is projectile [1]
    monster projectile variation [2]
    spell maximum action distance +% [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Snake/SnakeScorpionBossSideAreaInvasion"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Thornrunner",
        life = 1.6,
        damage = 1.54,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "SnakeSpineProjectileSideAreaBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SnakeSpineProjectileSideAreaBoss"] = {
        name = "SnakeSpineProjectileSideAreaBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {2, -60, 107, levelRequirement = 4, statInterpolation = {},  cost = { }, },
        },
    }
    
    El 30% del daño físico se convierte en daño de caos
    FamilyChaosDamageAsPortionOfDamage
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos 30 30 Global
  • Craft Tagsphysical_damage chaos_damage Daño Físico Caos
    Las habilidades disparan 2 proyectiles adicionales
    FamilyMonsterMultipleProjectile
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • number of additional projectiles 2 2 Global
  • monster dropped item rarity +% [0]
    FamilyMonsterSideAreaBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 0 0 Global
  • Velocidad de ataque aumentada un 80%
    FamilyIncreasedAttackSpeed
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • attack speed +% 80 80 Global
  • Craft TagsAtaque Velocidad
    Velocidad de movimiento aumentada un 100%
    FamilyMovementVelocity
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base movement velocity +% 100 100 Global
  • Craft TagsVelocidad
    level [0]
    NameEscudo de proximidad
    FamilyMonsterNemesis
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • level 0 0 Global
  • NameTormenta de espinas
    FamilyMonsterNemesis
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    FamilyMonsterMercilessDrops
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% 750 750 Global
  • monster additional quantity of dropped items in cruel +% 500 500 Global
  • monster additional rarity of dropped items in merciless +% 1500 1500 Global
  • monster additional quantity of dropped items in merciless +% 1000 1000 Global
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Valor fijo
  • monster is invasion boss [1]
    FamilyMonsterIsInvasionBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster is invasion boss 1 1 Global — Valor fijo
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 -20 Global
  • level 33 or lower damage +% final -20 -20 Global
  • Craft Tagsresource Vida Daño
    Edit

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