裂隙
裂隙
恐惧之牙
爪
品质: +20%
物理伤害: (77-106) to (218-272)
攻击暴击率: 7.5%
每秒攻击次数: 1.5
武器范围:1.1 米
需求 等级 70, 113 敏捷, 113 智慧
物理攻击伤害的 2% 会转化为生命偷取
物理伤害提高 (60–80)%
该装备附加 (25–35) - (50–65) 基础物理伤害
击中时 25% 的几率造成流血
每 10 点敏捷可使持续物理伤害提高 2%
每 12 点智慧可使流血持续时间延长 1%
击中流血敌人时有 30% 的几率使敌人逃跑
(流血造成持续物理伤害,伤害取决于技能初始的物理伤害,移动时受到的流血伤害总增 200%)
该装备附加 (25–35) - (50–65) 基础物理伤害
击中时 25% 的几率造成流血
每 10 点敏捷可使持续物理伤害提高 2%
每 12 点智慧可使流血持续时间延长 1%
击中流血敌人时有 30% 的几率使敌人逃跑
(流血造成持续物理伤害,伤害取决于技能初始的物理伤害,移动时受到的流血伤害总增 200%)
恐惧不会让你跳起
恐惧让你拔腿奔跑
恐惧让你拔腿奔跑
Rive
裂隙 Attr /7
名字 | 显示物品素质 |
---|---|
市集 | 市集 |
关键字 | Hit, 持续时间, Damage over time, 流血 |
Icon | Art/2DItems/Weapons/OneHandWeapons/Claws/BleedClaw |
Icon | |
Release Version | 普兰德斯 |
BaseType | 恐惧之牙 |
Reference | poe.ninja, Community Wiki |
物理攻击伤害的 2% 会转化为生命偷取
Family | LifeLeech |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | resource life physical attack |
物理伤害提高 (60–80)%
Family | LocalPhysicalDamagePercent |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | physical_damage damage physical attack |
该装备附加 (25–35) - (50–65) 基础物理伤害
Family | PhysicalDamage |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | physical_damage damage physical attack |
击中时 25% 的几率造成流血
Family | CausesBleeding |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | bleed physical attack ailment |
每 10 点敏捷可使持续物理伤害提高 2%
Family | DegenerationDamagePerDexterity |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage damage physical |
每 12 点智慧可使流血持续时间延长 1%
Family | BleedDurationPerIntelligence |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack ailment |
击中流血敌人时有 30% 的几率使敌人逃跑
Family | BleedingEnemiesFleeOnHit |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
{
"w": 2,
"h": 2,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9DbGF3cy9CbGVlZENsYXciLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MX1d/085844fb05/BleedClaw.png",
"league": "Ancestor",
"name": "Rive",
"typeLine": "Terror Claw",
"baseType": "Terror Claw",
"ilvl": 83,
"properties": [
{
"name": "Claw",
"values": [],
"displayMode": 0
},
{
"name": "Physical Damage",
"values": [
[
"78-202",
1
]
],
"displayMode": 0,
"type": 9
},
{
"name": "Critical Strike Chance",
"values": [
[
"6.30%",
0
]
],
"displayMode": 0,
"type": 12
},
{
"name": "Attacks per Second",
"values": [
[
"1.50",
0
]
],
"displayMode": 0,
"type": 13
},
{
"name": "Weapon Range: {0} metres",
"values": [
[
"1.1",
0
]
],
"displayMode": 3,
"type": 14
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"70",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Dex",
"values": [
[
"113",
0
]
],
"displayMode": 1,
"type": 64
},
{
"name": "Int",
"values": [
[
"113",
0
]
],
"displayMode": 1,
"type": 65
}
],
"implicitMods": [
"2% of Physical Attack Damage Leeched as Life"
],
"explicitMods": [
"60% increased Physical Damage",
"Adds 31 to 55 Physical Damage",
"25% chance to cause Bleeding on Hit",
"2% increased Physical Damage Over Time per 10 Dexterity",
"1% increased Bleeding Duration per 12 Intelligence",
"30% Chance to cause Bleeding Enemies to Flee on hit"
],
"flavourText": [
"Terror doesn't make you jump.\r",
"Terror makes you run."
],
"frameType": 3,
"extended": {
"dps": 236.13,
"pdps": 236.13,
"edps": 0,
"dps_aug": true,
"pdps_aug": true,
"mods": {
"explicit": [
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_555311393",
"min": 2,
"max": 2
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1030835421",
"min": 1,
"max": 1
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1940865751",
"min": 25,
"max": 35
},
{
"hash": "explicit.stat_1940865751",
"min": 50,
"max": 65
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1509134228",
"min": 60,
"max": 80
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_2072206041",
"min": 30,
"max": 30
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1519615863",
"min": 25,
"max": 25
}
]
}
],
"implicit": [
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "implicit.stat_55876295",
"min": 2,
"max": 2
}
]
}
]
},
"hashes": {
"explicit": [
[
"explicit.stat_1509134228",
[
3
]
],
[
"explicit.stat_1940865751",
[
2
]
],
[
"explicit.stat_1519615863",
[
5
]
],
[
"explicit.stat_555311393",
[
0
]
],
[
"explicit.stat_1030835421",
[
1
]
],
[
"explicit.stat_2072206041",
[
4
]
]
],
"implicit": [
[
"implicit.stat_55876295",
[
0
]
]
]
},
"text": "Item Class: Claws
Rarity: Unique
Rive
Terror Claw
--------
Claw
Physical Damage: 78-202 (augmented)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
--------
Requirements:
Level: 70
Dex: 113
Int: 113
--------
Sockets: B-G
--------
Item Level: 83
--------
2% of Physical Attack Damage Leeched as Life (implicit)
--------
60% increased Physical Damage
Adds 31 to 55 Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
--------
Terror doesn't make you jump.
Terror makes you run.
--------
Note: ~b/o 1 alch
" } }
Rarity: Unique
Rive
Terror Claw
--------
Claw
Physical Damage: 78-202 (augmented)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
--------
Requirements:
Level: 70
Dex: 113
Int: 113
--------
Sockets: B-G
--------
Item Level: 83
--------
2% of Physical Attack Damage Leeched as Life (implicit)
--------
60% increased Physical Damage
Adds 31 to 55 Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
--------
Terror doesn't make you jump.
Terror makes you run.
--------
Note: ~b/o 1 alch
" } }
物品
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Rive
Version history
Version | Changes |
---|---|
3.0.0 |
|
2.6.0 |
|
2.2.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.