Imperfect Escaped Prototype
Corpse
Monster Category: Construct
Right click this item to create this corpse.
Imperfect Escaped Prototype ForgeHoundLow /7
Name | Show Full Descriptions |
---|---|
DropLevel | 1 |
BaseType | Imperfect Escaped Prototype |
Class | Corpses |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/ForgeHoundLow |
Icon | Art/2DItems/Currency/Azmeri/RobotForgeHoundMinibossCorpse |
Reference | Community Wiki |
Imperfect Escaped Prototype
Construct
Spectre | Y |
---|---|
Tags | animal_claw_weapon, caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity |
Life
1600%
Armour
+100%
Ailment Threshold
504%
Resistance
30 30 30 20
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
AzmeriForgeHound
Metadata
ForgeHoundLow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
102,934
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
290
Attack Time
1.56
Experience
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.56 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
GAHeistRobotHoundStomp
Triggerable, Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.56 sec
Knocks Enemies Back on Hit
Deals 45.25% more Damage
50% of Physical Damage Converted to Fire Damage
Stuns Enemies
is area damage [1]
Deals 45.25% more Damage
50% of Physical Damage Converted to Fire Damage
Stuns Enemies
is area damage [1]
MDHeistRobotHoundLaserTarget
Multicastable, Triggerable
GSRoboHoundBellyDamage
Spell, Triggerable
Cast Time: 1 sec
Your Hits cannot Stun Enemies
Deals 882.4 to 1324 Fire Damage
is area damage [1]
Deals 882.4 to 1324 Fire Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Positioned { collision_hull_type = "projectile" } Actor { slow_animations_go_to_idle = false on_animation_end_Pant = "PlayAnimationType( Idle, 1.0f, 0, 0.0f );" } StateMachine { define_shared_state = " patrolling = 1; do_a_little_spin; stomach_fire_ruckus; " on_change_state_do_a_little_spin = " TurnToOverTime( GetOrientation() + 180, 2.2f ); PlayAnimationType( Pant, 1.0f ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Life { on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/hound_miniboss/fire_mouth.ao,);" on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/hound_miniboss/fire_mouth.ao );" } StateMachine { on_state_stomach_fire_ruckus_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/hound_miniboss/fire_body.ao, );" on_state_stomach_fire_ruckus_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/hound_miniboss/fire_body.ao );" } Render { selection_size_override = "250, 650, 250" selection_height_override = 350.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/ForgeHoundLow"] = { name = "Imperfect Escaped Prototype", life = 16, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, skillList = { "Melee", "GSRoboHoundBellyDamage", "GAHeistRobotHoundStomp", "MDHeistRobotHoundLaserTarget", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRoboHoundBellyDamage"] = { name = "GSRoboHoundBellyDamage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotHoundStomp"] = { name = "GAHeistRobotHoundStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "global_knockback", "is_area_damage", "always_stun", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDHeistRobotHoundLaserTarget"] = { name = "MDHeistRobotHoundLaserTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }