Skill Gem Quality /3
ItemStats
Summon Skeletons+(0–1) to Maximum Summoned Skeletons
Vaal Summon Skeletons+(0–1) to Maximum Summoned Skeletons
Dark PactSacrifices +(0–2)% of Skeleton's Life to deal that much Chaos Damage
Item mods /5
NameLevelPre/SufDescriptionWeight
The Elder's68Prefix+1 to maximum number of Skeletons minionamulet_elder 800
default 0
45ScourgeUpside+1 to maximum number of Skeletons minionboots 100
default 0
45ScourgeDownside-2 to maximum number of Skeletons minionboots 200
default 0
1WeaponTreeSummoned Skeletons and Holy Relics convert 100% of their Physical Damage to a random Element
100% increased Effect of Non-Damaging Ailments inflicted by Summoned Skeletons and Holy Relics
two_hand_weapon 0
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
focus_can_roll_minion_modifiers 1000
default 0
1WeaponTreeSummoned Skeletons and Holy Relics convert 100% of their Physical Damage to a random Element
200% increased Effect of Non-Damaging Ailments inflicted by Summoned Skeletons and Holy Relics
one_hand_weapon 0
minion_unique_weapon 1000
weapon_can_roll_minion_modifiers 1000
default 0
Enchantment Modifier /6
NameLevelPre/SufDescriptionWeight
Enchantment Summon Skeletons Damage 166EnchantmentSkeletons deal 25% increased Damage damage minionhelmet 100
default 0
Enchantment Summon Skeletons Damage 275EnchantmentSkeletons deal 40% increased Damage damage minionhelmet 100
default 0
66Enchantment20% chance to Summon an additional Skeleton with Summon Skeletons minionhelmet 0
default 0
75Enchantment40% chance to Summon an additional Skeleton with Summon Skeletons minionhelmet 0
default 0
Enchantment Summon Skeletons Additional Warrior Skeletons 166Enchantment20% chance to Summon an additional Skeleton with Summon Skeletons minionhelmet 100
default 0
Enchantment Summon Skeletons Additional Warrior Skeletons 275Enchantment40% chance to Summon an additional Skeleton with Summon Skeletons minionhelmet 100
default 0
Monsters mods /3
NameLevelPre/SufDescriptionWeight
1Uniquemonster summons skeletons text [1]
1Uniquesummoned skeleton is warrior [1]
1Uniquesummoned skeleton is mage [1]
Map mods /1
NameLevelPre/SufDescriptionWeight
Skeletal1PrefixArea is inhabited by Skeletons
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
uber_tier_map 0
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Veiled mods /1
NameLevelPre/SufDescriptionWeight
Chosen60PrefixMinions have (8–10)% increased maximum Life
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
minion
helmet 2000
body_armour 0
default 0
Crafting Bench /1
ModRequireItemClassesUnlock
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
4x Chaos OrbHelmetBetrayal Unveil
Misc mods /9
NameLevelDomainPre/SufDescriptionWeight
Ossified2ChestPrefixSummons Skeletons
chest delay drops until daemons finish [1]
default 1000
1JewelUnique(7–10)% increased Skeleton Attack Speed
(7–10)% increased Skeleton Cast Speed
(3–5)% increased Skeleton Movement Speed
attack caster speed minion
1JewelUnique(3–5)% increased Skeleton Movement Speed speed minion
1JewelUnique(7–10)% increased Skeleton Attack Speed attack speed minion
1JewelUnique(7–10)% increased Skeleton Cast Speed caster speed minion
1JewelUnique(10–20)% reduced Skeleton Duration minion
1JewelUniqueWith at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages
local jewel effect base radius [1200]
minion
1JewelUniqueSummon 4 additional Skeletons with Summon Skeletons minion
1JewelUnique+1 second to Summon Skeleton Cooldown minion
Item /2
The Skeleton
Stack Size: 1 / 6
Level 1 Summon Skeletons
Quality: +23%
Corrupted
The Bones
Stack Size: 1 / 6
Level 21 Vaal Summon Skeletons
Corrupted
Unique /12
(15–18)% increased Strength
Adds 1 to 80 Chaos Damage to Attacks
+(180–220) to Armour
+(13–19)% to Chaos Resistance
25% increased Movement Speed
Summoned Skeleton Warriors are Permanent and Follow you
Summon Skeletons cannot Summon more than 1 Skeleton Warrior
(22–26)% increased Spell Damage
Cannot be used with Chaos Inoculation
+(10–20) to Intelligence
Minions have (20–30)% increased Movement Speed
Minions deal (50–70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
Reserves 30% of Life
+185 to Accuracy Rating
25% increased Strength Requirement
Minions have (30–40)% increased maximum Life
(150–200)% increased Skeleton Duration
Minions deal (30–40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
(10–20)% reduced Skeleton Duration
Minions deal (8–12)% increased Damage
(7–10)% increased Skeleton Attack Speed
(7–10)% increased Skeleton Cast Speed
(3–5)% increased Skeleton Movement Speed
Corrupted
40% increased Global Accuracy Rating
(20–50)% increased Physical Damage
Adds (3–4) to (5–8) Physical Damage
15% increased Attack Speed
Gain (25–30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Skeletons
10% increased Damage taken from Ghosts
Skeletons gain Added Chaos Damage equal to (20–30)% of Maximum Energy Shield on your Equipped Shield
+25% Chance to Block Spell Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions deal (60–80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
+185 to Accuracy Rating
25% increased Strength Requirement
Minions have (30–40)% increased maximum Life
Minions have (80–100)% increased Movement Speed
(150–200)% increased Skeleton Duration
Minions deal (30–40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
Summon 4 additional Skeletons with Summon Skeletons
+1 second to Summon Skeleton Cooldown
18% increased Elemental Damage
+(20–30) to all Attributes
Minions deal (30–40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
(Attributes are Strength, Dexterity, and Intelligence)
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds)
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
40% increased Global Accuracy Rating
(175–200)% increased Physical Damage
(14–18)% increased Attack Speed
Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand
Summoned Skeleton Warriors and Soldiers deal Triple Damage with this
Weapon if you've Hit with this Weapon Recently
has unholy might [1]
(Unholy Might grants 100% of Physical Damage converted to Chaos Damage and 25% chance to apply Withered on Hit)
(Recently refers to the past 4 seconds)
40% increased Global Accuracy Rating
(20–50)% increased Physical Damage
Adds (3–4) to (5–8) Physical Damage
15% increased Attack Speed
Gain (25–30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Skeletons
10% increased Damage taken from Ghosts
Passive /2
+1 to Maximum number of Raised Zombies
+1 to Maximum number of Spectres
+1 to Maximum number of Skeletons
Minions have 15% increased maximum Life
Minions deal 20% increased Damage
+1 to Maximum number of Raised Zombies
+1 to Maximum number of Skeletons
Cluster Jewel Passive /1
Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit
Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage

Community Wiki

Edit

Skeleton

A dog's mournful howl pierces the night. The crickets are silent. Somewhere nearby, a baby cries restlessly in its sleep. At first you can barely make out the sound of them, the hollow clicking and clattering of dry, ruined feet on the cobblestones. But now they're louder, growing closer. And they're coming for you.

The dark necromancy infusing Wraeclast gives no respite to its countless dead. In the still of midnight or in the bright light of day, the bodies of the fallen walk with frenetic animation. In life, many of them wore armor and brandished weapons, so expect skeletons you encounter to come armed and adorned. They are not discerning in their choice of gear however, a skeleton is content with a broken mace or a rusted sword. As long as it can cut or crush, they like it.

Wraeclast's skeletons are not particularly tough or threatening, but they are fairly difficult to injure with some types of weaponry. Archers or swordsmen may find themselves frustrated, watching their blows slide off hard bone or their arrows whistle harmlessly through. If you are beset by skeletons, splinter their bones with a bludgeoning weapon, and you'll likely live another day.

– Description on the official Path of Exile website


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.