裂隙

裂隙
恐惧之牙
品质: +20%
物理伤害: (77-106) to (218-272)
攻击暴击率: 7.5%
每秒攻击次数: 1.5
武器范围:1.1
需求 等级 70, 113 敏捷, 113 智慧
物理攻击伤害的 2% 会转化为生命偷取
物理伤害提高 (60–80)%
该装备附加 (25–35) - (50–65) 基础物理伤害
击中时 25% 的几率造成流血
每 10 点敏捷可使持续物理伤害提高 2%
每 12 点智慧可使流血持续时间延长 1%
击中流血敌人时有 30% 的几率使敌人逃跑
(流血造成持续物理伤害,伤害取决于技能初始的物理伤害,移动时受到的流血伤害总增 200%)
恐惧不会让你跳起
恐惧让你拔腿奔跑
Rive
裂隙 Attr /7
名字显示物品素质
市集市集
关键字Hit, 持续时间, Damage over time, 流血
IconArt/2DItems/Weapons/OneHandWeapons/Claws/BleedClaw
Icon
Release Version普兰德斯
BaseType恐惧之牙
Referencepoe.ninja, Community Wiki
物理攻击伤害的 2% 会转化为生命偷取
FamilyLifeLeech
Domains物品 (1)
GenerationType传奇 (3)
Req. level1
Stats
  • local life leech from physical damage permyriad Min: 200 Max: 200 区域
  • Adds Tagshas_attack_mod
    Craft Tagsresource life physical attack
    物理伤害提高 (60–80)%
    FamilyLocalPhysicalDamagePercent
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local physical damage +% Min: 60 Max: 80 区域
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    该装备附加 (25–35) - (50–65) 基础物理伤害
    FamilyPhysicalDamage
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 50 Max: 65 区域
  • local minimum added physical damage Min: 25 Max: 35 区域
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    击中时 25% 的几率造成流血
    FamilyCausesBleeding
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local chance to bleed on hit % Min: 25 Max: 25 区域
  • Adds Tagshas_attack_mod
    Craft Tagsbleed physical attack ailment
    每 10 点敏捷可使持续物理伤害提高 2%
    FamilyDegenerationDamagePerDexterity
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • physical damage over time per 10 dexterity +% Min: 2 Max: 2 全域
  • Craft Tagsphysical_damage damage physical
    每 12 点智慧可使流血持续时间延长 1%
    FamilyBleedDurationPerIntelligence
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • bleed duration per 12 intelligence +% Min: 1 Max: 1 全域
  • Craft Tagsdamage attack ailment
    击中流血敌人时有 30% 的几率使敌人逃跑
    FamilyBleedingEnemiesFleeOnHit
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • % chance to cause bleeding enemies to flee on hit Min: 30 Max: 30 全域
  • { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9DbGF3cy9CbGVlZENsYXciLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MX1d/085844fb05/BleedClaw.png", "league": "Ancestor", "name": "Rive", "typeLine": "Terror Claw", "baseType": "Terror Claw", "ilvl": 83, "properties": [ { "name": "Claw", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "78-202", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "6.30%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.50", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "70", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "113", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "113", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "2% of Physical Attack Damage Leeched as Life" ], "explicitMods": [ "60% increased Physical Damage", "Adds 31 to 55 Physical Damage", "25% chance to cause Bleeding on Hit", "2% increased Physical Damage Over Time per 10 Dexterity", "1% increased Bleeding Duration per 12 Intelligence", "30% Chance to cause Bleeding Enemies to Flee on hit" ], "flavourText": [ "Terror doesn't make you jump.\r", "Terror makes you run." ], "frameType": 3, "extended": { "dps": 236.13, "pdps": 236.13, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_555311393", "min": 2, "max": 2 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1030835421", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1940865751", "min": 25, "max": 35 }, { "hash": "explicit.stat_1940865751", "min": 50, "max": 65 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 60, "max": 80 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2072206041", "min": 30, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1519615863", "min": 25, "max": 25 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_55876295", "min": 2, "max": 2 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1509134228", [ 3 ] ], [ "explicit.stat_1940865751", [ 2 ] ], [ "explicit.stat_1519615863", [ 5 ] ], [ "explicit.stat_555311393", [ 0 ] ], [ "explicit.stat_1030835421", [ 1 ] ], [ "explicit.stat_2072206041", [ 4 ] ] ], "implicit": [ [ "implicit.stat_55876295", [ 0 ] ] ] }, "text": "Item Class: Claws
    Rarity: Unique
    Rive
    Terror Claw
    --------
    Claw
    Physical Damage: 78-202 (augmented)
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 1.1 metres
    --------
    Requirements:
    Level: 70
    Dex: 113
    Int: 113
    --------
    Sockets: B-G
    --------
    Item Level: 83
    --------
    2% of Physical Attack Damage Leeched as Life (implicit)
    --------
    60% increased Physical Damage
    Adds 31 to 55 Physical Damage
    25% chance to cause Bleeding on Hit
    2% increased Physical Damage Over Time per 10 Dexterity
    1% increased Bleeding Duration per 12 Intelligence
    30% Chance to cause Bleeding Enemies to Flee on hit
    --------
    Terror doesn't make you jump.
    Terror makes you run.
    --------
    Note: ~b/o 1 alch
    " } }

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    Rive

    Version history

    VersionChanges
    3.0.0
  • Added 3D art
  • 2.6.0
  • Base type damage increased to 18-71 (up from 15-60).
  • 2.2.0
  • Introduced to the game.

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