Grinning Fetish
One Hand Mace
Physical Damage: 24-36
Critical Strike Chance: 7%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 35, 62 Str, 62 Int
18% increased Elemental Damage
Grinning Fetish Sceptre9 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 1xOrb of Alteration · Rare: 3xOrb of Alchemy · Unique: 5xChaos Orb
DropLevel 35
BaseType Grinning Fetish
Class Sceptres
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/OneHandWeapons/OneHandMaces/Sceptre9
Tagssceptre, sceptre, one_hand_weapon, onehand, weapon
IconArt/2DItems/Weapons/OneHandWeapons/Scepters/scepter2
ReferenceCommunity Wiki
18% increased Elemental Damage
FamilyElementalDamagePercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • elemental damage +% Min: 18 Max: 18 Global
  • Craft Tagselemental_damage damage elemental
    Unique /2
    18% increased Elemental Damage
    +(20–30) to all Attributes
    Minions deal (30–40)% increased Damage
    Summoned Skeletons Cover Enemies in Ash on Hit
    Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage
    Summoned Skeletons have Avatar of Fire
    (Attributes are Strength, Dexterity, and Intelligence)
    (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds)
    (50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
    Deal no Non-Fire Damage)
    18% increased Elemental Damage
    +(20–30) to all Attributes
    Minions deal (30–40)% increased Damage
    Raised Zombies Cover Enemies in Ash on Hit
    Raised Zombies take (15–30)% of their Maximum Life per second as Fire Damage
    Raised Zombies have Avatar of Fire
    (Attributes are Strength, Dexterity, and Intelligence)
    (50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
    Deal no Non-Fire Damage)