Raise Zombie of Falling
Level: (1–20)
Cost: (6–24) Mana
Cast Time: 0.75 sec
Requires Level (1–70), (10–155) Int
Raises necromantic energies into the sky above a targeted location, where they coalesce into a zombie minion. The minion then attacks by falling to the ground, causing an impact that deals damage in an area and kills the zombie.
+200 to maximum number of Raised Zombies
Does not require a corpse
Minions' Hits can't be Evaded
Additional Effects From Quality:
Minions have (0–15)% chance to deal Double Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | Enemy at the Gate | Quest Reward | Witch |
1 | Enemy at the Gate | Nessa | Scion · Templar · Witch |
Raise Zombie /6
A minion spell that raises a zombie from a corpse. The zombie will follow and fight for you with melee attacks.Name | Show Full Descriptions |
---|---|
Faster Attacks Support | Increases the attack speed of your zombie minions. |
Melee Splash Support | Turns the basic attack of your zombie minions into an area of effect attack. This means that multiple enemies can be hit simultaneously by their basic attack. |
Minion Damage Support | Provides more damage to your zombie minions. |
Minion Life Support | Increases the maximum life of your zombie minions, allowing them to survive longer against hard hitting enemies. |
Multistrike Support | Causes your zombie minion's powerful ground slam area of effect skill to repeat an additional two times. |
Melee Physical Damage Support | Grants more melee physical damage for your Zombie minions attacks. This support also increases the amount of damage inflicted bleeds and poisons do. |
Level Effect /40
Implicit |
---|
+200 to maximum number of Raised Zombies Does not require a corpse Minions' Hits can't be Evaded |
Level | Requires Level | Int | Cost | Experience |
---|---|---|---|---|
1 | 1 | 10 | 6 | 70 |
2 | 2 | 12 | 7 | 308 |
3 | 4 | 16 | 8 | 1,554 |
4 | 7 | 22 | 9 | 6,667 |
5 | 11 | 31 | 10 | 26,047 |
6 | 16 | 41 | 11 | 49,725 |
7 | 20 | 50 | 12 | 95,714 |
8 | 24 | 58 | 13 | 169,595 |
9 | 28 | 67 | 14 | 283,759 |
10 | 32 | 75 | 15 | 453,996 |
11 | 36 | 83 | 15 | 703,128 |
12 | 40 | 92 | 16 | 1,061,223 |
13 | 44 | 100 | 17 | 2,065,870 |
14 | 48 | 109 | 18 | 2,507,110 |
15 | 52 | 117 | 19 | 5,798,936 |
16 | 56 | 125 | 20 | 15,083,919 |
17 | 60 | 134 | 21 | 27,792,735 |
18 | 64 | 142 | 22 | 43,869,739 |
19 | 67 | 148 | 23 | 242,081,556 |
20 | 70 | 155 | 24 | |
21 | 72 | 25 | ||
22 | 74 | 26 | ||
23 | 76 | 27 | ||
24 | 78 | 28 | ||
25 | 80 | 29 | ||
26 | 82 | 30 | ||
27 | 84 | 31 | ||
28 | 86 | 32 | ||
29 | 88 | 33 | ||
30 | 90 | 33 | ||
31 | 91 | 34 | ||
32 | 92 | 34 | ||
33 | 93 | 35 | ||
34 | 94 | 35 | ||
35 | 95 | 36 | ||
36 | 96 | 36 | ||
37 | 97 | 37 | ||
38 | 98 | 37 | ||
39 | 99 | 38 | ||
40 | 100 | 38 |
Attribute /8
Raise Zombie
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xScroll of Wisdom |
Acronym | Hit, Minion, Zombie |
BaseType | Raise Zombie |
Class | Skill Gems |
TargetTypes | Ground, |
Type | Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion |
ItemType | Metadata/Items/Gems/SkillGemRaiseZombie |
Reference | poe.ninja, Community Wiki |
Raise Zombie of Falling
Level: (1–20)
Cost: (6–24) Mana
Cast Time: 0.75 sec
Requires Level (1–70), (10–155) Int
Raises necromantic energies into the sky above a targeted location, where they coalesce into a zombie minion. The minion then attacks by falling to the ground, causing an impact that deals damage in an area and kills the zombie.
+200 to maximum number of Raised Zombies
Does not require a corpse
Minions' Hits can't be Evaded
active skill minion from alternate gem index [2]
base display minion actor level [1,70]
display minion monster type [1]
infinite minion duration [1]
Additional Effects From Quality:
Minions have (0–15)% chance to deal Double Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /26
Increased Area of Effect Support
Supports any skill with an area of effect.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Minion Damage Support
Supports skills which create Minions.
Minion Speed Support
Supports skills which create Minions.
Minion Life Support
Supports skills which create Minions.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Elemental Army Support
Supports skills which create Minions.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Feeding Frenzy Support
Supports skills which create Minions.
Predator Support
Supports skills which create Minions.
Meat Shield Support
Supports skills which create Minions.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Infernal Legion Support
Supports skills which create Minions.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Minion Damage Support
Supports skills which create Minions.
Awakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Awakened Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Fresh Meat Support
Supports skills that create minions.
Raise Zombie of Falling Monster /1
Name | Modifiers | Spectre |
---|---|---|
Gemling Corpsemage | 30% increased Movement Speed | Y |
Raise Zombie of Falling
Level: (1–40)
Cost: (6–38) Mana
Cast Time: 0.75 sec
Requires Level (1–100)
Raises necromantic energies into the sky above a targeted location, where they coalesce into a zombie minion. The minion then attacks by falling to the ground, causing an impact that deals damage in an area and kills the zombie.
+200 to maximum number of Raised Zombies
Does not require a corpse
Minions' Hits can't be Evaded
active skill minion from alternate gem index [2]
base display minion actor level [1,100]
display minion monster type [1]
infinite minion duration [1]
Does not require a corpse
Minions' Hits can't be Evaded
active skill minion from alternate gem index [2]
base display minion actor level [1,100]
display minion monster type [1]
infinite minion duration [1]
Additional Effects From Quality:
Minions have (0–15)% chance to deal Double Damage
Level Effect /40
Implicit |
---|
+200 to maximum number of Raised Zombies Does not require a corpse Minions' Hits can't be Evaded |
Level | Requires Level | Cost | Experience |
---|---|---|---|
1 | 1 | 6 | |
2 | 2 | 7 | |
3 | 4 | 8 | |
4 | 7 | 9 | |
5 | 11 | 10 | |
6 | 16 | 11 | |
7 | 20 | 12 | |
8 | 24 | 13 | |
9 | 28 | 14 | |
10 | 32 | 15 | |
11 | 36 | 15 | |
12 | 40 | 16 | |
13 | 44 | 17 | |
14 | 48 | 18 | |
15 | 52 | 19 | |
16 | 56 | 20 | |
17 | 60 | 21 | |
18 | 64 | 22 | |
19 | 67 | 23 | |
20 | 70 | 24 | |
21 | 72 | 25 | |
22 | 74 | 26 | |
23 | 76 | 27 | |
24 | 78 | 28 | |
25 | 80 | 29 | |
26 | 82 | 30 | |
27 | 84 | 31 | |
28 | 86 | 32 | |
29 | 88 | 33 | |
30 | 90 | 33 | |
31 | 91 | 34 | |
32 | 92 | 34 | |
33 | 93 | 35 | |
34 | 94 | 35 | |
35 | 95 | 36 | |
36 | 96 | 36 | |
37 | 97 | 37 | |
38 | 98 | 37 | |
39 | 99 | 38 | |
40 | 100 | 38 |
Attribute /7
Raise Zombie of Falling
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold |
Acronym | Ignite |
BaseType | Raise Zombie of Falling |
TargetTypes | Ground, |
Type | Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion |
MinionType | Attack, Melee |
ActiveSkillsCode | raise_zombie_alt_y |
Supported By /26
Increased Area of Effect Support
Supports any skill with an area of effect.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Minion Damage Support
Supports skills which create Minions.
Minion Speed Support
Supports skills which create Minions.
Minion Life Support
Supports skills which create Minions.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Elemental Army Support
Supports skills which create Minions.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Feeding Frenzy Support
Supports skills which create Minions.
Predator Support
Supports skills which create Minions.
Meat Shield Support
Supports skills which create Minions.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Infernal Legion Support
Supports skills which create Minions.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Minion Damage Support
Supports skills which create Minions.
Awakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Awakened Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Fresh Meat Support
Supports skills that create minions.