Iron Sceptre
        
    One Hand Mace
Physical Damage: 27-40
Critical Strike Chance: 7%
Attacks per Second: 1.1
Weapon Range: 1.1 metres
Requires Level 20, 38 Str, 38 Int
14% increased Elemental Damage
        
        Iron Sceptre Sceptre5 /9
| Name | Show Full Descriptions | 
|---|---|
| Cost | iLvl 1: Normal: 1x | 
| DropLevel | 20 | 
| BaseType | Iron Sceptre | 
| Class | Sceptres | 
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge | 
| Type | Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/Sceptre5 | 
| Tags | sceptre, sceptre, one_hand_weapon, onehand, weapon | 
| Icon | Art/2DItems/Weapons/OneHandWeapons/Scepters/scepter5 | 
| Reference | Community Wiki | 
14% increased Elemental Damage
| Family | ElementalDamagePercent | 
|---|---|
| Domains | Item (1) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | elemental_damage Damage Elemental | 
| key | val | 
|---|---|
| Base.base_level | 1 | 
| Base.tag | default, weapon, onehand, sceptre, one_hand_weapon | 
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt | 
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt | 
| Mods.enable_rarity | normal, magic, rare, unique | 
| Mods.inventory_type | Weapon | 
| AttributeRequirements.strength_requirement | 100 | 
| AttributeRequirements.dexterity_requirement | 0 | 
| AttributeRequirements.intelligence_requirement | 0 | 
| Weapon.minimum_attack_distance | 0 | 
| Weapon.maximum_attack_distance | 3 | 
| Weapon.minimum_damage | 5 | 
| Weapon.maximum_damage | 10 | 
| Weapon.weapon_speed | 833 | 
| Weapon.critical_chance | 500 | 
| Weapon.accuracy_rating | 20 | 
| Weapon.weapon_class | Sceptre | 
| Quality.max_quality | 20 | 
| Sockets.socket_info | 1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5 | 
Unique /1
14% increased Elemental Damage
(100–140)% increased Physical Damage
40% increased Damage with Hits against Frozen Enemies
+(25–35)% to Cold Damage over Time Multiplier
(30–50)% increased Cold Damage
(5–10)% increased Attack Speed
(4–8)% increased Cast Speed
5% chance to Freeze
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
