Perandus Unique /36
Grants 44 Life per Enemy Hit
Socketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30–50) to maximum Life
Reflects (71–90) Physical Damage to Melee Attackers
12% increased Elemental Damage
Adds (2–3) to (5–6) Fire Damage to Spells
Adds (2–3) to (5–6) Cold Damage to Spells
Adds 1 to (10–12) Lightning Damage to Spells
(4–6)% increased Cast Speed
(100–140)% increased Spell Critical Strike Chance
10% reduced Trap Duration
Can have up to 1 additional Trap placed at a time
15% reduced Enemy Stun Threshold
Grants Level 12 Summon Stone Golem Skill
Adds (24–30) to (34–40) Physical Damage
(8–10)% increased Attack Speed
+1 to maximum number of Summoned Golems
Golems have (96–120) to (132–160) Added Attack Physical Damage
+25% to Global Critical Strike Multiplier
Adds (30–38) to (40–50) Physical Damage
Adds (30–38) to (40–50) Cold Damage
20% reduced Frenzy Charge Duration
25% chance to gain a Frenzy Charge on Kill
(60–80)% increased Damage while you have no Frenzy Charges
(4–6)% increased Dexterity
20% increased Global Accuracy Rating
3% increased Character Size
(4–6)% increased Strength
10% increased Damage
3% increased Character Size
(4–6)% increased Intelligence
30% increased Global Critical Strike Chance
3% increased Character Size
Has 1 Socket
+2 to Level of Socketed Aura Gems
Socketed Gems have no Reservation
Your Blessing Skills are Disabled
80% reduced Reservation Efficiency of Skills
15% reduced Enemy Stun Threshold
Adds (26–32) to (36–42) Physical Damage
Adds (26–32) to (36–42) Cold Damage
(8–14)% increased Attack Speed
+(40–50)% to Fire Resistance
(35–50)% increased Chill Duration on Enemies
Attacks with this Weapon deal Double Damage to Chilled Enemies
(50–75)% increased Armour and Energy Shield
+(30–40) to maximum Energy Shield
+(60–70) to maximum Life
+(14–18)% to all Elemental Resistances
+2 maximum Energy Shield per 5 Strength
(Life Regeneration is applied to Energy Shield instead.)
+5% chance to Suppress Spell Damage
(120–140)% increased Evasion and Energy Shield
+(20–30) to maximum Energy Shield
+(30–50) to maximum Life
10% increased Rarity of Items found
25% chance to Avoid Fire Damage from Hits
You always Ignite while Burning
(No chance to avoid damage can be higher than 75%)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(15–25)% increased Trap Damage
(40–60)% increased Trap Trigger Area of Effect
+2 to Level of Socketed Curse Gems
Socketed Gems are Supported by Level 22 Blasphemy
Socketed Curse Gems have 30% increased Reservation Efficiency
(90–110)% increased Evasion and Energy Shield
+(40–50) to maximum Energy Shield
(30–50)% increased Critical Strike Chance
Adds (8–12) to (16–24) Physical Damage
(14–20)% increased Attack Speed
(14–20)% increased Totem Life
(14–20)% increased Totem Placement speed
Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
(10–15)% increased Spell Damage
(210–250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
(12–16)% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
(Shock increases Damage taken by 15%, for 2 seconds)
(33–37)% increased Spell Damage
Gain (30–40)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
+(2–6)% Chance to Block Spell Damage
+(2–6)% Chance to Block Attack Damage
Hits have (140–200)% increased Critical Strike Chance against you
Corrupted
2% of Physical Attack Damage Leeched as Life
(60–80)% increased Physical Damage
Adds (25–35) to (50–65) Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
50% increased Movement Speed
30% increased Elemental Damage
Adds (1–10) to (150–200) Lightning Damage to Spells
(14–18)% increased Cast Speed
(6–8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
100% increased Damage with Hits and Ailments against Hindered Enemies
(Hinder reduces movement speed for 4 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
+(20–30)% to Fire Resistance
Grants Level 10 Frostblink Skill
(30–50)% increased Cold Damage
+(10–15)% to all Elemental Resistances
60% increased Area of Effect of Hex Skills
You cannot be Cursed with Silence
Frostblink has 50% increased Duration
Corrupted
(100–150)% increased Experience gain
(200–300)% increased number of Rare Monsters
(30–40)% more Monster Life
(16–24)% increased Monster Damage
Area contains Cadiro Perandus
(60–100)% increased Quantity of Items found in this Area
(200–300)% increased Rarity of Items found in this Area
Creates Consecrated Ground on Use
Life Recovery from Flasks also applies to Energy Shield during Effect
(25–50)% increased Duration
Zealot's Oath during Effect
(Life Regeneration is applied to Energy Shield instead.)
(Life flask effects are still removed when unreserved life is filled)
40% increased Global Accuracy Rating
Adds (5–8) to (15–20) Physical Damage
(8–14)% increased Attack Speed
Hits can't be Evaded
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
(10–20)% reduced Charges per use
(65–75)% reduced Amount Recovered
Instant Recovery
2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit
30% increased Stun Duration on Enemies
50% reduced Attack Speed
This Weapon's Critical Strike Chance is 100%
+(25–40) to maximum Life
(8–12)% increased maximum Life
Regenerate 2% of Life per second
Flasks do not apply to you
Flasks you Use apply to your Raised Zombies and Spectres
(8–12)% Chance for Traps to Trigger an additional time
+460 to Accuracy Rating
(80–100)% increased Physical Damage
Adds (30–45) to (80–100) Physical Damage
Grants (2–3) Mana per Enemy Hit
Counts as all One Handed Melee Weapon Types
+8% to all Elemental Resistances
+(50–70) to maximum Life
+(20–30)% to Lightning Resistance
+11% to Chaos Resistance
20% increased Area of Effect of Aura Skills
10% chance to grant a Power Charge to nearby Allies on Kill
5% chance to grant a Frenzy Charge to nearby Allies on Hit
(80–100)% increased Armour and Evasion
+(30–40) to maximum Life
+(15–25)% to Cold Resistance
5% increased Movement Speed
20% chance to Poison on Hit with Attacks
Cannot be Poisoned
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
30% increased Global Critical Strike Chance
Adds (35–40) to (55–60) Physical Damage
(22–30)% increased Critical Strike Chance
+(30–40)% to Global Critical Strike Multiplier
1% of Attack Damage Leeched as Life on Critical Strike
100% increased Critical Strike Chance against Enemies that are on Full Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Socketed Gems are Supported by Level 5 Concentrated Effect
(120–160)% increased Armour and Evasion
+(50–70) to maximum Life
4% reduced Mana Cost per Endurance Charge
Lose all Endurance Charges when Rampage ends
Gain Rampage while at Maximum Endurance Charges
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
+20% Chance to Block Attack Damage while wielding a Staff
+15% Chance to Block Attack Damage while wielding a Staff
(60–80)% increased Spell Damage
+(70–100) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
(Warstaves are considered Staves)
50% increased Charges per use
Grants Last Breath when you Use a Skill during Effect, for (450–600)% of Mana Cost
(Last Breath recovers an amount of life per second based on mana cost. It lasts for 4 seconds, but is removed if you are hit)
Perandus Gem/20
Attack Melee Strike Slam Spell Orb Physical Cold Lightning Chaining Minion Mine Trap Totem Golem AoE Duration Support
Name
Ancestral Protector (4)
Attack, Totem, Melee, Strike
Sunder (12)
Attack, AoE, Slam, Melee
Sunder of Earthbreaking (12)
Attack, AoE, Slam, Melee
Earthquake (28)
Attack, AoE, Duration, Slam, Melee
Earthquake of Amplification (28)
Attack, AoE, Duration, Slam, Melee
Summon Stone Golem (34)
Minion, Spell, Golem, Physical
Summon Stone Golem of Hordes (34)
Minion, Spell, Golem, Physical
Summon Stone Golem of Safeguarding (34)
Minion, Spell, Golem, Physical
Name
Ice Trap (28)
Trap, Spell, AoE, Cold
Ice Trap of Hollowness (28)
Trap, Spell, AoE, Cold
Advanced Traps Support (31)
Trap, Support
Cluster Traps Support (38)
Trap, Support
Name
Frost Bomb (4)
Spell, AoE, Duration, Cold, Orb
Frost Bomb of Instability (4)
Spell, AoE, Duration, Cold
Frost Bomb of Forthcoming (4)
Spell, AoE, Duration, Cold
Orb of Storms (4)
Lightning, Spell, AoE, Chaining, Orb
Elemental Focus Support (18)
Support
Summon Lightning Golem (34)
Lightning, Minion, Spell, Golem
Summon Lightning Golem of Hordes (34)
Lightning, Minion, Spell, Golem
Minefield Support (38)
Support, Mine
Text Audio /1
TypeNameQuantity
PerandusCadiro Perandus362

Community Wiki

Edit

Perandus league

Scourge Patch Notes

Perandus Removal

  • Perandus has been removed from the core game. Some sources of Perandus Item rewards from other League content have been replaced with Expedition Item rewards, as noted above.
  • Perandus Coins can no longer drop, though you are still able to store any existing Coins in the Currency Stash Tab.
  • The Perandus Manor Unique Chateau Map can no longer drop, and it is no longer possible to open this Map in a Map Device.
  • "The Mayor" and "Squandered Prosperity" Divination Cards can no longer be obtained. Existing Divination Cards can still be turned in.
  • The following Uniques have been added to the core drop pool: Seven-League Step, Umbilicus Immortalis, Trypanon, Varunastra, and Zerphi's Last Breath.
  • "The Cheater" Divination Card can now drop from Guff "Tiny" Grenn.
  • The Ivory Temple Map Boss has been replaced.

Ultimatum Patch Notes

Perandus Changes

  • Sources of Perandus coins have had their coin counts normalised. The selection of items sold by Cadiro has been modernised and their costs have been adjusted accordingly.
  • Vendors will no longer offer any scroll fragments in exchange for Perandus Coins.

Introduction

The Perandus league and Hardcore Perandus league were a pair of challenge leagues. They began on March 04, 2016 with the launch of the Ascendancy expansion, and ended on May 30, 2016. There were 40 optional challenges, and players were rewarded with Perandus-themed microtransactions after finishing 12, 24, and 36 challenges.

The league was based on the Perandus family, which controlled much of the Eternal Empire's wealth. Although the empire was destroyed by the Cataclysm, Cadiro Perandus had managed to hide its treasures in secret caches around Wraeclast. These caches appeared randomly in zones, but in order to open them players first had to defeat all of the guards. Players could also encounter Cadiro himself, who would offer an item in exchange for

Perandus Coins . Perandus Coins could only be obtained by opening caches or trading with other players.

A the end of the leagues, all characters and stashes were moved to Standard league and Hardcore league. Characters that died in the Hardcore Perandus league were immediately moved to the permanent Standard league.

Modifier

All areas had:

  • Caches of Perandus wealth can be found throughout Wraeclast
    map extra content weighting [1]

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.