Summon Skeletons
Level: (1–20)
Cost: (5–16) Mana
Cast Time: 0.50 sec
Requires Level (10–70), (29–155) Int
Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.
Maximum (5–7) Summoned Skeletons
Base duration is 20 seconds
Summons (2–3) Skeleton Warriors

Additional Effects From Quality:
+(0–1) to Maximum Summoned Skeletons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
LevelRequires LevelIntCost+5 to Maximum Summoned SkeletonsExperience
11029559,569
213355528,189
317436559,146
4215265111,192
5256075193,800
6296986320,280
7337786359,090
8368396498,508
9399096682,057
104296106921,777
11451021161,727,879
12481091161,791,769
13511151262,353,679
14541211263,070,912
15571271369,095,466
166013414716,039,890
176314014729,817,117
186614615762,895,056
1968151157212,051,599
2070155167
2172177
2274177
2376187
2478187
2580198
2682208
2784208
2886218
2988218
3090228
3191228
3292238
3393238
3494238
3595248
3696248
3797248
3898248
3999259
40100259
Attribute /9

Summon Skeletons

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymSkeleton
DropLevel 10
BaseType Summon Skeletons
Class Skill Gems
TargetTypesGround,
TypeSpell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
ItemTypeMetadata/Items/Gems/SkillGemSummonSkeletons
Referencepoe.ninja, Community Wiki
Summon Skeletons
Level: (1–20)
Cost: (5–16) Mana
Cast Time: 0.50 sec
Requires Level (10–70), (29–155) Int
Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.
Maximum (5–7) Summoned Skeletons
Base duration is 20 seconds
Summons (2–3) Skeleton Warriors
base display minion actor level [10,70]
display minion monster type [2]

Additional Effects From Quality:
+(0–1) to Maximum Summoned Skeletons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /9
Summon Statues Skin
Your Summoned Skeletons become animated statues
Summon Statues Skin Male Stone
Your Summoned Skeletons become animated statues
Summon Statues Skin Female Gold
Your Summoned Skeletons become animated statues
Summon Statues Skin Male Gold
Your Summoned Skeletons become animated statues
Summon Mannequins Skin
Your Summoned Skeletons become animated mannequins.
Celestial Summon Skeletons Skin
Your Summoned Skeletons' Skins become Celestial.
Oblivion Summon Skeletons Skin
The standard skin on your Summoned Skeletons are replaced by an Oblivion skin.
Onyx Oblivion Summon Skeletons Skin
The standard skin on your Summoned Skeletons are replaced by an Onyx Oblivion skin.
Demonic Summon Skeletons Skin
Your Summoned Skeletons become Demonic.
Supported By /30
  • Active Type: Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
  • Increased Area of Effect Support
    Supports any skill with an area of effect.
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Minion Damage Support
    Supports skills which create Minions.
    More Duration Support
    Supports any skill with a duration.
    Minion Speed Support
    Supports skills which create Minions.
    Minion Life Support
    Supports skills which create Minions.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Elemental Army Support
    Supports skills which create Minions.
    Less Duration Support
    Supports any skill that has a duration.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Feeding Frenzy Support
    Supports skills which create Minions.
    Predator Support
    Supports skills which create Minions.
    Meat Shield Support
    Supports skills which create Minions.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Infernal Legion Support
    Supports skills which create Minions.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Minion Damage Support
    Supports skills which create Minions.
    Awakened Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Fresh Meat Support
    Supports skills that create minions.
    Vendor recipe
    Unique Item Recipe /1
    OfferYour OfferNote
    Dead Reckoning
    1x Summon Skeletons 20Q
    1x Wand Normal
    1x Wand Magic
    1x Wand Rare
    1x Wand Unique
    Wand same base
    3.23 Recipe removed
    Summoned Skeleton
    Undead
    30% Chance to Block Attack Damage
    You take 15% of Damage from Blocked Hits
    summoned skeleton is warrior [1]
    SpectreN
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    Life
    105%
    Ailment Threshold
    105%
    Resistance
    40 40 40 20
    Damage
    245%
    Accuracy
    340%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    Experience
    70%
    Model Size
    100%
    Type
    RaisedSkeleton
    Metadata
    RaisedSkeletonStandard
    IsSummoned
    Y
    Level
    68
    Life
    6,755
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    915
    Spell Damage
    915
    Accuracy
    986
    Attack Time
    0.8
    Experience
    7,179
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 549–1281
    Critical Strike Chance: 5%
    Attack Time: 0.8 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MonsterQuickDodgeRunUnarmed
    Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
    Dash
    Cast Time: 0.15 sec
    Cooldown Time: 2 sec
    Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
    This Spell's Cast Speed cannot be modified
    base deal no damage [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStandard"] = {
        name = "Summoned Skeleton",
        life = 1.05,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 2.45,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
            "MonsterQuickDodgeRunUnarmed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterQuickDodgeRunUnarmed"] = {
        name = "Dash",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Blink] = true,
            [SkillType.Cooldown] = true,
            [SkillType.FixedCastTime] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.15,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_deal_no_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
            "spell_cast_time_cannot_be_modified",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    30% Chance to Block Attack Damage
    You take 15% of Damage from Blocked Hits
    IdMonsterAttackBlock30Bypass15
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base block % Min: 30 Max: 30 Global
  • base block % damage taken Min: 15 Max: 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    IdSummonSkeletonsSkeletonIsWarrior
    FamilySummonSkeletonsSkeletonWarriors
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • summoned skeleton is warrior Min: 1 Max: 1 Global
  • Summon Skeletons Monster /18
    NameModifiersSpectre
    Ash Prophetmonster raises undead text [1]Y
    MegaeraGain 25% of Physical Damage as Extra Fire Damage
    monster casts firestorm text [1]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Necromantic Totemmonster summons skeletons text [1]Y
    Minara Aneminamonster base type attack cast speed +% and damage -% final [33]
    30% Chance to Block Spell Damage
    You take 15% of Damage from Blocked Hits
    Y
    Minara Aneminamonster base type attack cast speed +% and damage -% final [33]
    30% Chance to Block Spell Damage
    You take 15% of Damage from Blocked Hits
    100% increased maximum Life
    100% increased Area of Effect
    80% increased Character Size
    Y
    Fire FuryY
    Fire FrenzyY
    Shrine DaemonY
    Nemesis DaemonY
    Boss DaemonY
    DaemonY
    Guardian of the Mound300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    500% increased Totem Life
    50% increased Movement Speed
    +2 to maximum number of Summoned Totems
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    display monster uses far shot text [0]
    monster reverse point blank damage -% at minimum range [30]
    monster no map drops [1]
    monster is invasion boss [1]
    kill traps mines and totems on death [1]
    Y
    Corpsestitchmonster raises undead text [1]
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Grath300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    35% increased Attack Speed
    35% increased Cast Speed
    75% increased Movement Speed
    cannot die [1]
    monster no map drops [1]
    monster is invasion boss [1]
    kill traps mines and totems on death [1]
    Y
    Necribraemonster raises undead text [1]
    monster summons skeletons text [1]
    monster no map drops [1]
    Y
    Sawbonesmonster raises undead text [1]
    20% reduced maximum Life
    Monsters grant 1000% increased Experience
    1500% increased Quantity of Items Dropped
    2000% increased Rarity of Items Dropped
    Y
    Tempest DaemonY
    Effigy of IreY
    Acquisition /1
    SourceIngredientOffer
    The SkeletonSummon Skeletons

    Community Wiki

    Edit

    Summon Skeletons

    Summon Skeletons is a spell that summons allied skeleton warrior minions.

    Skill Functions and Interactions

    • Feeding Frenzy Support - Skeletons warriors can use the Dash skill. Skeleton mages will not.

    • Dead Reckoning - Converts your Skeleton Warriors to Skeleton Mages. Skeleton Mages cast ranged fire, cold, or lightning spell projectiles. They can be modified with support gems such as Faster Casting Support.

    • Spell Totem Support - When Summon Skeletons is supported with Spell Totem Support, the totem will continue to cast Summon Skeletons even if the maximum number of skeletons has been reached. Older skeletons will then be replaced by newer skeletons, possibly switching target.

    Version history

    VersionChanges
    3.19.0
  • The damage and life scaling values for minions have been adjusted. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill.
  • No longer has Minions gain 50% more Added Damage.
  • Skeletal Mages now deal approximately 5% less damage at gem level 1, scaling to approximately 25% less damage at gem level 20.
  • Now costs 5 mana at gem level 1 (previously 4), up to 16 at gem level 20 (previously 12).
  • 3.14.0
  • Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench. Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier.
  • 3.10.0
  • Damage dealt by minions at all gem levels has been lowered by approximately 40%. This change isn't visible on the gem as it is a property of the minion itself, and does not affect Skeleton Mages or any other non-basic Skeleton minions summoned by Vaal Summon Skeletons.
  • The number of maximum summoned skeletons you can have at gem level 20 is now 7 (from 8).
  • The Veiled modifier that grants +1 to you maximum number of Summoned Skeletons and Raised Zombies can now only be unveiled/crafted on the helmet slot. It can no longer be unveiled/crafted on body armours.
  • 3.8.0
  • Now summons 2 Skeleton Warriors per cast (from 1).
  • Now summons more Skeleton Warriors per cast as the gem levels up, up to 3 at gem level 20.
  • Now increases your maximum Skeleton limit as the gem levels up, up to 8 by gem level 20 (from 5).
  • 3.6.0
  • Mana Cost at gem level 20 is now 13 (was 12).
  • 3.5.0
  • The crafting mod was linked to Jun and Syndicate after master rework.
  • 3.1.0
  • Summoned Skeletons now have a 50% more added damage multiplier, up from 30% less added damage.
  • Iron Will Support can now support Summon Skeleton and will affect the damage dealt by Skeleton Mages if you are using the Dead Reckoning threshold jewel.
  • 3.0.0
  • Summon Skeletons has been renamed Summon Skeleton, and has been reworked. Many of the passives and items that interact with it have been rebalanced. Summon Skeleton now has a base cast time of 0.5 seconds, and the cost has been reduced by approximately 60% at all levels. It now summons a single skeleton per cast and has a base limit of 5 summoned skeletons.
  • The Summoned Skeleton Warrior minion's attack time has been reduced to 0.8 seconds, and its base damage has been increased by approximately 66%. Summoned Skeleton Mage minion's cast time has been reduced to 1.2 seconds.
  • Summoned Skeleton Mages now deal 50% more damage at gem level 20, and significantly more damage at earlier gem levels. Their behaviour has been tweaked and they will no longer flee.
  • Labyrinth helmet enchantments for Summon Skeleton now grant a 20/40% chance to summon an additional Skeleton minion. This applies to existing Labyrinth enchantments.
  • Catarina, Master of the Dead|Catarina's Modifier:IntMasterMaximumSkeletonsCraftedUpdated|crafted mod now grants +1 maximum skeleton, down from +2 maximum skeletons.
  • Army of Bones: Renamed to To Dust. No longer grants +2 to Maximum number of Skeletons. In addition to reducing skeleton duration and increasing minion damage, it now grants 3-5% increased Skeleton Movement Speed, 7-10% increased Skeleton Attack Speed, and 7-10% increased Skeleton Cast speed.
  • Dead Reckoning now grants the ability to summon an additional 5 Skeleton Mages, up from 3, and is now limited to 3.
  • Queen's Decree: now grants +1 to maximum number of Skeletons, down from +2.
  • Alberon's Warpath: now grants +1 to maximum number of Skeletons, down from +2.
  • Midnight Bargain: now grants +1 to maximum number of Skeletons, down from +2.
  • Lord of the Dead now +1 skeleton, down from +2.
  • Herd the Flock no longer grants +1 skeleton.
  • 2.6.0
  • Cast time reduced to 0.8 sec (down from 1 sec).
  • Mana cost reduced by about 30% at all levels.
  • 2.5.0
  • Summon Skeletons skill now deal 25% more damage. Vaal Summon Skeletons skills now have a cast time of 0.8 seconds, down from 1 second.
  • Totems and all other minions now have 40% elemental resistance and 20% chaos resistance. This also includes minions that didn't have resistances previously, like wolves.
  • 2.0.0
  • No longer deals less elemental damage but now has a new stat which reduces Minions Added Damage by 50%.
  • 1.2.0
  • Summoned Skeletons deal 50% more base damage than they did previously.
  • 1.0.6
  • The mana cost of the Summon Skeletons skill has been reduced at all levels.
  • Summoned skeletons now do around 40% more damage at all levels.
  • 0.9.12
  • Life increased by 50%.
  • Skeletons are now summoned in pairs, regardless of the level of the gem.
  • The maximum number of raisable skeletons now starts at 4 and goes up to 6 at maximum level.
    An additional six can be obtained from the passive skill tree.
  • 0.9.7c
  • Fixed the sound effects so that it isn't too loud when multiple skeletons are summoned.
  • 0.9.7
  • Summon Skeletons has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.