Blood Sap Tincture
Your melee weapons have additional bleed chance and damage
chance_to_bleed_on_hit_%_with_tinctured_weapons
bleeding_damage_+%_with_tinctured_weapons
Attribute /5

tincture_bloodsap

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance · Magic: 2xOrb of Chance · Rare: 3xOrb of Chance · Unique: 10xChaos Orb
AcronymIgnite
BuffGroupsID30
IsBuffDefinition1
BuffMergeModesID3
Codechance to bleed on hit % with tinctured weapons
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebleeding damage +% with tinctured weapons
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Blood Sap Tincture
Tinctures
Inflicts Mana Burn every 0.70 Seconds
6 Second Cooldown when Deactivated
Requires Level 45
20% chance to cause Bleeding with Melee Weapons
(60–90)% increased Damage with Bleeding from Melee Weapons
Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.
Blood Sap Tincture Tincture8 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 2xOrb of Alchemy · Magic: 3xOrb of Alchemy · Rare: 3xChaos Orb · Unique: 5xChaos Orb
DropLevel 45
BaseType Blood Sap Tincture
Class Tinctures
FlagsAlwaysAllocate
TypeMetadata/Items/Tinctures/Tincture8
Tagstincture
IconArt/2DItems/Flasks/BleedSap
ReferenceCommunity Wiki
20% chance to cause Bleeding with Melee Weapons
(60–90)% increased Damage with Bleeding from Melee Weapons
FamilyChanceToBleed
DomainsTincture (34)
GenerationTypeUnique (3)
Req. level1
Stats
  • bleeding damage +% with tinctured weapons Min: 60 Max: 90 Global
  • chance to bleed on hit % with tinctured weapons Min: 20 Max: 20 Global
  • Craft Tagsphysical_damage bleed damage physical attack ailment