Reißer

Reißer
Schreckensklaue
Klaue
Qualität: +20%
Physischer Schaden: (77-106) to (218-272)
Kritische Trefferchance: 6.3%
Angriffe pro Sekunde: 1.5
Waffenreichweite: 1.1 Meter
Erfordert Stufe 70, 113 Ges, 113 Int
2% des physischen Angriffsschadens werden als Leben geraubt
(60–80)% erhöhter physischer Schaden
Fügt (25–35) bis (50–65) physischen Schaden hinzu
25% Chance, bei Treffer Bluten zu verursachen
2% erhöhter physischer Schaden über Zeit pro 10 Geschick
1% verlängerte Blutungsdauer pro 12 Intelligenz
30% Chance, blutende Gegner in die Flucht zu schlagen
(Bluten verursacht physischen Schaden über Zeit, basierend auf dem physischen Schaden der Fertigkeit. Der Schaden ist bei Bewegung höher)
Der Schrecken lässt Euch nicht aufspringen.
Er lässt Euch um Euer leben laufen.
Rive
Reißer Attr /7
NameVollständige Beschreibung zeigen
Der MarktDer Markt
AcronymHit, Dauer, Damage over time, Bluten
IconArt/2DItems/Weapons/OneHandWeapons/Claws/BleedClaw
Icon
Release VersionPerandus
BaseTypeSchreckensklaue
Referencepoe.ninja, Community Wiki
2% des physischen Angriffsschadens werden als Leben geraubt
FamilyLifeLeech
DomainsGegenstand (1)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • local life leech from physical damage permyriad Min: 200 Max: 200 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsresource life physical attack
    (60–80)% erhöhter physischer Schaden
    FamilyLocalPhysicalDamagePercent
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • local physical damage +% Min: 60 Max: 80 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    Fügt (25–35) bis (50–65) physischen Schaden hinzu
    FamilyPhysicalDamage
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 50 Max: 65 Lokal
  • local minimum added physical damage Min: 25 Max: 35 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    25% Chance, bei Treffer Bluten zu verursachen
    FamilyCausesBleeding
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • local chance to bleed on hit % Min: 25 Max: 25 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsbleed physical attack ailment
    2% erhöhter physischer Schaden über Zeit pro 10 Geschick
    FamilyDegenerationDamagePerDexterity
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • physical damage over time per 10 dexterity +% Min: 2 Max: 2 Global
  • Craft Tagsphysical_damage damage physical
    1% verlängerte Blutungsdauer pro 12 Intelligenz
    FamilyBleedDurationPerIntelligence
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • bleed duration per 12 intelligence +% Min: 1 Max: 1 Global
  • Craft Tagsdamage attack ailment
    30% Chance, blutende Gegner in die Flucht zu schlagen
    FamilyBleedingEnemiesFleeOnHit
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • % chance to cause bleeding enemies to flee on hit Min: 30 Max: 30 Global
  • { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9DbGF3cy9CbGVlZENsYXciLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MX1d/085844fb05/BleedClaw.png", "league": "Ancestor", "name": "Rive", "typeLine": "Terror Claw", "baseType": "Terror Claw", "ilvl": 83, "properties": [ { "name": "Claw", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "78-202", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "6.30%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.50", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "70", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "113", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "113", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "2% of Physical Attack Damage Leeched as Life" ], "explicitMods": [ "60% increased Physical Damage", "Adds 31 to 55 Physical Damage", "25% chance to cause Bleeding on Hit", "2% increased Physical Damage Over Time per 10 Dexterity", "1% increased Bleeding Duration per 12 Intelligence", "30% Chance to cause Bleeding Enemies to Flee on hit" ], "flavourText": [ "Terror doesn't make you jump.\r", "Terror makes you run." ], "frameType": 3, "extended": { "dps": 236.13, "pdps": 236.13, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_555311393", "min": 2, "max": 2 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1030835421", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1940865751", "min": 25, "max": 35 }, { "hash": "explicit.stat_1940865751", "min": 50, "max": 65 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 60, "max": 80 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2072206041", "min": 30, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1519615863", "min": 25, "max": 25 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_55876295", "min": 2, "max": 2 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1509134228", [ 3 ] ], [ "explicit.stat_1940865751", [ 2 ] ], [ "explicit.stat_1519615863", [ 5 ] ], [ "explicit.stat_555311393", [ 0 ] ], [ "explicit.stat_1030835421", [ 1 ] ], [ "explicit.stat_2072206041", [ 4 ] ] ], "implicit": [ [ "implicit.stat_55876295", [ 0 ] ] ] }, "text": "Item Class: Claws
    Rarity: Unique
    Rive
    Terror Claw
    --------
    Claw
    Physical Damage: 78-202 (augmented)
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 1.1 metres
    --------
    Requirements:
    Level: 70
    Dex: 113
    Int: 113
    --------
    Sockets: B-G
    --------
    Item Level: 83
    --------
    2% of Physical Attack Damage Leeched as Life (implicit)
    --------
    60% increased Physical Damage
    Adds 31 to 55 Physical Damage
    25% chance to cause Bleeding on Hit
    2% increased Physical Damage Over Time per 10 Dexterity
    1% increased Bleeding Duration per 12 Intelligence
    30% Chance to cause Bleeding Enemies to Flee on hit
    --------
    Terror doesn't make you jump.
    Terror makes you run.
    --------
    Note: ~b/o 1 alch
    " } }

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    Rive

    Version history

    VersionChanges
    3.0.0
  • Added 3D art
  • 2.6.0
  • Base type damage increased to 18-71 (up from 15-60).
  • 2.2.0
  • Introduced to the game.

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