Freezing Essence
Construct
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | construct, hard_armour, is_unarmed, medium_height, non_attacking, not_dex, not_str, slashing_weapon, very_slow_movement, water |
Life
260%
Energy Shield From Life
100%
Ailment Threshold
260%
Resistance
0
85
0
0
Damage
156%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.275 Second
Damage Spread
±20%
Experience
200%
Model Size
95%
Type
IceGolemIzaro
Metadata
IceElementalIzaro
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
16,727
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
583
Spell Damage
583
Accuracy
0
Attack Time
1.275
Experience
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IzaroAbsorbElemental
Spell
Cast Time: 1 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Positioned { object_size = 2 blocking = true force_placement = true } Life { corpse_usable = false } Transitionable { num_states = 5 // 1: lowered // 2: raising // 3: raised, active // 4: lowering // 5: lowered again on_transition_to_2 = "PlayAnimationByName( elevator_ascending ); MakeCollidable();" on_transition_to_4 = "PlayAnimationByName( elevator_descending );" on_transition_to_5 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 } Animated { on_end_elevator_descending = "PlayAnimationByName( elevator_idle );" } Transitionable { create_state_1 = "PlayAnimationByName( elevator_idle ); RemoveCollidability();" create_state_5 = "PlayAnimationByName( elevator_idle ); RemoveCollidability();" } Targetable { display_info_string = "LabyrinthElementalsColdInfoString" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/IceElemental/IceElementalIzaro"] = { name = "Freezing Essence", life = 2.6, energyShield = 1, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.275, attackRange = 6, accuracy = 1, skillList = { "IzaroAbsorbElemental", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IzaroAbsorbElemental"] = { name = "IzaroAbsorbElemental", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Freezing Essence
Construct
damage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Life
260%
Energy Shield From Life
100%
Ailment Threshold
260%
Resistance
0
85
0
0
Damage
156%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.275 Second
Damage Spread
±20%
Experience
200%
Model Size
95%
Type
IceGolemIzaroPhase2
Metadata
IceElementalIzaroPhase2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
16,727
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
583
Spell Damage
583
Accuracy
0
Attack Time
1.275
Experience
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 466–699
Critical Strike Chance: 5%
Attack Time: 1.275 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
IceElementalIceCyclone
Attack, Area, Melee, Movement
Cyclone
Base Damage: 466–699
Critical Strike Chance: 5%
Attack Time: 1.275 sec
Cooldown Time: 6 sec
Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.
Base duration is 4 seconds
75% more Movement Speed
cyclone extra distance [40]
cyclone places ground ice [1]
is area damage [1]
75% more Movement Speed
cyclone extra distance [40]
cyclone places ground ice [1]
is area damage [1]
IzaroIceElementalSpear
Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
Ice Elemental Spear
Cast Time: 1 sec
Cooldown Time: 4 sec
Deals 336.3 to 504.5 Cold Damage
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Positioned { object_size = 2 blocking = true force_placement = true } Life { corpse_usable = false } Transitionable { num_states = 2 } NPC { marker_enabled = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/IceElemental/IceElementalIzaroPhase2"] = { name = "Freezing Essence", life = 2.6, energyShield = 1, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.275, attackRange = 6, accuracy = 1, skillList = { "Melee", "IceElementalIceCyclone", "IzaroIceElementalSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceElementalIceCyclone"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_movement_speed_+%_final", "cyclone_extra_distance", "base_skill_effect_duration", "is_area_damage", "cyclone_places_ground_ice", }, levels = { [1] = {75, 40, 4000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IzaroIceElementalSpear"] = { name = "Ice Elemental Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
damage taken +% from spike traps final [-100]
Id | LabyrinthSpikeTrapDamageTaken2 |
---|---|
Family | LabyrinthTrapDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
damage taken +% from arrow traps final [-100]
Id | LabyrinthArrowTrapDamageTaken2_ |
---|---|
Family | LabyrinthTrapDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
immune to labyrinth degen effect [1]
Id | LabyrinthDegenTrapImmunity1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
immune to lava damage [1]
Id | ImmuneToLavaDamage |
---|---|
Family | ImmuneToLavaDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.