Skill Gem /1
Skill Gem Quality /1
ItemStats
Raise Zombie+(0–1) to Maximum Raised Zombies
Item mods /5
NameLevelPre/SufDescriptionWeight
The Elder's68Prefix+1 to maximum number of Raised Zombies minionamulet_elder 800
default 0
45ScourgeUpside+1 to maximum number of Raised Zombies minionboots 100
default 0
45ScourgeDownside-2 to maximum number of Raised Zombies minionboots 200
default 0
1WeaponTreeRaised Zombies and Spectres gain Adrenaline for 8 seconds when Raisedtwo_hand_weapon 0
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
focus_can_roll_minion_modifiers 1000
default 0
1WeaponTreeRaised Zombies and Spectres gain Adrenaline for 14 seconds when Raisedone_hand_weapon 0
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
default 0
Enchantment Modifier /6
NameLevelPre/SufDescriptionWeight
Enchantment Raise Zombie Damage 166EnchantmentRaised Zombies deal 25% increased Damage damage minionhelmet 100
default 0
Enchantment Raise Zombie Damage 275EnchantmentRaised Zombies deal 40% increased Damage damage minionhelmet 100
default 0
Enchantment Zombie Attack Speed 166EnchantmentRaised Zombies have 10% increased Attack Speed attack speed minionhelmet 100
default 0
Enchantment Zombie Attack Speed 275EnchantmentRaised Zombies have 15% increased Attack Speed attack speed minionhelmet 100
default 0
Enchantment Zombie Elemental Resistances 166EnchantmentRaised Zombies have +24% to Elemental Resistances elemental resistance minionhelmet 100
default 0
Enchantment Zombie Elemental Resistances 275EnchantmentRaised Zombies have +36% to Elemental Resistances elemental resistance minionhelmet 100
default 0
Monsters mods /2
NameLevelPre/SufDescriptionWeight
1Uniquemonster raises zombies text [1]
1Uniquemonster spawn bloodlines zombie giant [1]
Veiled mods /1
NameLevelPre/SufDescriptionWeight
Chosen60PrefixMinions have (8–10)% increased maximum Life
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
minion
helmet 2000
body_armour 0
default 0
Crafting Bench /1
ModRequireItemClassesUnlock
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
4x Chaos OrbHelmetBetrayal Unveil
Misc mods /1
NameLevelDomainPre/SufDescriptionWeight
1JewelUniqueWith at least 40 Intelligence in Radius, Raised
Zombies' Slam Attack has 100% increased Cooldown Recovery Rate
With at least 40 Intelligence in Radius, Raised Zombies' Slam
Attack deals 30% increased Damage
local jewel effect base radius [1200]
minion
Item /1
Undying Flesh Talisman
Talisman Tier: 1
+1 to maximum number of Raised Zombies
local stat monsters pick up item [1]
Corrupted
Unique /12
(40–60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
+1 to Level of all Raise Zombie Gems
+1 to Level of all Raise Spectre Gems
(5–15)% increased Movement Speed
40% increased Elemental Damage
50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maximum Life
Raised Zombies have +(25–30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage
Raised Zombies deal (100–125)% more Physical Damage
(22–26)% increased Spell Damage
Cannot be used with Chaos Inoculation
+(10–20) to Intelligence
Minions have (20–30)% increased Movement Speed
Minions deal (50–70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
Reserves 30% of Life
+185 to Accuracy Rating
25% increased Strength Requirement
Minions have (30–40)% increased maximum Life
(150–200)% increased Skeleton Duration
Minions deal (30–40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
+25% Chance to Block Spell Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions deal (60–80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
+(25–40) to maximum Life
(8–12)% increased maximum Life
Regenerate 2% of Life per second
Flasks do not apply to you
Flasks you Use apply to your Raised Zombies and Spectres
+185 to Accuracy Rating
25% increased Strength Requirement
Minions have (30–40)% increased maximum Life
Minions have (80–100)% increased Movement Speed
(150–200)% increased Skeleton Duration
Minions deal (30–40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
Minions deal (10–15)% increased Damage
With at least 40 Intelligence in Radius, Raised
Zombies' Slam Attack has 100% increased Cooldown Recovery Rate
With at least 40 Intelligence in Radius, Raised Zombies' Slam
Attack deals 30% increased Damage
+2 to Level of Socketed Minion Gems
Minions have (10–20)% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 500 Strength
With at least 1000 Strength, (1.5–2)% of Damage dealt by your Raised Zombies is Leeched to you as Life
+(30–40) to Dexterity
(5–7)% increased Cast Speed
(100–150)% increased Evasion and Energy Shield
Raised Zombies have (80–100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
Socketed Gems are Supported by Level 1 Meat Shield
(100–140)% increased Armour and Energy Shield
+(50–80) to maximum Life
(5–8)% increased Damage per Raised Zombie
1% less Elemental Damage taken per Raised Zombie
18% increased Elemental Damage
+(20–30) to all Attributes
Minions deal (30–40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15–30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
(Attributes are Strength, Dexterity, and Intelligence)
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
Passive /2
+1 to Maximum number of Raised Zombies
+1 to Maximum number of Spectres
+1 to Maximum number of Skeletons
Minions have 15% increased maximum Life
Minions deal 20% increased Damage
+1 to Maximum number of Raised Zombies
+1 to Maximum number of Skeletons
Cluster Jewel Passive /1
Minions have 25% increased maximum Life
Raised Zombies have 5% chance to Taunt Enemies on Hit