Platinum Sceptre
Sceptres
Physical Damage: 51-76
Critical Strike Chance: 7%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 62, 113 Str, 113 Int
30% increased Elemental Damage
DropLevel
62
BaseType
Platinum Sceptre
Class
Flags
CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
Type
Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/Sceptre19
Tags
sceptre, top_tier_base_item_type, sceptre, one_hand_weapon, onehand, weapon
Icon
Art/2DItems/Weapons/OneHandWeapons/Scepters/scepter5
30% increased Elemental Damage
| Family | ElementalDamagePercent |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Stats | |
| Craft Tags | elemental_damage Damage Elemental |
Base.base_level
1
Base.tag
default, weapon, onehand, sceptre, one_hand_weapon
client.RenderItem
, ,
Mods.stat_description_list
Metadata/StatDescriptions/stat_descriptions.csd
Mods.mod_stat_description_list
Metadata/StatDescriptions/advanced_mod_stat_descriptions.csd
Mods.enable_rarity
normal, magic, rare, unique
Mods.inventory_type
Weapon
AttributeRequirements.strength_requirement
100
AttributeRequirements.dexterity_requirement
0
AttributeRequirements.intelligence_requirement
0
Weapon.minimum_attack_distance
0
Weapon.maximum_attack_distance
3
Weapon.minimum_damage
5
Weapon.maximum_damage
10
Weapon.weapon_speed
833
Weapon.critical_chance
500
Weapon.accuracy_rating
20
Weapon.weapon_class
Sceptre
Quality.max_quality
20
Sockets.socket_info
1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5
Unique /3
Requires Level 62, 113 Str, 113 Int
30% increased Elemental Damage
Adds (1—10) to (150—200) Lightning Damage to Spells
(14—18)% increased Cast Speed
Enemies within 3.5 metres are Hindered, with 25% reduced Movement Speed
100% increased Damage with Hits and Ailments against Hindered Enemies
(15—25)% increased Mana Cost Efficiency
(Hinder reduces movement speed for 4 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Requires Level 62, 113 Str, 113 Int
30% increased Elemental Damage
Has no Sockets
Adds (3—15) to (80—100) Lightning Damage to Spells and Attacks
(20—40)% increased Mana Regeneration Rate
Always Critically Strike Shocked Enemies
You cannot deal Critical Strikes against non-Shocked Enemies
item destroyed on death [1]
Requires Level 62, 113 Str, 113 Int
30% increased Elemental Damage
Adds (60—85) to (100—133) Physical Damage
+(3—5) to maximum number of Summoned Totems
You cannot have more than 2 Summoned Totems of the same type
(40—70)% increased Totem Placement speed
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


























