Summon Skeletons
Level: (1–20)
Cost: (5–16) Mana
Cast Time: 0.50 sec
Requires Level (10–70), (29–155) Int
Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.
Maximum (5–7) Summoned Skeletons
Base duration is 20 seconds
Summons (2–3) Skeleton Warriors
Additional Effects From Quality:
+(0–1) to Maximum Summoned Skeletons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Caged Brute | Quest Reward | Witch |
1 | The Caged Brute | Nessa | Scion · Templar · Witch |
Level Effect /40
Level | Requires Level | Int | Cost | Summons 2 Skeleton Warriors | +5 to Maximum Summoned Skeletons | Experience |
---|---|---|---|---|---|---|
1 | 10 | 29 | 5 | 2 | 5 | 9,569 |
2 | 13 | 35 | 5 | 2 | 5 | 28,189 |
3 | 17 | 43 | 6 | 2 | 5 | 59,146 |
4 | 21 | 52 | 6 | 2 | 5 | 111,192 |
5 | 25 | 60 | 7 | 2 | 5 | 193,800 |
6 | 29 | 69 | 8 | 2 | 6 | 320,280 |
7 | 33 | 77 | 8 | 2 | 6 | 359,090 |
8 | 36 | 83 | 9 | 2 | 6 | 498,508 |
9 | 39 | 90 | 9 | 2 | 6 | 682,057 |
10 | 42 | 96 | 10 | 2 | 6 | 921,777 |
11 | 45 | 102 | 11 | 3 | 6 | 1,727,879 |
12 | 48 | 109 | 11 | 3 | 6 | 1,791,769 |
13 | 51 | 115 | 12 | 3 | 6 | 2,353,679 |
14 | 54 | 121 | 12 | 3 | 6 | 3,070,912 |
15 | 57 | 127 | 13 | 3 | 6 | 9,095,466 |
16 | 60 | 134 | 14 | 3 | 7 | 16,039,890 |
17 | 63 | 140 | 14 | 3 | 7 | 29,817,117 |
18 | 66 | 146 | 15 | 3 | 7 | 62,895,056 |
19 | 68 | 151 | 15 | 3 | 7 | 212,051,599 |
20 | 70 | 155 | 16 | 3 | 7 | |
21 | 72 | 17 | 4 | 7 | ||
22 | 74 | 17 | 4 | 7 | ||
23 | 76 | 18 | 4 | 7 | ||
24 | 78 | 18 | 4 | 7 | ||
25 | 80 | 19 | 4 | 8 | ||
26 | 82 | 20 | 4 | 8 | ||
27 | 84 | 20 | 4 | 8 | ||
28 | 86 | 21 | 4 | 8 | ||
29 | 88 | 21 | 4 | 8 | ||
30 | 90 | 22 | 4 | 8 | ||
31 | 91 | 22 | 5 | 8 | ||
32 | 92 | 23 | 5 | 8 | ||
33 | 93 | 23 | 5 | 8 | ||
34 | 94 | 23 | 5 | 8 | ||
35 | 95 | 24 | 5 | 8 | ||
36 | 96 | 24 | 5 | 8 | ||
37 | 97 | 24 | 5 | 8 | ||
38 | 98 | 24 | 5 | 8 | ||
39 | 99 | 25 | 5 | 9 | ||
40 | 100 | 25 | 5 | 9 |
Attribute /10
Summon Skeletons
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Transmutation |
Acronym | Skeleton |
DropLevel | 10 |
BaseType | Summon Skeletons |
Class | Skill Gems |
TargetTypes | Ground, |
Type | Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown |
ItemType | Metadata/Items/Gems/SkillGemSummonSkeletons |
ActiveSkillsCode | summon_skeletons |
Reference | poe.ninja, Community Wiki |
Summon Skeletons
Level: (1–20)
Cost: (5–16) Mana
Cast Time: 0.50 sec
Requires Level (10–70), (29–155) Int
Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.
Maximum (5–7) Summoned Skeletons
Base duration is 20 seconds
Summons (2–3) Skeleton Warriors
base display minion actor level [10,70]
display minion monster type [2]
Additional Effects From Quality:
+(0–1) to Maximum Summoned Skeletons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /9
Summon Statues Skin
Your Summoned Skeletons become animated statues
Summon Statues Skin Male Stone
Your Summoned Skeletons become animated statues
Summon Statues Skin Female Gold
Your Summoned Skeletons become animated statues
Summon Statues Skin Male Gold
Your Summoned Skeletons become animated statues
Summon Mannequins Skin
Your Summoned Skeletons become animated mannequins.
Celestial Summon Skeletons Skin
Your Summoned Skeletons' Skins become Celestial.
Oblivion Summon Skeletons Skin
The standard skin on your Summoned Skeletons are replaced by an Oblivion skin.
Onyx Oblivion Summon Skeletons Skin
The standard skin on your Summoned Skeletons are replaced by an Onyx Oblivion skin.
Demonic Summon Skeletons Skin
Your Summoned Skeletons become Demonic.
Supported By /30
Increased Area of Effect Support
Supports any skill with an area of effect.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Minion Damage Support
Supports skills which create Minions.
More Duration Support
Supports any skill with a duration.
Minion Speed Support
Supports skills which create Minions.
Minion Life Support
Supports skills which create Minions.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Elemental Army Support
Supports skills which create Minions.
Less Duration Support
Supports any skill that has a duration.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Efficacy Support
Supports any skill that deals damage or has a duration.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Feeding Frenzy Support
Supports skills which create Minions.
Predator Support
Supports skills which create Minions.
Meat Shield Support
Supports skills which create Minions.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Infernal Legion Support
Supports skills which create Minions.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Minion Damage Support
Supports skills which create Minions.
Awakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Fresh Meat Support
Supports skills that create minions.
Vendor recipe
Unique Item Recipe /1
Offer | Your Offer | Note |
---|---|---|
Dead Reckoning | 1x Summon Skeletons 20Q 1x Wand Normal 1x Wand Magic 1x Wand Rare 1x Wand Unique | Wand same base 3.23 Recipe removed |
Summoned Skeleton
Undead
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
summoned skeleton is warrior [1]
You take 15% of Damage from Blocked Hits
summoned skeleton is warrior [1]
Spectre | N |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Life
105%
Ailment Threshold
105%
Resistance
40
40
40
20
Damage
245%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Experience
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonStandard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,755
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
915
Spell Damage
915
Accuracy
0
Attack Time
0.8
Experience
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 549–1281
Critical Strike Chance: 5%
Attack Time: 0.8 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Dash
Cast Time: 0.15 sec
Cooldown Time: 2 sec
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
This Spell's Cast Speed cannot be modified
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStandard"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Summon Skeletons Monster /18
Name | Modifiers | Spectre |
---|---|---|
Ash Prophet | monster raises undead text [1] | Y |
Megaera | Gain 25% of Physical Damage as Extra Fire Damage monster casts firestorm text [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Necromantic Totem | monster summons skeletons text [1] | Y |
Minara Anemina | monster base type attack cast speed +% and damage -% final [33] 30% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits | Y |
Minara Anemina | monster base type attack cast speed +% and damage -% final [33] 30% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Fire Fury | Y | |
Fire Frenzy | Y | |
Shrine Daemon | Y | |
Nemesis Daemon | Y | |
Boss Daemon | Y | |
Daemon | Y | |
Guardian of the Mound | 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped 500% increased Totem Life 50% increased Movement Speed +2 to maximum number of Summoned Totems monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] display monster uses far shot text [0] monster reverse point blank damage -% at minimum range [30] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
Corpsestitch | monster raises undead text [1] 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped monster no map drops [1] monster is invasion boss [1] | Y |
Grath | 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped 35% increased Attack Speed 35% increased Cast Speed 75% increased Movement Speed cannot die [1] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
Necribrae | monster raises undead text [1] monster summons skeletons text [1] monster no map drops [1] | Y |
Sawbones | monster raises undead text [1] 20% reduced maximum Life Monsters grant 1000% increased Experience 1500% increased Quantity of Items Dropped 2000% increased Rarity of Items Dropped | Y |
Tempest Daemon | Y | |
Effigy of Ire | Y |
Acquisition /1
Source | Ingredient | Offer |
---|---|---|
The Skeleton | Summon Skeletons |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Summon Skeletons
Summon Skeletons is a spell that summons allied skeleton warrior minions.
Skill Functions and Interactions
Feeding Frenzy Support - Skeletons warriors can use the Dash skill. Skeleton mages will not.
Dead Reckoning - Converts your Skeleton Warriors to Skeleton Mages. Skeleton Mages cast ranged fire, cold, or lightning spell projectiles. They can be modified with support gems such as Faster Casting Support.
Spell Totem Support - When Summon Skeletons is supported with Spell Totem Support, the totem will continue to cast Summon Skeletons even if the maximum number of skeletons has been reached. Older skeletons will then be replaced by newer skeletons, possibly switching target.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.14.0 |
|
3.10.0 |
|
3.8.0 |
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3.6.0 |
|
3.5.0 |
|
3.1.0 |
|
3.0.0 |
|
2.6.0 |
|
2.5.0 |
|
2.0.0 |
|
1.2.0 |
|
1.0.6 |
|
0.9.12 |
An additional six can be obtained from the passive skill tree. |
0.9.7c |
|
0.9.7 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.