Rive
Rive
Terror Claw
Claws
Quality: +20%
Physical Damage: (77-106) to (218-272)
Critical Strike Chance: 7.5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 70, 113 Dex, 113 Int
2% of Physical Attack Damage Leeched as Life
(60–80)% increased Physical Damage
Adds (25–35) to (50–65) Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
Terror doesn't make you jump.
Terror makes you run.
Terror makes you run.
Rive Attr /7
Name | Show Full Descriptions |
---|---|
The Market | The Market |
Acronym | Hit, Duration, Damage over time, Bleeding |
Icon | Art/2DItems/Weapons/OneHandWeapons/Claws/BleedClaw |
Icon | |
Release Version | Perandus |
BaseType | Terror Claw |
Reference | poe.ninja, Community Wiki |
2% of Physical Attack Damage Leeched as Life
Family | LifeLeech |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | resource life physical attack |
(60–80)% increased Physical Damage
Family | LocalPhysicalDamagePercent |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | physical_damage damage physical attack |
Adds (25–35) to (50–65) Physical Damage
Family | PhysicalDamage |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | physical_damage damage physical attack |
25% chance to cause Bleeding on Hit
Family | CausesBleeding |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | bleed physical attack ailment |
2% increased Physical Damage Over Time per 10 Dexterity
Family | DegenerationDamagePerDexterity |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage damage physical |
1% increased Bleeding Duration per 12 Intelligence
Family | BleedDurationPerIntelligence |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack ailment |
30% Chance to cause Bleeding Enemies to Flee on hit
Family | BleedingEnemiesFleeOnHit |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
{
"w": 2,
"h": 2,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9DbGF3cy9CbGVlZENsYXciLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MX1d/085844fb05/BleedClaw.png",
"league": "Ancestor",
"name": "Rive",
"typeLine": "Terror Claw",
"baseType": "Terror Claw",
"ilvl": 83,
"properties": [
{
"name": "Claw",
"values": [],
"displayMode": 0
},
{
"name": "Physical Damage",
"values": [
[
"78-202",
1
]
],
"displayMode": 0,
"type": 9
},
{
"name": "Critical Strike Chance",
"values": [
[
"6.30%",
0
]
],
"displayMode": 0,
"type": 12
},
{
"name": "Attacks per Second",
"values": [
[
"1.50",
0
]
],
"displayMode": 0,
"type": 13
},
{
"name": "Weapon Range: {0} metres",
"values": [
[
"1.1",
0
]
],
"displayMode": 3,
"type": 14
}
],
"requirements": [
{
"name": "Level",
"values": [
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0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Dex",
"values": [
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0
]
],
"displayMode": 1,
"type": 64
},
{
"name": "Int",
"values": [
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0
]
],
"displayMode": 1,
"type": 65
}
],
"implicitMods": [
"2% of Physical Attack Damage Leeched as Life"
],
"explicitMods": [
"60% increased Physical Damage",
"Adds 31 to 55 Physical Damage",
"25% chance to cause Bleeding on Hit",
"2% increased Physical Damage Over Time per 10 Dexterity",
"1% increased Bleeding Duration per 12 Intelligence",
"30% Chance to cause Bleeding Enemies to Flee on hit"
],
"flavourText": [
"Terror doesn't make you jump.\r",
"Terror makes you run."
],
"frameType": 3,
"extended": {
"dps": 236.13,
"pdps": 236.13,
"edps": 0,
"dps_aug": true,
"pdps_aug": true,
"mods": {
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"level": 1,
"magnitudes": [
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"tier": "",
"level": 1,
"magnitudes": [
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"min": 25,
"max": 35
},
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"hash": "explicit.stat_1940865751",
"min": 50,
"max": 65
}
]
},
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"tier": "",
"level": 1,
"magnitudes": [
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"min": 60,
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"implicit": [
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"level": 1,
"magnitudes": [
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"min": 2,
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},
"text": "Item Class: Claws
Rarity: Unique
Rive
Terror Claw
--------
Claw
Physical Damage: 78-202 (augmented)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
--------
Requirements:
Level: 70
Dex: 113
Int: 113
--------
Sockets: B-G
--------
Item Level: 83
--------
2% of Physical Attack Damage Leeched as Life (implicit)
--------
60% increased Physical Damage
Adds 31 to 55 Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
--------
Terror doesn't make you jump.
Terror makes you run.
--------
Note: ~b/o 1 alch
" } }
Rarity: Unique
Rive
Terror Claw
--------
Claw
Physical Damage: 78-202 (augmented)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
--------
Requirements:
Level: 70
Dex: 113
Int: 113
--------
Sockets: B-G
--------
Item Level: 83
--------
2% of Physical Attack Damage Leeched as Life (implicit)
--------
60% increased Physical Damage
Adds 31 to 55 Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
--------
Terror doesn't make you jump.
Terror makes you run.
--------
Note: ~b/o 1 alch
" } }
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Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Rive
Version history
Version | Changes |
---|---|
3.0.0 |
|
2.6.0 |
|
2.2.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.