Corrupting Fever
Level: (1–20)
Cost: (78–520) Life
Cooldown Time: 1.00 sec
Cast Time: Instant
Requires Level (16–70), (41–155) Str
Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.
Deals (7.8–335.4) Base Physical Damage per second
Base duration is 6 seconds
Base secondary duration is 1 seconds
Buff Duration is refreshed after you spend a total of (26–205) Life

Additional Effects From Quality:
(0–20)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Level Effect /40
LevelRequires LevelStrCostDeals 7.8 Base Physical Damage per secondBuff Duration is refreshed after you spend a total of 26 LifeExperience
11641787.82649,725
220509210.93295,714
3245811315.138169,595
4286713420.543199,345
5317315925.647285,815
6347918331.850401,344
7378520339.353554,379
8409222248.456755,049
9439825459.4671,016,533
104610428472.7771,898,602
114911131088.7891,964,019
1252117332107.91012,573,731
13551233851311174,676,439
1458130398158.71333,017,327
1560134407180.11447,823,001
1662138425204.215515,264,208
1764142441231.416926,272,845
1866146508262.118562,872,274
1968151515296.6201212,023,122
2070155520335.4205
2172585379210
2274653428.1226
2376726483.2239
2478802545.2252
2580881614.8262
2682963692.9270
27841047780.5275
28861134878.9290
29881223989.2305
309013121112.9318
319113511180.3335
329213881251.6351
339314271327.1368
349414631407386
359515001491.6405
369615341581.1423
379715701675.8443
389816011776.1463
399916331882.2484
4010016621994.5504
Attribute /10

Corrupting Fever

KeyValue
CostiLvl 1: Normal: 1xOrb of Alteration
AcronymDuration, Buff
DropLevel 16
BaseType Corrupting Fever
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, Duration, Triggerable, Instant, Physical, Cooldown, DamageOverTime, Totemable
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemCorruptingFever
Referencepoe.ninja, Community Wiki
Corrupting Fever
Level: (1–20)
Cost: (78–520) Life
Cooldown Time: 1.00 sec
Cast Time: Instant
Requires Level (16–70), (41–155) Str
Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.
Deals (7.8–335.4) Base Physical Damage per second
Base duration is 6 seconds
Base secondary duration is 1 seconds
Buff Duration is refreshed after you spend a total of (26–205) Life

Additional Effects From Quality:
(0–20)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /1
Heritage Corrupting Fever Effect
Your Corrupting Fever becomes a Heritage Effect.
Supported By /17
  • Active Type: Spell, Buff, Duration, Triggerable, Instant, Physical, Cooldown, DamageOverTime, Totemable
  • Item Rarity Support
    Supports any skill that can kill enemies.
    More Duration Support
    Supports any skill with a duration.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Less Duration Support
    Supports any skill that has a duration.
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Hypothermia Support
    Supports any skill that deals damage.
    Void Manipulation Support
    Supports any skill that deals damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Brutality Support
    Supports any skill that deals damage.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Corrupting Fever
    Your Corrupting Fever skill applies Corrupted Blood when you hit enemies.
    Attribute /5

    blood_surge

    KeyValue
    AcronymIgnite
    IsRemovable1
    BuffGroupsID30
    IsBuffDefinition1
    BuffMergeModesID2

    Community Wiki

    Edit

    Corrupting Fever

    Corrupting Fever is a Spell that grants a similarly-named buff. While the buff is active, hitting enemies will inflict stacks of Corrupted Blood on them that deal Physical damage over time, up to a maximum of 10 stacks.

    Skill functions and interactions

    • Casting Corrupting Fever costs Life instead of Mana. Spending enough life while the Corrupting Fever buff is active will refresh its duration; the spent life threshold is much lower than the cost of Corrupting Fever itself.
    • Inflicting a new stack of corrupting blood on a target will refresh the duration of all stacks currently on that target, as is common with all corrupting blood mechanics
    • Hits do not need to deal damage in order to inflict corrupting blood stacks.
    • This spell does not interrupt your current action, allowing you to cast it during the animation of other attacks or spells.
      • Even after casting a spell, one can then use this spell and It will apply the debuff with the already used attack or spell, resulting In a very smooth added damage to any build rotation.

    Version history

    VersionChanges
    3.15.0
  • (Undocumented in patch notes) Removed "Triggering this Skill still requires paying its Cost".
  • 3.14.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.