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Summon Skeletons
Level: (1—20)
Cost: (5—16) Mana
Cast Time: 0.50 sec
Requires Level (10—70), (29—155) Int
Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.
Maximum (5—7) Summoned Skeletons
Base duration is 20 seconds
Summons (2—3) Skeleton Warriors

Additional Effects From Quality:
+(0—1) to Maximum Summoned Skeletons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Base duration is 20 seconds
LevelRequires LevelIntManaBase DamageSummons 2 Skeleton WarriorsMaximum 5 Summoned SkeletonsExperience
110295100%, 100%, 100%25, 19,569
213355100%, 100%, 100%25, 128,189
317436100%, 100%, 100%25, 159,146
421526100%, 100%, 100%25, 1111,192
525607100%, 100%, 100%25, 1193,800
629698100%, 100%, 100%26, 1320,280
733778100%, 100%, 100%26, 1359,090
836839100%, 100%, 100%26, 1498,508
939909100%, 100%, 100%26, 1682,057
10429610100%, 100%, 100%26, 1921,777
114510211100%, 100%, 100%36, 11,727,879
124810911100%, 100%, 100%36, 11,791,769
135111512100%, 100%, 100%36, 12,353,679
145412112100%, 100%, 100%36, 13,070,912
155712713100%, 100%, 100%36, 19,095,466
166013414100%, 100%, 100%37, 116,039,890
176314014100%, 100%, 100%37, 129,817,117
186614615100%, 100%, 100%37, 162,895,056
196815115100%, 100%, 100%37, 1212,051,599
207015516100%, 100%, 100%37, 1
217217100%, 100%, 100%47, 1
227417100%, 100%, 100%47, 1
237618100%, 100%, 100%47, 1
247818100%, 100%, 100%47, 1
258019100%, 100%, 100%48, 1
268220100%, 100%, 100%48, 1
278420100%, 100%, 100%48, 1
288621100%, 100%, 100%48, 1
298821100%, 100%, 100%48, 1
309022100%, 100%, 100%48, 1
319122100%, 100%, 100%58, 1
329223100%, 100%, 100%58, 1
339323100%, 100%, 100%58, 1
349423100%, 100%, 100%58, 1
359524100%, 100%, 100%58, 1
369624100%, 100%, 100%58, 1
379724100%, 100%, 100%58, 1
389824100%, 100%, 100%58, 1
399925100%, 100%, 100%59, 1
4010025100%, 100%, 100%59, 1
Attribute /11

Summon Skeletons

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
AcronymSkeleton
IdSummonSkeletons
DropLevel 10
BaseType Summon Skeletons
Class Skill Gems
TargetTypesGround,
TypeSpell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
ItemTypeMetadata/Items/Gems/SkillGemSummonSkeletons
ActiveSkillsCodesummon_skeletons
Referencepoe.ninja, Community Wiki
Version history /16
VersionChanges
3.26.0
  • Summon Skeletons of Mages: Summoned Skeletal Mages now have 20% chance to inflict their respective Elemental Ailment.
  • 3.25.0
  • Fixed a bug where Vaal Summon Skeletons of Mages was incorrectly displayed as Vaal Summon Skeletons of Sorcery.
  • Fixed a bug where Vaal Summon Skeletons of Archers was incorrectly displayed as Vaal Summon Skeletons of Archery.
  • 3.24.0
  • Summon Skeletons of Archers: Archers now deal 15% more Damage.
  • 3.23.0
  • The Dead Reckoning Unique Jewel no longer has "Minions have +7-10% to all Elemental Resistances" or "With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages." It now causes Skeletons to gain Added Chaos Damage equal to 20-30% of Maximum Energy Shield on your Equipped Shield. This change only affects new versions of this item.
  • Summon Skeletons:
    Vaal Summon Skeletons:
    3.22.0
  • Vaal Summon Skeletons now Summons 1 Skeleton Mage at gem level 1 (previously 0), scaling up to 5 at gem level 20 (unchanged).
    • The Alberon's Warpath Unique Boots now also has "Summon Skeletons cannot Summon more than 1 Skeleton Warrior". This changes affects existing versions of the item that have the "Summoned Skeleton Warriors are Permanent and Follow you" modifier.
  • Fixed a bug where the Vaal Summon Skeletons skill description still referred to Skeletal Warriors instead of Soldiers.
  • 3.20.0
  • Quality on Divergent Summon Skeletons now provides "+0-1 seconds to Cooldown" and "Summons 0-4 Skeleton Warriors" (previously "Minions' Attacks have 0-10% chance to Maim Enemies on Hit").
  • 3.19.0
  • Summon Skeletons: No longer has Minions gain 50% more Added Damage. Skeletal Mages now deal approximately 5% less damage at gem level 1, scaling to approximately 25% less damage at gem level 20. Now costs 5 mana at gem level 1 (previously 4), up to 16 at gem level 20 (previously 12).
  • 3.13.0
  • Summoned Skeleton Mages (from Dead Reckoning unique jewel or Vaal Summon Skeletons) now deal 50% more damage, and their projectile speed has been doubled.
  • 3.10.0

    Summon Skeletons
    • Damage dealt by minions at all gem levels has been lowered by approximately 40%. This change isn't visible on the gem as it is a property of the minion itself, and does not affect Skeleton Mages or any other non-basic Skeleton minions summoned by Vaal Summon Skeletons.
    3.9.0
  • Other skills have also received visual improvements, including Firestorm, Frostblink, Freezing Pulse, Heavy Strike, Magma Orb, Summon Skeletons, all the Warcry skills, Lightning Tendrils, Flesh Offering, Arc and Sunder
  • 3.8.0
    Summon Skeletons
    3.3.0
    Vaal Summon Skeletons
      3.1.0
    • Dead Reckoning: Now correctly replaces a number of Skeleton Warriors with Skeleton Mages when using Vaal Summon Skeletons.
    • Fixed a bug where skeleton generals summoned by Vaal Summon Skeletons played the wrong effect as they appeared.
    • 3.0.0
    • Summon Skeletons has been renamed Summon Skeleton, and has been reworked. Many of the passives and items that interact with it have been rebalanced. Summon Skeleton now has a base cast time of 0.5 seconds, and the cost has been reduced by approximately 60% at all levels. It now summons a single skeleton per cast and has a base limit of 5 summoned skeletons.
    • 2.5.0
    • Melee Skeletons from the Summon Skeletons skill now deal 25% more damage. Summon Skeletons and Vaal Summon Skeletons skills now have a cast time of 0.8 seconds, down from 1 second.
    • 2.0.0
    • Summon Skeletons: No longer deals less elemental damage but now has a new stat which reduces Minions Added Damage by 50%.
    • Summon Skeletons
      Level: (1—20)
      Cost: (5—16) Mana
      Cast Time: 0.50 sec
      Requires Level (10—70), (29—155) Int
      Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.
      Maximum (5—7) Summoned Skeletons
      Base duration is 20 seconds
      Summons (2—3) Skeleton Warriors
      base display minion actor level [10,70]
      display minion monster type [2]

      Additional Effects From Quality:
      +(0—1) to Maximum Summoned Skeletons
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Supported By /169
    • Active Type: Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
    • Minion Type: Attack, Melee, MeleeSingleTarget, Multistrikeable, ProjectilesFromUser
    • AddedFireDamage
      Added Fire Damage Support
      Supports any skill that hits enemies.
      Knockback
      Knockback Support
      Supports any skill that hits enemies.
      LifeLeech
      Life Leech Support
      Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
      Stun
      Stun Support
      Supports any skill that hits enemies, making it easier to stun enemies with those skills.
      IncreasedPhysicalDamage
      Melee Physical Damage Support
      Supports melee attack skills.
      IncreasedDuration
      More Duration Support
      Supports any skill with a duration.
      ColdtoFire
      Cold to Fire Support
      Supports any skill that hits enemies.
      Bloodlust
      Bloodlust Support
      Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
      LifeonHit
      Life Gain on Hit Support
      Supports attack skills.
      MeleeDamageonFullLife
      Damage on Full Life Support
      Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
      Totem
      Spell Totem Support
      Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
      FirePenetration
      Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      multipleattacks
      Multistrike Support
      Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
      Splash
      Melee Splash Support
      Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
      IncreasedBurnDuration
      Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      CastOnMeleeKill
      Cast on Melee Kill Support
      Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Empower
      Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      EnduranceChargeStun
      Endurance Charge on Melee Stun Support
      Supports melee attack skills.
      ReduceDuration
      Less Duration Support
      Supports any skill that has a duration.
      CastOnDmgTaken
      Cast when Damage Taken Support
      Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      FortifyGem
      Fortify Support
      Supports melee attack skills that are not triggered.
      ChanceToBleed
      Chance to Bleed Support
      Supports attack skills.
      Maim
      Maim Support
      Supports attack skills, or other skills that can maim enemies.
      Brutality
      Brutality Support
      Supports any skill that deals damage.
      Ruthless
      Ruthless Support
      Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
      MirageStrike
      Ancestral Call Support
      Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
      Shockwave
      Shockwave Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      Pulverize
      Pulverise Support
      Supports melee attack skills.
      RageSupport
      Rage Support
      Supports melee attack skills. Minions cannot gain rage.
      AddedFireDamagePlus
      Awakened Added Fire Damage Support
      Supports any skill that hits enemies.
      MirageStrikePlus
      Awakened Ancestral Call Support
      Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
      BrutalityPlus
      Awakened Brutality Support
      Supports any skill that deals damage.
      IncreasedBurnDurationPlus
      Awakened Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      FirePenetrationPlus
      Awakened Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedPhyscialDamagePlus
      Awakened Melee Physical Damage Support
      Supports melee attack skills.
      SplashPlus
      Awakened Melee Splash Support
      Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
      MultipleAttacksPlus
      Awakened Multistrike Support
      Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
      EmpowerPlus
      Awakened Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      BloodPriceSupportGem
      Bloodthirst Support
      Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
      Fragility
      Cruelty Support
      Supports any skill that hits enemies. Minions cannot gain Cruelty.
      LifeTap
      Lifetap Support
      Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
      ExecutionerSupportGem
      Behead Support
      Supports strike skills.
      Trauma
      Trauma Support
      Supports melee strike skills that do not inherently apply Trauma. Cannot support triggered skills, Vaal skills, or skills used by things other than you. Cannot modify the skills of minions.
      GuardiansBlessing
      Guardian's Blessing Support
      Must support both a skill that creates minions which can be damaged, and an aura skill that creates permanent auras around you. Cannot support triggered skills, banner skills or stance skills.
      ControlledBlaze
      Controlled Blaze Support
      Supports melee attack skills.
      Volatility
      Volatility Support
      Supports attack skills.
      OverexertionWarcrySupport
      Overexertion Support
      Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
      PyreSupport
      Pyre Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      MirageStrike
      Greater Ancestral Call Support
      Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
      DivineSentinelSupport
      Divine Sentinel Support
      Supports skills that create sentinel minions, causing those minions to be created with a beneficial templar aura.
      ObliterationSupport
      Annihilation Support
      Supports any skill that hits enemies.
      Shockwave
      Void Shockwave Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      OverheatSupport
      Overheat Support
      Supports melee attack skills you use yourself. Cannot modify the skills of minions.
      multipleattacks
      Greater Multistrike Support
      Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
      TransfusionSupport
      Transfusion Support
      Supports non-blessing spells.
      Excommunicate
      Excommunicate Support
      Supports melee attacks. Does not modify skills used by minions.
      HallowingFlame
      Hallow Support
      Supports melee attacks you use yourself. Does not modify skills used by minions.
      FasterAttacks
      Faster Attacks Support
      Supports attack skills.
      AddedColdDamage
      Added Cold Damage Support
      Supports any skill that hits enemies.
      IncreasedAccuracy
      Additional Accuracy Support
      Supports attack skills.
      ManaLeech
      Mana Leech Support
      Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
      Trap
      Trap Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
      CullingStrike
      Culling Strike Support
      Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
      ChancetoFlee
      Chance to Flee Support
      Supports any skill that hits enemies.
      Blind
      Blind Support
      Supports any skill that hits enemies.
      ColdPenetration
      Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      CastOnCrit
      Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      enhance
      Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      BreakBlock
      Block Chance Reduction Support
      Supports any skill that hits enemies.
      FrenzyChargeOnShatter
      Ice Bite Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      DamageAgainstChilled
      Hypothermia Support
      Supports any skill that deals damage.
      Poison
      Critical Strike Affliction Support
      Supports any skill that hits enemies.
      VoidManipulation
      Void Manipulation Support
      Supports any skill that deals damage.
      SupportRapidDecayGem
      Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      LesserPoison
      Chance to Poison Support
      Supports any skill that hits enemies.
      DeadlyAilments
      Deadly Ailments Support
      Supports any skill that hits enemies.
      VileToxins
      Vile Toxins Support
      Supports any skill that hits enemies.
      MomentumSupportGem
      Momentum Support
      Supports attack skills that aren't triggered.
      ParallelProjectile
      Volley Support
      Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
      WitherGemSupport
      Withering Touch Support
      Supports attack skills.
      CloseCombat
      Close Combat Support
      Supports melee attack skills. Cannot support skills which create minions.
      impale
      Impale Support
      Supports attack skills.
      Nightblade
      Nightblade Support
      Supports attack skills. Cannot support skills which create minions.
      GreaterVolleySupport
      Greater Volley Support
      Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
      AddedColdDamagePlus
      Awakened Added Cold Damage Support
      Supports any skill that hits enemies.
      CastOnCritPlus
      Awakened Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      ColdPenetrationPlus
      Awakened Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      DeadlyAilmentsPlus
      Awakened Deadly Ailments Support
      Supports any skill that hits enemies.
      SupportRapidDecayPlus
      Awakened Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      VoidManipulationPlus
      Awakened Void Manipulation Support
      Supports any skill that deals damage.
      enhanceplus
      Awakened Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      SecondWindSupport
      Second Wind Support
      Supports skills with cooldowns. Cannot support triggered skills.
      Sadism
      Sadism Support
      Supports any skill that hits enemies.
      RuptureSupport
      Rupture Support
      Supports attack skills.
      CastonWardBreak
      Cast on Ward Break Support
      Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Machinations
      Machinations Support
      Supports skills that hit enemies. Cannot modify the skills of minions.
      CullingStrike
      Cull the Weak Support
      Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
      LethalDoseSupport
      Lethal Dose Support
      Supports any skill that hits enemies.
      Companionship
      Companionship Support
      Supports skills that create minions which can be damaged. Cannot support triggered skills.
      UnholyTrinitySupport
      Unholy Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      TornadosSupportGem
      Windburst Support
      Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      IncreasedAOE
      Increased Area of Effect Support
      Supports any skill with an area of effect.
      AddedLightningDamage
      Added Lightning Damage Support
      Supports any skill that hits enemies.
      IncreasedCriticalStrikes
      Increased Critical Strikes Support
      Supports any skill that hits enemies.
      IncreasedCriticalDamage
      Increased Critical Damage Support
      Supports any skill that hits enemies.
      AddedChaosDamage
      Added Chaos Damage Support
      Supports any skill that hits enemies.
      IncreasedQuality
      Item Rarity Support
      Supports any skill that can kill enemies.
      FasterCast
      Faster Casting Support
      Supports non-instant spell skills.
      ConcentratedAOE
      Concentrated Effect Support
      Supports any skill with an area of effect, regardless of whether that skill deals damage.
      MinionDamage
      Minion Damage Support
      Supports skills which create Minions.
      ChancetoIgnite
      Combustion Support
      Supports any skill that hits enemies.
      MinionSpeed
      Minion Speed Support
      Supports skills which create Minions.
      MinionLife
      Minion Life Support
      Supports skills which create Minions.
      ElementalProliferation
      Elemental Proliferation Support
      Supports any skill that hits enemies, or could otherwise apply elemental ailments.
      RemoteMine
      Blastchain Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      LightningPenetration
      Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      ElementalPenetration
      Elemental Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
      Echo
      Spell Echo Support
      Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
      PowerCharges
      Power Charge On Critical Support
      Supports any skill that hits enemies.
      SummonsElementalResists
      Elemental Army Support
      Supports skills which create Minions.
      CurseOnHit
      Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      CastOnStun
      Cast when Stunned Support
      Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Enlighten
      Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      PhysicalToLightning
      Physical to Lightning Support
      Supports any skill that hits enemies.
      OnslaughtOnSlayingShocked
      Innervate Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      ControlledDestructionGem
      Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      ElementalFocus
      Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      CastWhileChanneling
      Cast while Channelling Support
      Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
      IgniteProliferation
      Ignite Proliferation Support
      Supports any skill that hits enemies.
      Decay
      Decay Support
      Supports any skill that hits enemies.
      Efficacy
      Efficacy Support
      Supports any skill that deals damage or has a duration.
      Immolate
      Immolate Support
      Supports any skill that hits enemies.
      UnboundAilments
      Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      ArcaneSurge
      Arcane Surge Support
      Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
      SummonPhantasm
      Summon Phantasm Support
      Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
      BoneChillSupport
      Bonechill Support
      Supports any skill that can chill enemies or create chilling areas.
      EnergyShieldLeechsupport
      Energy Leech Support
      Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
      OffensiveMinion
      Feeding Frenzy Support
      Supports skills which create Minions.
      MinionFocusFire
      Predator Support
      Supports skills which create Minions.
      DefensiveMinion
      Meat Shield Support
      Supports skills which create Minions.
      AltRemoteMineSupportGem
      High-Impact Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      InfernalLegionSupportGem
      Infernal Legion Support
      Supports skills which create Minions.
      AddedChaosDamagePlus
      Awakened Added Chaos Damage Support
      Supports any skill that hits enemies.
      AddedLightningDamagePlus
      Awakened Added Lightning Damage Support
      Supports any skill that hits enemies.
      CastWhileChannelingPlus
      Awakened Cast While Channelling Support
      Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
      ControlledDestructionPlus
      Awakened Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      CurseOnHitPlus
      Awakened Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      ElementalFocusPlus
      Awakened Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IncreasedAOEPlus
      Awakened Increased Area of Effect Support
      Supports any skill with an area of effect.
      LightningPenetrationPlus
      Awakened Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      MinionDamagePlus
      Awakened Minion Damage Support
      Supports skills which create Minions.
      EchoPlus
      Awakened Spell Echo Support
      Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
      UnboundAilmentPlus
      Awakened Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      Enlightenplus
      Awakened Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      TrinitySupportGem
      Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      PureShockSupportGem
      Overcharge Support
      Supports any skill that hits enemies.
      ElementalBurstSupportGem
      Prismatic Burst Support
      Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
      Devour
      Devour Support
      Supports any skill that hits enemies.
      FreshMeat
      Fresh Meat Support
      Supports skills that create minions.
      InverttheRules
      Invert the Rules Support
      Supports any skill that hits enemies.
      Echo
      Greater Spell Echo Support
      Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, brand skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
      CooldownRecovery
      Cooldown Recovery Support
      Supports skills that have a cooldown. Cannot modify the skills of minions.
      UndeadArmy
      Congregation Support
      Supports skills which create Minions.
      Devour
      Greater Devour Support
      Supports any skill that hits enemies.
      LivingLightningSupportGem
      Living Lightning Support
      Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
      ExemplarSupport
      Exemplar Support
      Supports skills that create minions.
      Eclipse
      Eclipse Support
      Supports any skill gem. Cannot support skills that don't come from gems.
      Microtransactions /9
      Raisestatue
      Summon Statues Skin
      Your Summoned Skeletons become animated statues
      Raisestatue
      Summon Statues Skin Male Stone
      Your Summoned Skeletons become animated statues
      Raisestatue
      Summon Statues Skin Female Gold
      Your Summoned Skeletons become animated statues
      Raisestatue
      Summon Statues Skin Male Gold
      Your Summoned Skeletons become animated statues
      SummonMannequins
      Summon Mannequins Skin
      Your Summoned Skeletons become animated mannequins.
      CelestialSummonSkeletons
      Celestial Summon Skeletons Skin
      Your Summoned Skeletons' Skins become Celestial.
      OblivionSummonSkeletons
      Oblivion Summon Skeletons Skin
      The standard skin on your Summoned Skeletons are replaced by an Oblivion skin.
      OnyxOblivionSummonSkeletons
      Onyx Oblivion Summon Skeletons Skin
      The standard skin on your Summoned Skeletons are replaced by an Onyx Oblivion skin.
      DemonicSummonSkeletons
      Demonic Summon Skeletons Skin
      Your Summoned Skeletons become Demonic.
      Vendor recipe
      Unique Item Recipe /1
      OfferYour OfferNote
      Dead Reckoning
      1x Summon Skeletons 20Q
      1x Wand Normal
      1x Wand Magic
      1x Wand Rare
      1x Wand Unique
      Wand same base
      3.23 Recipe removed
      Summoned Skeleton
      Undead
      MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
      30% Chance to Block Attack Damage
      You take 15% of Damage from Blocked Hits
      summoned skeleton is warrior [1]
      SpectreN
      Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
      Life
      105%
      Ailment Threshold
      105%
      Resistance
      MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
      Damage
      245%
      Accuracy
      340%
      Critical Strike Chance
      +5%
      Critical Strike Multiplier
      +130%
      Attack Distance
      6 ~ 8
      Attack Time
      0.8 Second
      Damage Spread
      ±40%
      Experience
      70%
      Model Size
      100%
      Type
      RaisedSkeleton
      Metadata
      RaisedSkeletonStandard
      IsSummoned
      Y
      Level
      68
      Life
      6,755
      Armour
      28,790
      Evasion Rating
      4,739
      Damage
      915
      Spell Damage
      915
      Accuracy
      1,276
      Attack Time
      0.8
      Experience
      7,179
      Minion Life
      1,465
      Minion Damage
      731
      Ailment Threshold
      6,755
      Chill
      21
      Shock
      21
      Brittle
      121
      Scorch
      21
      Sap
      59
      Phys Convert Ele
      240%
      Melee
      Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
      Default Attack
      Base Damage: 549—1281
      Critical Strike Chance: 5%
      Attack Time: 0.8 sec
      Strike your foes down with a powerful blow.
      skill can fire arrows [1]
      skill can fire wand projectiles [1]
      iconbasicattack
      MonsterQuickDodgeRunUnarmed
      Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
      Dash
      Cast Time: 0.15 sec
      Cooldown Time: 2 sec
      Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
      This Spell's Cast Speed cannot be modified
      base deal no damage [1]
      skill cannot be interrupted [1]
      skill cannot be knocked back [1]
      skill cannot be stunned [1]
      QuickDash

      Object Type

      version 2
      extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
      
      Animated
      {
      }
      
      -- src\Data\Spectres.lua
      minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStandard"] = {
          fireResist = 40,
          coldResist = 40,
          lightningResist = 40,
          chaosResist = 20,
          name = "Summoned Skeleton",
          life = 1.05,
          damage = 2.45,
          damageSpread = 0.4,
          attackTime = 0.8,
          attackRange = 8,
          accuracy = 3.4,
          weaponType1 = "One Hand Sword",
          weaponType2 = "Shield",
          skillList = {
              "Melee",
              "MonsterQuickDodgeRunUnarmed",
          },
          modList = {
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["Melee"] = {
          name = "Default Attack",
          hidden = true,
          color = "4",
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          description = "Strike your foes down with a powerful blow.",
          skillTypes = {
              [SkillType.Attack] = true,
              [SkillType.RangedAttack] = true,
              [SkillType.MirageArcherCanUse] = true,
              [SkillType.Projectile] = true,
              [SkillType.MeleeSingleTarget] = true,
              [SkillType.Multistrikeable] = true,
              [SkillType.Melee] = true,
              [SkillType.ProjectilesFromUser] = true,
          },
          statDescriptionScope = "skill_stat_descriptions",
          castTime = 1,
          baseFlags = {
              attack = true,
              melee = true,
              projectile = true,
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
              "skill_can_fire_arrows",
              "skill_can_fire_wand_projectiles",
          },
          levels = {
              [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["MonsterQuickDodgeRunUnarmed"] = {
          name = "Dash",
          hidden = true,
          color = "2",
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.",
          skillTypes = {
              [SkillType.Spell] = true,
              [SkillType.Movement] = true,
              [SkillType.Travel] = true,
              [SkillType.Blink] = true,
              [SkillType.Cooldown] = true,
              [SkillType.FixedCastTime] = true,
          },
          statDescriptionScope = "skill_stat_descriptions",
          castTime = 0.15,
          baseFlags = {
              spell = true,
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
              "base_deal_no_damage",
              "skill_cannot_be_interrupted",
              "skill_cannot_be_knocked_back",
              "skill_cannot_be_stunned",
              "spell_cast_time_cannot_be_modified",
          },
          levels = {
              [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
          },
      }
      
      30% Chance to Block Attack Damage
      You take 15% of Damage from Blocked Hits
      FamilyMonsterBlockAndBypass
      DomainsMonster (3)
      GenerationTypeUnique (3)
      Req. level1
      Stats
    • monster base block % Min: 30 Max: 30 Global
    • base block % damage taken Min: 15 Max: 15 Global
    • Craft Tagsblock
      summoned skeleton is warrior [1]
      FamilySummonSkeletonsSkeletonWarriors
      DomainsMonster (3)
      GenerationTypeUnique (3)
      Req. level1
      Stats
    • summoned skeleton is warrior Min: 1 Max: 1 Global
    • keyval
      Stats.item_drop_slots0
      Stats.energy_shield_recharge_rate_per_minute_%2000
      Stats.mana_regeneration_rate_per_minute_%100
      Stats.base_maximum_mana200
      Stats.maximum_physical_damage_reduction_%75
      Stats.max_viper_strike_orbs4
      Stats.base_maximum_all_resistances_%75
      Stats.max_fuse_arrow_orbs5
      Stats.max_fire_beam_stacks8
      Stats.max_charged_attack_stacks10
      Stats.base_critical_strike_multiplier130
      Stats.critical_ailment_dot_multiplier_+30
      Stats.max_endurance_charges3
      Stats.max_frenzy_charges3
      Stats.max_power_charges3
      Stats.base_attack_speed_+%_per_frenzy_charge4
      Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
      Stats.base_cast_speed_+%_per_frenzy_charge4
      Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
      Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
      Stats.object_inherent_damage_+%_final_per_frenzy_charge4
      Stats.physical_damage_reduction_%_per_endurance_charge4
      Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
      Stats.resist_all_elements_%_per_endurance_charge4
      Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
      Stats.critical_strike_chance_+%_per_power_charge50
      Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
      Stats.maximum_block_%75
      Stats.base_maximum_spell_block_%75
      Stats.base_number_of_totems_allowed1
      Stats.base_number_of_traps_allowed3
      Stats.base_number_of_remote_mines_allowed5
      Stats.movement_velocity_cap128
      Stats.maximum_life_leech_rate_%_per_minute1200
      Stats.maximum_mana_leech_rate_%_per_minute1200
      Stats.maximum_energy_shield_leech_rate_%_per_minute600
      Stats.monster_ignite_damage_+%_final-72
      Stats.monster_bleeding_damage_+%_final-86
      Stats.monster_poison_damage_+%_final-50
      Stats.bleeding_moving_damage_%_of_base_override500
      Stats.max_azurite_debuff_stacks10
      Stats.impaled_debuff_base_duration_ms8000
      Stats.impaled_debuff_number_of_reflected_hits5
      Stats.ignore_skill_weapon_restrictions1
      Stats.base_total_number_of_sigils_allowed3
      Stats.maximum_life_leech_amount_per_leech_%_max_life10
      Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
      Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
      Stats.object_inherent_melee_hit_stun_duration_+%_final20
      Stats.scale_melee_range_to_actor_scale1
      Stats.use_melee_pattern_range1
      Stats.actor_scale_+%_limit100
      Stats.damage_taken_when_hit_+%_final_per_fortification-1
      Stats.base_max_fortification20
      Stats.soul_eater_maximum_stacks45
      ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
      Positioned.blockingtrue
      Positioned.team0
      Positioned.serialise_collidabletrue
      BaseEvents.server_onlytrue
      Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
      Actor.slow_animations_go_to_idletrue
      Life.corpse_usablefalse
      Animated.animated_objectMetadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao
      Summon Skeletons Monster /19
      NameModifiersSpectre
      Ash Prophetmonster raises undead text [1]Y
      MegaeraGain 25% of Physical Damage as Extra Fire Damage
      monster casts firestorm text [1]
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Necromantic Totemmonster summons skeletons text [1]Y
      Toryal, of the Afarudmonster base type attack cast speed +% and damage -% final [33]
      30% Chance to Block Spell Damage
      You take 15% of Damage from Blocked Hits
      Y
      Minara Aneminamonster base type attack cast speed +% and damage -% final [33]
      30% Chance to Block Spell Damage
      You take 15% of Damage from Blocked Hits
      Y
      Minara Aneminamonster base type attack cast speed +% and damage -% final [33]
      30% Chance to Block Spell Damage
      You take 15% of Damage from Blocked Hits
      100% increased maximum Life
      100% increased Area of Effect
      80% increased Character Size
      Y
      Fire FuryY
      Fire FrenzyY
      Shrine DaemonY
      Nemesis DaemonY
      Boss DaemonY
      DaemonY
      Guardian of the Mound300% increased Quantity of Items Dropped
      800% increased Rarity of Items Dropped
      500% increased Totem Life
      50% increased Movement Speed
      +2 to maximum number of Summoned Totems
      monster additional quantity of dropped items in cruel +% [300]
      monster additional quantity of dropped items in merciless +% [600]
      monster additional rarity of dropped items in cruel +% [300]
      monster additional rarity of dropped items in merciless +% [600]
      display monster uses far shot text [0]
      monster reverse point blank damage -% at minimum range [30]
      monster no map drops [1]
      monster is invasion boss [1]
      kill traps mines and totems on death [1]
      Y
      Corpsestitchmonster raises undead text [1]
      300% increased Quantity of Items Dropped
      800% increased Rarity of Items Dropped
      monster no map drops [1]
      monster is invasion boss [1]
      Y
      Grath300% increased Quantity of Items Dropped
      800% increased Rarity of Items Dropped
      monster no map drops [1]
      monster is invasion boss [1]
      kill traps mines and totems on death [1]
      Y
      Necribraemonster raises undead text [1]
      monster summons skeletons text [1]
      monster no map drops [1]
      Y
      Sawbonesmonster raises undead text [1]
      20% reduced maximum Life
      1500% increased Quantity of Items Dropped
      2000% increased Rarity of Items Dropped
      Monsters grant 1000% increased Experience
      Y
      Tempest DaemonY
      Effigy of IreY
      Acquisition /1
      SourceIngredientOffer
      The SkeletonSummon Skeletons

      Community Wiki

      Edit

      Summon Skeletons

      Summon Skeletons is a spell that summons allied skeleton warrior minions.

      Skill Functions and Interactions

      • Feeding Frenzy Support - Skeletons warriors can use the Dash skill. Skeleton mages will not.

      • Dead Reckoning - Converts your Skeleton Warriors to Skeleton Mages. Skeleton Mages cast ranged fire, cold, or lightning spell projectiles. They can be modified with support gems such as Faster Casting Support.

      • Spell Totem Support - When Summon Skeletons is supported with Spell Totem Support, the totem will continue to cast Summon Skeletons even if the maximum number of skeletons has been reached. Older skeletons will then be replaced by newer skeletons, possibly switching target.

      Version history

      VersionChanges
      3.19.0
    • The damage and life scaling values for minions have been adjusted. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill.
    • No longer has Minions gain 50% more Added Damage.
    • Skeletal Mages now deal approximately 5% less damage at gem level 1, scaling to approximately 25% less damage at gem level 20.
    • Now costs 5 mana at gem level 1 (previously 4), up to 16 at gem level 20 (previously 12).
    • 3.14.0
    • Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench. Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier.
    • 3.10.0
    • Damage dealt by minions at all gem levels has been lowered by approximately 40%. This change isn't visible on the gem as it is a property of the minion itself, and does not affect Skeleton Mages or any other non-basic Skeleton minions summoned by Vaal Summon Skeletons.
    • The number of maximum summoned skeletons you can have at gem level 20 is now 7 (from 8).
    • The Veiled modifier that grants +1 to you maximum number of Summoned Skeletons and Raised Zombies can now only be unveiled/crafted on the helmet slot. It can no longer be unveiled/crafted on body armours.
    • 3.8.0
    • Now summons 2 Skeleton Warriors per cast (from 1).
    • Now summons more Skeleton Warriors per cast as the gem levels up, up to 3 at gem level 20.
    • Now increases your maximum Skeleton limit as the gem levels up, up to 8 by gem level 20 (from 5).
    • 3.6.0
    • Mana Cost at gem level 20 is now 13 (was 12).
    • 3.5.0
    • The crafting mod was linked to Jun and Syndicate after master rework.
    • 3.1.0
    • Summoned Skeletons now have a 50% more added damage multiplier, up from 30% less added damage.
    • Iron Will Support can now support Summon Skeleton and will affect the damage dealt by Skeleton Mages if you are using the Dead Reckoning threshold jewel.
    • 3.0.0
    • Summon Skeletons has been renamed Summon Skeleton, and has been reworked. Many of the passives and items that interact with it have been rebalanced. Summon Skeleton now has a base cast time of 0.5 seconds, and the cost has been reduced by approximately 60% at all levels. It now summons a single skeleton per cast and has a base limit of 5 summoned skeletons.
    • The Summoned Skeleton Warrior minion's attack time has been reduced to 0.8 seconds, and its base damage has been increased by approximately 66%. Summoned Skeleton Mage minion's cast time has been reduced to 1.2 seconds.
    • Summoned Skeleton Mages now deal 50% more damage at gem level 20, and significantly more damage at earlier gem levels. Their behaviour has been tweaked and they will no longer flee.
    • Labyrinth helmet enchantments for Summon Skeleton now grant a 20/40% chance to summon an additional Skeleton minion. This applies to existing Labyrinth enchantments.
    • Catarina, Master of the Dead|Catarina's Modifier:IntMasterMaximumSkeletonsCraftedUpdated|crafted mod now grants +1 maximum skeleton, down from +2 maximum skeletons.
    • Army of Bones: Renamed to To Dust. No longer grants +2 to Maximum number of Skeletons. In addition to reducing skeleton duration and increasing minion damage, it now grants 3-5% increased Skeleton Movement Speed, 7-10% increased Skeleton Attack Speed, and 7-10% increased Skeleton Cast speed.
    • Dead Reckoning now grants the ability to summon an additional 5 Skeleton Mages, up from 3, and is now limited to 3.
    • Queen's Decree: now grants +1 to maximum number of Skeletons, down from +2.
    • Alberon's Warpath: now grants +1 to maximum number of Skeletons, down from +2.
    • Midnight Bargain: now grants +1 to maximum number of Skeletons, down from +2.
    • Lord of the Dead now +1 skeleton, down from +2.
    • Herd the Flock no longer grants +1 skeleton.
    • 2.6.0
    • Cast time reduced to 0.8 sec (down from 1 sec).
    • Mana cost reduced by about 30% at all levels.
    • 2.5.0
    • Summon Skeletons skill now deal 25% more damage. Vaal Summon Skeletons skills now have a cast time of 0.8 seconds, down from 1 second.
    • Totems and all other minions now have 40% elemental resistance and 20% chaos resistance. This also includes minions that didn't have resistances previously, like wolves.
    • 2.0.0
    • No longer deals less elemental damage but now has a new stat which reduces Minions Added Damage by 50%.
    • 1.2.0
    • Summoned Skeletons deal 50% more base damage than they did previously.
    • 1.0.6
    • The mana cost of the Summon Skeletons skill has been reduced at all levels.
    • Summoned skeletons now do around 40% more damage at all levels.
    • 0.9.12
    • Life increased by 50%.
    • Skeletons are now summoned in pairs, regardless of the level of the gem.
    • The maximum number of raisable skeletons now starts at 4 and goes up to 6 at maximum level.
      An additional six can be obtained from the passive skill tree.
    • 0.9.7c
    • Fixed the sound effects so that it isn't too loud when multiple skeletons are summoned.
    • 0.9.7
    • Summon Skeletons has been added to the game.

    • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.