MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Ultimatum Unique /2
UltimatumBoots
+(30—40) to Dexterity
(100—150)% increased Armour and Evasion
+(20—40)% to Lightning Resistance
When Hit, gain a random Movement Speed modifier from 40% reduced to 100% increased, until Hit again
AltBreach
(6—15)% increased Rarity of Items found
+(10—15) to all Attributes
Adds (7—10) to (15—18) Chaos Damage to Attacks
Adds (9—12) to (19—22) Fire Damage to Spells
+(15—20)% to Global Critical Strike Multiplier
+(80—100) to Armour
+(80—100) to Evasion Rating
+(30—35) to maximum Energy Shield
+(25—30) to maximum Life
+(20—25) to maximum Mana
+(8—10)% to all Elemental Resistances
(6—8)% increased Attack and Cast Speed
Maximum Quality is 200%
(Attributes are Strength, Dexterity, and Intelligence)
Corrupted
Minimap Icons /2
UltimatumCaptureRune
UltimatumCaptureRune
UltimatumAltar
UltimatumAltar
Ultimatum Atlas Tree Modifiers /23
Mastery: Ultimatum
Ultimatum Monsters in your Maps apply Ruin with their special abilities
Fail on reaching 7 Ruin
Ultimatum Monsters and Modifiers in your Maps deal 50% less Damage
Mastery: Ultimatum
Quantity: 50
3% increased Scarabs found in your Maps
Mastery: Ultimatum
Quantity: 34
2% increased Maps found in your Maps
Mastery: Ultimatum
Ultimatum Encounters in your Maps have 100% increased chance to
only require you to Survive
Ultimatum Encounters in your Maps only requiring you to Survive
have 20% reduced duration
Mastery: Ultimatum
Inscribed Ultimatums found in your Maps have 50% increased chance to reward Divination Cards
Ultimatum Rewards in your Maps have 50% increased chance to be Divination Cards
Mastery: Ultimatum
Ultimatum Encounters in your Maps have 100% increased chance to
require you to Stand in the Stone Circles
Ultimatum Stone Circles in your Maps have 25% increased radius
Mastery: Ultimatum
Ultimatum Encounters in your Maps have 100% increased chance to
require you to defeat waves of Enemies
Ultimatum Encounters in your Maps requiring you to Defeat waves of Enemies
require killing 20% reduced number of Enemies
Mastery: Ultimatum
Quantity: 6
Ultimatum Rewards in your Maps have 10% increased chance to be Inscribed Ultimatums
Mastery: Ultimatum
Quantity: 4
Ultimatum Encounters in your Maps have 10% increased chance for
the final Round to include a Boss
Mastery: Ultimatum
Ultimatum Encounters in your Maps requiring you to Defeat waves of Enemies
require killing 10% reduced number of Enemies
Mastery: Ultimatum
Inscribed Ultimatums found in your Maps have 50% increased chance to reward Currency Items
Ultimatum Rewards in your Maps have 50% increased chance to be Currency Items
Mastery: Ultimatum
Quantity: 6
Your Maps have +12% chance to contain an Ultimatum Encounter
Scarabs dropped in your Maps have 12% increased chance to be Ultimatum Scarabs
Mastery: Ultimatum
Ultimatum Encounters in your Maps only requiring you to Survive
have 10% reduced duration
Mastery: Ultimatum
Inscribed Ultimatums found in your Maps have 50% increased chance to reward Unique Items
Ultimatum Rewards in your Maps have 50% increased chance to be Unique Items
Mastery: Ultimatum
Ultimatum Altars in your Maps have 25% increased Life
Mastery: Ultimatum
Ultimatum Modifiers in your Maps start a Tier higher if possible
Ultimatum Rewards in your Maps have 25% chance to be duplicated
Mastery: Ultimatum
Ultimatum Boss drops a full stack of a random Catalyst
Ultimatum Encounters in your Maps have 30% increased chance for
the final Round to include a Boss
Mastery: Ultimatum
Ultimatum Stone Circles in your Maps have 15% increased radius
Mastery: Ultimatum
Ultimatum Encounters in your Maps have 100% increased chance to
require you to protect the Altar
Ultimatum Altars in your Maps have 50% increased Life
Mastery: Ultimatum
Ultimatum Encounters in your Maps get 3% reduced Radius each Round
Ultimatum Encounters in your Maps grant rewards as though you completed an additional Round
Mastery: Ultimatum
Quantity: 3
Ultimatum Encounters in your Maps spawn 8% increased number of Monsters
Mastery: Ultimatum
Quantity: 2
Ultimatum Monsters in your Maps grant 10% increased Experience
Mastery: Ultimatum
Your Maps have +30% chance to contain an Ultimatum Encounter
Scarabs dropped in your Maps have 30% increased chance to be Ultimatum Scarabs
Modifiers /84
ChokingMiasma
Tier: 1
A cloud that deals Chaos Damage over Time will follow you
Choking vapours seek the living.
ChokingMiasma
Tier: 2
A large cloud that deals Chaos Damage over Time will follow you
Miasma spreads.
ChokingMiasma
Tier: 3
A large and fast cloud that deals Chaos Damage over Time will follow you
The vapours are inescapable.
ChokingMiasma
Tier: 4
A large and very fast cloud that slows you and deals Chaos Damage over Time will follow you
A hateful grip will steal your breath.
StormcallerRunes
Tier: 1
Runes will appear that will call deadly Lightning storms if you remain in them
The storm approaches.
StormcallerRunes
Tier: 2
Large runes will appear that will call deadly Lightning storms if you remain in them
The storm comes swiftly.
StormcallerRunes
Tier: 3
Many large runes will appear that will call deadly Lightning storms if you remain in them
Lightning always strikes twice.
StormcallerRunes
Tier: 4
Many large runes will appear that will call deadly Lightning storms if you remain in them for a short amount of time
The tempest is nigh.
StormcallerRunes
Tier: 1
Runes will appear that will call deadly Lightning storms if you remain in them
The storm approaches.
StormcallerRunes
Tier: 2
Large runes will appear that will call deadly Lightning storms if you remain in them
The storm comes swiftly.
Flamethrower
Tier: 1
Skulls will appear that spit Fire if you remain near them
Slay them amongst the flames.
Flamethrower
Tier: 2
Many skulls will appear that spit Fire if you remain near them
The wind conspires with the flames.
Flamethrower
Tier: 3
Many skulls will appear that pursue you and spit Fire when near you
Flames beget more flames.
Flamethrower
Tier: 4
Many skulls will appear that pursue you and quickly spit a large wave of Fire when near you
The flames bite upon your heels.
Flamethrower
Tier: 1
Skulls will appear that spit Fire if you remain near them
Slay them amongst the flames.
Flamethrower
Tier: 2
Many skulls will appear that spit Fire if you remain near them
The wind conspires with the flames.
Flamethrower
Tier: 3
Many skulls will appear that pursue you and spit Fire when near you
Flames beget more flames.
Flamethrower
Tier: 4
Many skulls will appear that pursue you and quickly spit a large wave of Fire when near you
The flames bite upon your heels.
FrostInfection
Tier: 1
Frozen pustules will periodically appear and explode when you approach
Vengeance is cold indeed.
FrostInfection
Tier: 2
Many frozen pustules will periodically appear and rapidly explode when you approach
Death's cold grip is inescapable.
FrostInfection
Tier: 3
Many frozen pustules will periodically appear, chill you, and rapidly explode when you approach
Hate begets hate.
FrostInfection
Tier: 4
Many frozen pustules will periodically appear, chill you, and rapidly explode when you approach, freezing if they hit
Death is swift... and cold.
GraveyardDemonModifier
Tier: 1
A patch of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Zombies
Those you slay will seek their vengeance.
GraveyardDemonModifier
Tier: 2
Multiple patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Zombies
Confront that which you release.
RuinGraveyardDemonModifier
Tier: 3
Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Ruin-inflicting Zombies
Fail on reaching 7 Ruin
Death is already creeping upon you.
RuinGraveyardDemonModifier
Tier: 4
Many patches of Unhallowed Ground will appear that Hinder players and prevent them recovering Life and Energy Shield, and cause slain Monsters to resurrect as Ruin-inflicting Zombies
Fail on reaching 7 Ruin
Your world will fall to ruin.
RestlessDead
Tier: 1
Patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Phantasms
Night's madness drains away all hope.
RestlessDead
Tier: 2
Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Phantasms
Can you feel death coiling around your heart?
RestlessDeadRuin
Tier: 3
Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Ruin-inflicting Phantasms
Fail on reaching 7 Ruin
Ruin hides in every corner.
RestlessDeadRuin
Tier: 4
Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Ruin-inflicting Phantasms
Fail on reaching 7 Ruin
Your world will fall to ruin.
Revenant
Tier: 1
An invulnerable shade stalks you, inflicting Ruin with its Melee Attacks
Fail on reaching 7 Ruin
Ruin seeks you.
Revenant
Tier: 2
An invulnerable shade stalks you, gaining speed and inflicting Ruin with Melee Attacks and Spells
Fail on reaching 7 Ruin
Ruin arrives suddenly.
Revenant
Tier: 3
An invulnerable shade stalks you, gaining further speed and inflicting Ruin with Melee Attacks and powerful Spells
Fail on reaching 7 Ruin
Mystic pain will bring ruin.
Revenant
Tier: 4
An invulnerable shade stalks you, aggressively casting Spells that inflict Ruin while teleporting to random locations
Fail on reaching 7 Ruin
Everywhere your gaze falls, there shall be only ruin.
Sawblade
Tier: 1
Blades will periodically appear and fly at you, applying Corrupted Blood on Hit
Shrapnel and shards abound.
Sawblade
Tier: 2
Many blades will periodically appear and fly at you, applying Corrupted Blood on Hit
Relentless assault.
Sawblade
Tier: 3
Swarms of blades will periodically appear and fly at you, applying Corrupted Blood on Hit
Be torn to shreds.
Sawblade
Tier: 4
Swarms of blades will periodically appear and fly at you, applying Corrupted Blood on Hit and leaving a trail of Blood ground
To shreds.
PhysicalTotem
Tier: 1
An invulnerable Totem will appear that imbues both its allies and its enemies with Speed and powerful Physical Damage benefits, but causes enemies to take 10% of their maximum Life and Energy Shield as Physical Damage per second
Steel and pain.
ElementalTotem
Tier: 1
An invulnerable Totem will appear that imbues both its allies and its enemies with Speed and powerful Elemental Damage benefits, but causes enemies to take 15% of their maximum Life and Energy Shield as Fire Damage per second
The fire of summer burns within.
BloodAltar
Tier: 1
A ring of Blood surrounds the Altar, dealing heavy Physical Damage over time
Corruption starts in the blood.
BloodAltar
Tier: 2
A large ring of Blood surrounds the Altar, dealing heavy Physical Damage over time
A festering ring encroaches upon you.
QuicksandDemonModifier
Tier: 1
A pit of slowing Quicksand will periodically appear
Best be quick...
QuicksandDemonModifier
Tier: 2
A large pit of slowing Quicksand will periodically appear
No escaping fate.
QuicksandDemonModifier
Tier: 3
Many large pits of slowing Quicksand will periodically appear
Be still!
QuicksandDemonModifier
Tier: 4
Many large pits of slowing Quicksand that reduce Life Recovery Rate by 50% will periodically appear
Ruin surrounds you.
EncounterDaemonEffect
Tier: 1
BossTrialMaster
CantLeaveArea
Tier: 1
The encounter area will be much smaller
Stray too far and find pain.
MonsterAppliesRuin
Tier: 1
A Monster type will apply Ruin with its special ability
Fail on reaching 7 Ruin
You will fall to ruin.
MonsterAppliesRuin
Tier: 2
A Monster type will apply double Ruin with its special ability
Fail on reaching 7 Ruin
Ruin arrives suddenly.
MonsterAppliesRuin
Tier: 3
Two Monster types will apply double Ruin with their special abilities
Fail on reaching 7 Ruin
Ruin surrounds you.
MonsterAppliesRuin
Tier: 4
Two Monster types will apply quadruple Ruin with their special abilities
Fail on reaching 7 Ruin
A single touch may spell your ruin.
ReducedRecovery
Tier: 1
60% Reduced Life, Mana, and Energy Shield Recovery Rate
A weight upon the soul.
ReducedRecovery
Tier: 2
90% Reduced Life, Mana, and Energy Shield Recovery Rate
Heart and spirit, burdened.
LessenedReach
Tier: 1
Players have 60% less Area of Effect and Projectile Speed
Your reach exceeds your grasp.
BuffsExpireFaster
Tier: 1
Buffs expire five times faster on Players
Time is your enemy.
LessCooldownRecovery
Tier: 1
Cooldowns take five times longer to recharge
Fight the slowing of your own heart.
EscalatingDamageTaken
Tier: 1
For the remainder of the encounter, damage taken will slowly increase by 2% per second, up to 50%
Mortality seeks you in kind.
EscalatingMonsterSpeed
Tier: 1
Monsters gain 5% increased attack, cast, and movement speed per second they are alive, up to 50%
Your enemies hasten.
ChaoticTouch
Tier: 1
Monsters deal 80% of Physical Damage Added as Chaos Damage
Your opponents bring night's madness.
UnluckyCrits
Tier: 1
Your Critical Strike Chance is Unlucky
Monsters take 50% reduced Extra Damage from Critical Strikes
Be diminished.
HinderingFlasks
Tier: 1
Using a Flask Hinders you by 50% for 4 seconds
You shall suffer your own bile.
LimitedFlasks
Tier: 1
Cannot gain Flask Charges
Your blood betrays you.
CurseAilmentReflection
Tier: 1
Curses and Non-damaging Ailments you apply are Reflected
Monsters are unaffected by Curses
You shall suffer your own bile.
LightningDamageFromMana
Tier: 1
Take 1000% of Mana costs as Lightning Damage
Your thoughts crackle with pain.
ScatteredProjectiles
Tier: 1
Your Projectiles fly in random directions
Monsters fire additional Projectiles
Your own volleys turn against you.
SharedAuras
Tier: 1
Your Auras that affect Allies also affect Enemies
Confront that which you release.
OccasionalImpotence
Tier: 1
You and your Minions deal no damage for 2 seconds every 8 seconds
Your arteries constrict.
SiphonedCharges
Tier: 1
Lose a Power, Frenzy, and Endurance Charge every second
Monsters gain Power, Frenzy, and Endurance Charges on hit
The sun is setting on your success.
PlayerDebuffMinusMaxElementalResistancesModifier
Tier: 1
Players have -9% to all maximum Resistances
Cling to life.
ReducedNonCurseAuraModifier
Tier: 1
Players have 50% reduced effect of Non-Curse Auras from Skills
Be diminished.
CannotBlockModifier
Tier: 1
You cannot Block
Be diminished.
UnstoppableMonsters
Tier: 1
Monsters cannot be Slowed or Stunned
An unstoppable tide.
LethalRareMonsters
Tier: 1
Rare Monsters have 2 additional Modifiers
You must be a glutton for punishment.
ShieldingMonsters
Tier: 1
Monsters have 50% chance to Block Attack and Spell Damage
A wall arises between you and victory.
PreciseMonsters
Tier: 1
Monster Hits cannot be Evaded
An arrow falls, and I know where.
OverwhelmingMonsters
Tier: 1
Monster Hits Overwhelm all Physical Damage Reduction
The riddle of steel has no answer.
DeadlyMonsters
Tier: 1
Monster Hits are always Critical Strikes
Cut straight to the heart of the matter.
PrismaticMonsters
Tier: 1
Monsters gain 50% of Physical Damage as Extra Damage of each Element
All the colours of death.
ResistantMonsters
Tier: 1
Monsters have +50% to all Resistances
The horde adapts.
DexterousMonsters
Tier: 1
Monsters Suppress Spell Damage and gain 500% increased Evasion Rating
Victory requires a keen eye.
SiphoningMonsters
Tier: 1
Monster Hits remove 10% of current Energy Shield and Mana
Faith and intellect burn alike.
MonstersAlwayBleedPoisonModifier
Tier: 1
Monsters Poison and Bleed on Hit
Death spreads within your veins.
ResistantMonstersModifier
Tier: 1
Monster Elemental Resistances cannot be Penetrated
A wall arises between you and victory.
Ultimatum Doodad Category /1
TrialsOfChaosHideoutDecoration
Trials of Chaos Hideout Decoration
Creates an object in your hideout. Tracks the number of Ultimatum waves completed, Ultimatums succeded, failed, and the number of times you've defeated the Trialmaster himself.
Ultimatum MTX /23
CrescentPortalEffect
Crescent Portal Effect
This character's portals use the Crescent Portal Effect.
Crescent
Crescent Portrait Frame
Adds the Crescent Portrait Frame to this character.
SilverCrescentHood
Silver Crescent Helmet
Changes the appearance of any equipped helmet to the Silver Crescent Helmet.
SilverCrescentBoots
Silver Crescent Boots
Changes the appearance of any equipped boots to the Silver Crescent Boots.
SilverCrescentGloves
Silver Crescent Gloves
Changes the appearance of any equipped gloves to the Silver Crescent Gloves.
SilverCrescentBody
Silver Crescent Body Armour
Changes the appearance of any equipped body armour to the Silver Crescent Body Armour.
SilverCrescentAltHelmet
Silver Crescent Alternate Helmet
Changes the appearance of any equipped helmet to the Silver Crescent Alternate Helmet.
SilverCrescentWeaponSkin
Silver Crescent Weapon
Changes the appearance of any equipped Dagger, Wand, Claw, Sword, Axe, Mace, Sceptre, Staff or Bow to the Silver Crescent Weapon.
SilveCrescent
Silver Crescent Portrait Frame
Adds the Silver Crescent Portrait Frame to this character.
SunAura
Sun Aura Effect
Your Aura becomes a Sun Effect.
Sun
Sun Portrait Frame
Adds the Sun Portrait Frame to this character.
ImperialSunHelmet
Imperial Sun Helmet
Changes the appearance of any equipped helmet to the Imperial Sun Helmet.
ImperialSunBoots
Imperial Sun Boots
Changes the appearance of any equipped boots to the Imperial Sun Boots.
ImperialSunGloves
Imperial Sun Gloves
Changes the appearance of any equipped gloves to the Imperial Sun Gloves.
ImperialSunBodyArmour
Imperial Sun Body Armour
Changes the appearance of any equipped body armour to the Imperial Sun Body Armour.
ImperialSunHelmetAttachment
Imperial Sun Helmet Attachment
Adds the Imperial Sun Helmet Attachment to your headdress.
ImperialSunWeaponSkin
Imperial Sun Weapon
Changes the appearance of any equipped Dagger, Wand, Claw, Sword, Axe, Mace, Sceptre, Staff or Bow to the Imperial Sun Weapon.
ImperialSun
Imperial Sun Portrait Frame
Adds the Imperial Sun Portrait Frame to this character.
UltimatumHelmetChallengeReward
Ultimatum Helmet
Changes the appearance of any equipped helmet to the Ultimatum Helmet.
UltimatumPortalEffect
Ultimatum Portal Effect
This character's portals use the Ultimatum Portal Effect.
UltimatumBrimmedHat
Ultimatum Brimmed Hat
Changes the appearance of any equipped helmet to the Ultimatum Brimmed Hat.
UltimatumPet
Ultimatum Pet
Summons your pet
TrialmasterHideoutDecoration
Trialmaster Hideout Decoration
Creates an object in your hideout. The Trialmaster comments on your Chaos and Vaal crafting attempts, and keeps record of how many you've used in your Personal Hideout during the League, or across all Leagues.
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