Summon Skeletons of Archers
Level: (1—20)
Cost: (5—16) Mana
Cast Time: 0.50 sec
Requires Level (10—70), (29—155) Int
Summon Skeleton Archer minions at the targeted location. They fire arrows and die after a duration.
Maximum (5—7) Summoned Skeletons
Base duration is 20 seconds
Summons (2—3) Skeleton Archers
Additional Effects From Quality:
+(0—1) to Maximum Summoned Skeletons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
| Act | Quest | NPC | Character |
|---|---|---|---|
| 1 | The Caged Brute | Quest Reward | Witch |
| 1 | The Caged Brute | Nessa | Scion · Templar · Witch |
Level Effect /40
| Implicit |
|---|
| Base duration is 20 seconds |
| Level | Requires Level | Int | Mana | Base Damage | Maximum 5 Summoned Skeletons | Summons 2 Skeleton Archers | Experience |
|---|---|---|---|---|---|---|---|
| 1 | 10 | 29 | 5 | 100%, 100%, 100% | 5, 1 | 2 | 9,569 |
| 2 | 13 | 35 | 5 | 100%, 100%, 100% | 5, 1 | 2 | 28,189 |
| 3 | 17 | 43 | 6 | 100%, 100%, 100% | 5, 1 | 2 | 59,146 |
| 4 | 21 | 52 | 6 | 100%, 100%, 100% | 5, 1 | 2 | 111,192 |
| 5 | 25 | 60 | 7 | 100%, 100%, 100% | 5, 1 | 2 | 193,800 |
| 6 | 29 | 69 | 8 | 100%, 100%, 100% | 6, 1 | 2 | 320,280 |
| 7 | 33 | 77 | 8 | 100%, 100%, 100% | 6, 1 | 2 | 359,090 |
| 8 | 36 | 83 | 9 | 100%, 100%, 100% | 6, 1 | 2 | 498,508 |
| 9 | 39 | 90 | 9 | 100%, 100%, 100% | 6, 1 | 2 | 682,057 |
| 10 | 42 | 96 | 10 | 100%, 100%, 100% | 6, 1 | 2 | 921,777 |
| 11 | 45 | 102 | 11 | 100%, 100%, 100% | 6, 1 | 3 | 1,727,879 |
| 12 | 48 | 109 | 11 | 100%, 100%, 100% | 6, 1 | 3 | 1,791,769 |
| 13 | 51 | 115 | 12 | 100%, 100%, 100% | 6, 1 | 3 | 2,353,679 |
| 14 | 54 | 121 | 12 | 100%, 100%, 100% | 6, 1 | 3 | 3,070,912 |
| 15 | 57 | 127 | 13 | 100%, 100%, 100% | 6, 1 | 3 | 9,095,466 |
| 16 | 60 | 134 | 14 | 100%, 100%, 100% | 7, 1 | 3 | 16,039,890 |
| 17 | 63 | 140 | 14 | 100%, 100%, 100% | 7, 1 | 3 | 29,817,117 |
| 18 | 66 | 146 | 15 | 100%, 100%, 100% | 7, 1 | 3 | 62,895,056 |
| 19 | 68 | 151 | 15 | 100%, 100%, 100% | 7, 1 | 3 | 212,051,599 |
| 20 | 70 | 155 | 16 | 100%, 100%, 100% | 7, 1 | 3 | |
| 21 | 72 | 17 | 100%, 100%, 100% | 7, 1 | 4 | ||
| 22 | 74 | 17 | 100%, 100%, 100% | 7, 1 | 4 | ||
| 23 | 76 | 18 | 100%, 100%, 100% | 7, 1 | 4 | ||
| 24 | 78 | 18 | 100%, 100%, 100% | 7, 1 | 4 | ||
| 25 | 80 | 19 | 100%, 100%, 100% | 8, 1 | 4 | ||
| 26 | 82 | 20 | 100%, 100%, 100% | 8, 1 | 4 | ||
| 27 | 84 | 20 | 100%, 100%, 100% | 8, 1 | 4 | ||
| 28 | 86 | 21 | 100%, 100%, 100% | 8, 1 | 4 | ||
| 29 | 88 | 21 | 100%, 100%, 100% | 8, 1 | 4 | ||
| 30 | 90 | 22 | 100%, 100%, 100% | 8, 1 | 4 | ||
| 31 | 91 | 22 | 100%, 100%, 100% | 8, 1 | 5 | ||
| 32 | 92 | 23 | 100%, 100%, 100% | 8, 1 | 5 | ||
| 33 | 93 | 23 | 100%, 100%, 100% | 8, 1 | 5 | ||
| 34 | 94 | 23 | 100%, 100%, 100% | 8, 1 | 5 | ||
| 35 | 95 | 24 | 100%, 100%, 100% | 8, 1 | 5 | ||
| 36 | 96 | 24 | 100%, 100%, 100% | 8, 1 | 5 | ||
| 37 | 97 | 24 | 100%, 100%, 100% | 8, 1 | 5 | ||
| 38 | 98 | 24 | 100%, 100%, 100% | 8, 1 | 5 | ||
| 39 | 99 | 25 | 100%, 100%, 100% | 9, 1 | 5 | ||
| 40 | 100 | 25 | 100%, 100%, 100% | 9, 1 | 5 |
Attribute /11
Summon Skeletons
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | Skeleton |
| Id | SummonSkeletonsAltX |
| DropLevel | 10 |
| BaseType | Summon Skeletons |
| Class | Skill Gems |
| TargetTypes | Ground, |
| Type | Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown |
| ItemType | Metadata/Items/Gems/SkillGemSummonSkeletons |
| ActiveSkillsCode | summon_skeletons_alt_x |
| Reference |
Version history /2
Summon Skeletons of Archers
Level: (1—20)
Cost: (5—16) Mana
Cast Time: 0.50 sec
Requires Level (10—70), (29—155) Int
Summon Skeleton Archer minions at the targeted location. They fire arrows and die after a duration.
Maximum (5—7) Summoned Skeletons
Base duration is 20 seconds
Summons (2—3) Skeleton Archers
base display minion actor level [10,70]
display minion monster type [2]
Additional Effects From Quality:
+(0—1) to Maximum Summoned Skeletons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /165
Added Fire Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
More Duration Support
Supports any skill with a duration.
Cold to Fire Support
Supports any skill that hits enemies.
Elemental Damage with Attacks Support
Supports attack skills.
Life Gain on Hit Support
Supports attack skills.
Iron Grip Support
Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
Damage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Cast on Melee Kill Support
Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Less Duration Support
Supports any skill that has a duration.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Chance to Bleed Support
Supports attack skills.
Maim Support
Supports attack skills, or other skills that can maim enemies.
Brutality Support
Supports any skill that deals damage.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks Support
Supports attack skills.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Bloodthirst Support
Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Guardian's Blessing Support
Must support both a skill that creates minions which can be damaged, and
an aura skill that creates permanent auras around you.
Cannot support triggered skills, banner skills or stance skills.
Volatility Support
Supports attack skills.
Divine Sentinel Support
Supports skills that create sentinel minions, causing those minions to be created with a beneficial templar aura.
Annihilation Support
Supports any skill that hits enemies.
Transfusion Support
Supports non-blessing spells.
Faster Attacks Support
Supports attack skills.
Greater Multiple Projectiles Support
Supports projectile skills.
Multiple Projectiles Support
Supports projectile skills.
Faster Projectiles Support
Supports projectile skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Additional Accuracy Support
Supports attack skills.
Mana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Pierce Support
Supports projectile skills.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Point Blank Support
Supports projectile skills.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Chain Support
Supports projectile skills, and any other skills that chain.
Fork Support
Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Returning Projectiles Support
Supports projectile skills.
Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Slower Projectiles Support
Supports projectile skills.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Vicious Projectiles Support
Supports projectile attack skills.
Block Chance Reduction Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Vile Toxins Support
Supports any skill that hits enemies.
Momentum Support
Supports attack skills that aren't triggered.
Volley Support
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
Withering Touch Support
Supports attack skills.
Impale Support
Supports attack skills.
Nightblade Support
Supports attack skills. Cannot support skills which create minions.
Arrow Nova Support
Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Barrage Support
Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
Greater Volley Support
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Arrow Nova Support
Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Awakened Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Chain Support
Supports projectile skills, and any other skills that chain.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Fork Support
Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles Support
Supports projectile skills.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Vicious Projectiles Support
Supports projectile attack skills.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.
Cast on Ward Break Support
Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Greater Fork Support
Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Greater Chain Support
Supports projectile skills, and any other skills that chain.
Lethal Dose Support
Supports any skill that hits enemies.
Companionship Support
Supports skills that create minions which can be damaged. Cannot support triggered skills.
Unholy Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Windburst Support
Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Added Chaos Damage Support
Supports any skill that hits enemies.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Minion Damage Support
Supports skills which create Minions.
Combustion Support
Supports any skill that hits enemies.
Minion Speed Support
Supports skills which create Minions.
Minion Life Support
Supports skills which create Minions.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Power Charge On Critical Support
Supports any skill that hits enemies.
Elemental Army Support
Supports skills which create Minions.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Physical to Lightning Support
Supports any skill that hits enemies.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Cast while Channelling Support
Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
Ignite Proliferation Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Feeding Frenzy Support
Supports skills which create Minions.
Predator Support
Supports skills which create Minions.
Meat Shield Support
Supports skills which create Minions.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Infernal Legion Support
Supports skills which create Minions.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Cast While Channelling Support
Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Minion Damage Support
Supports skills which create Minions.
Awakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Overcharge Support
Supports any skill that hits enemies.
Prismatic Burst Support
Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Fresh Meat Support
Supports skills that create minions.
Sacred Wisps Support
Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
Invert the Rules Support
Supports any skill that hits enemies.
Greater Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, brand skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Greater Kinetic Instability Support
Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on critical strike. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Cooldown Recovery Support
Supports skills that have a cooldown. Cannot modify the skills of minions.
Congregation Support
Supports skills which create Minions.
Greater Devour Support
Supports any skill that hits enemies.
Kinetic Instability Support
Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Living Lightning Support
Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
Exemplar Support
Supports skills that create minions.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
Summon Skeletons of Archers
Level: (1—40)
Cost: (5—25) Mana
Cast Time: 0.50 sec
Summon Skeleton Archer minions at the targeted location. They fire arrows and die after a duration.
Maximum (5—9) Summoned Skeletons
Base duration is 20 seconds
Summons (2—5) Skeleton Archers
base display minion actor level [10,100]
display minion monster type [2]
Additional Effects From Quality:
+(0—1) to Maximum Summoned Skeletons
Level Effect /40
| Implicit |
|---|
| Base duration is 20 seconds |
| Level | Requires Level | Mana | Base Damage | Maximum 5 Summoned Skeletons | Summons 2 Skeleton Archers | Experience |
|---|---|---|---|---|---|---|
| 1 | 10 | 5 | 100%, 100%, 100% | 5, 1 | 2 | |
| 2 | 13 | 5 | 100%, 100%, 100% | 5, 1 | 2 | |
| 3 | 17 | 6 | 100%, 100%, 100% | 5, 1 | 2 | |
| 4 | 21 | 6 | 100%, 100%, 100% | 5, 1 | 2 | |
| 5 | 25 | 7 | 100%, 100%, 100% | 5, 1 | 2 | |
| 6 | 29 | 8 | 100%, 100%, 100% | 6, 1 | 2 | |
| 7 | 33 | 8 | 100%, 100%, 100% | 6, 1 | 2 | |
| 8 | 36 | 9 | 100%, 100%, 100% | 6, 1 | 2 | |
| 9 | 39 | 9 | 100%, 100%, 100% | 6, 1 | 2 | |
| 10 | 42 | 10 | 100%, 100%, 100% | 6, 1 | 2 | |
| 11 | 45 | 11 | 100%, 100%, 100% | 6, 1 | 3 | |
| 12 | 48 | 11 | 100%, 100%, 100% | 6, 1 | 3 | |
| 13 | 51 | 12 | 100%, 100%, 100% | 6, 1 | 3 | |
| 14 | 54 | 12 | 100%, 100%, 100% | 6, 1 | 3 | |
| 15 | 57 | 13 | 100%, 100%, 100% | 6, 1 | 3 | |
| 16 | 60 | 14 | 100%, 100%, 100% | 7, 1 | 3 | |
| 17 | 63 | 14 | 100%, 100%, 100% | 7, 1 | 3 | |
| 18 | 66 | 15 | 100%, 100%, 100% | 7, 1 | 3 | |
| 19 | 68 | 15 | 100%, 100%, 100% | 7, 1 | 3 | |
| 20 | 70 | 16 | 100%, 100%, 100% | 7, 1 | 3 | |
| 21 | 72 | 17 | 100%, 100%, 100% | 7, 1 | 4 | |
| 22 | 74 | 17 | 100%, 100%, 100% | 7, 1 | 4 | |
| 23 | 76 | 18 | 100%, 100%, 100% | 7, 1 | 4 | |
| 24 | 78 | 18 | 100%, 100%, 100% | 7, 1 | 4 | |
| 25 | 80 | 19 | 100%, 100%, 100% | 8, 1 | 4 | |
| 26 | 82 | 20 | 100%, 100%, 100% | 8, 1 | 4 | |
| 27 | 84 | 20 | 100%, 100%, 100% | 8, 1 | 4 | |
| 28 | 86 | 21 | 100%, 100%, 100% | 8, 1 | 4 | |
| 29 | 88 | 21 | 100%, 100%, 100% | 8, 1 | 4 | |
| 30 | 90 | 22 | 100%, 100%, 100% | 8, 1 | 4 | |
| 31 | 91 | 22 | 100%, 100%, 100% | 8, 1 | 5 | |
| 32 | 92 | 23 | 100%, 100%, 100% | 8, 1 | 5 | |
| 33 | 93 | 23 | 100%, 100%, 100% | 8, 1 | 5 | |
| 34 | 94 | 23 | 100%, 100%, 100% | 8, 1 | 5 | |
| 35 | 95 | 24 | 100%, 100%, 100% | 8, 1 | 5 | |
| 36 | 96 | 24 | 100%, 100%, 100% | 8, 1 | 5 | |
| 37 | 97 | 24 | 100%, 100%, 100% | 8, 1 | 5 | |
| 38 | 98 | 24 | 100%, 100%, 100% | 8, 1 | 5 | |
| 39 | 99 | 25 | 100%, 100%, 100% | 9, 1 | 5 | |
| 40 | 100 | 25 | 100%, 100%, 100% | 9, 1 | 5 |
Attribute /5
Summon Skeletons of Archers
| Name | Show Full Descriptions |
|---|---|
| BaseType | Summon Skeletons of Archers |
| TargetTypes | Ground, |
| Type | Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown |
| MinionType | Attack, RangedAttack, Projectile, ProjectilesFromUser |
| ActiveSkillsCode | summon_skeletons_alt_x |
Supported By /165
Added Fire Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
More Duration Support
Supports any skill with a duration.
Cold to Fire Support
Supports any skill that hits enemies.
Elemental Damage with Attacks Support
Supports attack skills.
Life Gain on Hit Support
Supports attack skills.
Iron Grip Support
Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
Damage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Cast on Melee Kill Support
Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Less Duration Support
Supports any skill that has a duration.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Chance to Bleed Support
Supports attack skills.
Maim Support
Supports attack skills, or other skills that can maim enemies.
Brutality Support
Supports any skill that deals damage.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks Support
Supports attack skills.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Bloodthirst Support
Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Guardian's Blessing Support
Must support both a skill that creates minions which can be damaged, and
an aura skill that creates permanent auras around you.
Cannot support triggered skills, banner skills or stance skills.
Volatility Support
Supports attack skills.
Divine Sentinel Support
Supports skills that create sentinel minions, causing those minions to be created with a beneficial templar aura.
Annihilation Support
Supports any skill that hits enemies.
Transfusion Support
Supports non-blessing spells.
Faster Attacks Support
Supports attack skills.
Greater Multiple Projectiles Support
Supports projectile skills.
Multiple Projectiles Support
Supports projectile skills.
Faster Projectiles Support
Supports projectile skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Additional Accuracy Support
Supports attack skills.
Mana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Pierce Support
Supports projectile skills.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Point Blank Support
Supports projectile skills.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Chain Support
Supports projectile skills, and any other skills that chain.
Fork Support
Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Returning Projectiles Support
Supports projectile skills.
Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Slower Projectiles Support
Supports projectile skills.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Vicious Projectiles Support
Supports projectile attack skills.
Block Chance Reduction Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Vile Toxins Support
Supports any skill that hits enemies.
Momentum Support
Supports attack skills that aren't triggered.
Volley Support
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
Withering Touch Support
Supports attack skills.
Impale Support
Supports attack skills.
Nightblade Support
Supports attack skills. Cannot support skills which create minions.
Arrow Nova Support
Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Barrage Support
Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
Greater Volley Support
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Arrow Nova Support
Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Awakened Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Chain Support
Supports projectile skills, and any other skills that chain.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Fork Support
Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles Support
Supports projectile skills.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Vicious Projectiles Support
Supports projectile attack skills.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.
Cast on Ward Break Support
Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Greater Fork Support
Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Greater Chain Support
Supports projectile skills, and any other skills that chain.
Lethal Dose Support
Supports any skill that hits enemies.
Companionship Support
Supports skills that create minions which can be damaged. Cannot support triggered skills.
Unholy Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Windburst Support
Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Added Chaos Damage Support
Supports any skill that hits enemies.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Minion Damage Support
Supports skills which create Minions.
Combustion Support
Supports any skill that hits enemies.
Minion Speed Support
Supports skills which create Minions.
Minion Life Support
Supports skills which create Minions.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Power Charge On Critical Support
Supports any skill that hits enemies.
Elemental Army Support
Supports skills which create Minions.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Physical to Lightning Support
Supports any skill that hits enemies.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Cast while Channelling Support
Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
Ignite Proliferation Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Feeding Frenzy Support
Supports skills which create Minions.
Predator Support
Supports skills which create Minions.
Meat Shield Support
Supports skills which create Minions.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Infernal Legion Support
Supports skills which create Minions.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Cast While Channelling Support
Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Minion Damage Support
Supports skills which create Minions.
Awakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Overcharge Support
Supports any skill that hits enemies.
Prismatic Burst Support
Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Fresh Meat Support
Supports skills that create minions.
Sacred Wisps Support
Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
Invert the Rules Support
Supports any skill that hits enemies.
Greater Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, brand skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Greater Kinetic Instability Support
Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on critical strike. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Cooldown Recovery Support
Supports skills that have a cooldown. Cannot modify the skills of minions.
Congregation Support
Supports skills which create Minions.
Greater Devour Support
Supports any skill that hits enemies.
Kinetic Instability Support
Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Living Lightning Support
Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
Exemplar Support
Supports skills that create minions.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.