Scorching Ray of Immolation
Level: (1–20)
Cost: (2–5) Mana
Cast Time: 0.18 sec
Requires Level (12–70), (33–155) Int
Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.
Deals (32.4–1893.9) Base Fire Damage per second
Base duration is 3 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burning Debuff can have a maximum of 8 stages
Additional Debuff stages add 10% of Damage

Additional Effects From Quality:
Additional Debuff stages add +(0–4)% of Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
LevelRequires LevelIntCostDeals 32.4 Base Fire Damage per secondExperience
11233232.415,249
21539242.641,517
31948259.981,983
42356382.5147,968
527643112.1250,557
631733150.4405,086
735813199.9447,718
838883246.2615,318
941944301.9834,639
104410043691,570,760
11471064449.61,633,987
12501134546.22,151,030
13531194661.92,812,189
14561255800.45,099,360
15591325965.79,400,731
16621385116315,273,366
176414251315.226,286,582
186614651486.262,890,590
196815151678.3212,046,017
207015551893.9
217252135.9
227462407.3
237662711.7
247863053
258063435.4
268263863.8
278464343.5
288664880.6
298865481.7
309076154.3
319176519.9
329276906.6
339377315.5
349477747.9
359578205.1
369678688.4
379779199.4
389879739.7
3999710310.7
40100710914.3
Attribute /11

Scorching Ray

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymBurning, Modifiers
DropLevel 12
BaseType Scorching Ray
Class Skill Gems
TargetTypes, ,
TypeSpell, Totemable, DamageOverTime, Fire, CausesBurning, Duration, Channel, DegenOnlySpellDamage
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemFireBeam
ActiveSkillsCodescorching_ray_alt_x
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)Regenerate 15 Mana per second while any Enemy is in your Righteous Fire or Scorching Ray
1000 (T5)Regenerate 25 Mana per second while any Enemy is in your Righteous Fire or Scorching Ray
Scorching Ray of Immolation
Level: (1–20)
Cost: (2–5) Mana
Cast Time: 0.18 sec
Requires Level (12–70), (33–155) Int
Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.
Deals (32.4–1893.9) Base Fire Damage per second
Base duration is 3 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burning Debuff can have a maximum of 8 stages
Additional Debuff stages add 10% of Damage

Additional Effects From Quality:
Additional Debuff stages add +(0–4)% of Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /24
  • Active Type: Spell, Totemable, DamageOverTime, Fire, CausesBurning, Duration, Channel, DegenOnlySpellDamage
  • Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    More Duration Support
    Supports any skill with a duration.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Less Duration Support
    Supports any skill that has a duration.
    Hypothermia Support
    Supports any skill that deals damage.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Cast while Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Brutality Support
    Supports any skill that deals damage.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Infused Channelling Support
    Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Cast While Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Scorching Ray of Immolation
    Level: (1–40)
    Cost: (2–7) Mana
    Cast Time: 0.18 sec
    Requires Level (12–100)
    Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.
    Deals (32.4–10914.3) Base Fire Damage per second
    Base duration is 3 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burning Debuff can have a maximum of 8 stages
    Additional Debuff stages add 10% of Damage

    Additional Effects From Quality:
    Additional Debuff stages add +(0–4)% of Damage
    Level Effect /40
    LevelRequires LevelCostDeals 32.4 Base Fire Damage per secondExperience
    112232.4
    215242.6
    319259.9
    423382.5
    5273112.1
    6313150.4
    7353199.9
    8383246.2
    9414301.9
    10444369
    11474449.6
    12504546.2
    13534661.9
    14565800.4
    15595965.7
    166251163
    176451315.2
    186651486.2
    196851678.3
    207051893.9
    217252135.9
    227462407.3
    237662711.7
    247863053
    258063435.4
    268263863.8
    278464343.5
    288664880.6
    298865481.7
    309076154.3
    319176519.9
    329276906.6
    339377315.5
    349477747.9
    359578205.1
    369678688.4
    379779199.4
    389879739.7
    3999710310.7
    40100710914.3
    Attribute /6

    Scorching Ray of Immolation

    KeyValue
    CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
    AcronymIgnite
    BaseType Scorching Ray of Immolation
    TargetTypes, ,
    TypeSpell, Totemable, DamageOverTime, Fire, CausesBurning, Duration, Channel, DegenOnlySpellDamage
    ActiveSkillsCodescorching_ray_alt_x
    Supported By /24
  • Active Type: Spell, Totemable, DamageOverTime, Fire, CausesBurning, Duration, Channel, DegenOnlySpellDamage
  • Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    More Duration Support
    Supports any skill with a duration.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Less Duration Support
    Supports any skill that has a duration.
    Hypothermia Support
    Supports any skill that deals damage.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Cast while Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Brutality Support
    Supports any skill that deals damage.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Infused Channelling Support
    Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Cast While Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Edit

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