Jun
Hideout Doodads
Jun Jun /8

Jun Jun /8

NameShow Full Descriptions
ReferenceCommunity Wiki
DropLevel 1
BaseType Jun
Class Hideout Doodads
TypeMetadata/Items/HideoutNPCs/Jun
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
ThemesUtility
IconArt/2DItems/Hideout/Jun
Veiled Items The Help Panel

Veiled Items The Help Panel

Veiled Items

Once you have met Jun Ortoi, you will begin encountering the Immortal Syndicate. If you manage to defeat an Immortal Syndicate member, they may drop a Veiled Item. Veiled Items are special rare items with Veiled Modifiers - modifiers masked by ancient magic that only Jun Ortoi can reveal. When Jun unveils the modifier, you'll be presented with three different options for what that modifier will ultimately be. Not only are many of these modifiers very powerful, but unveiling them allows you to craft those modifiers using your Crafting Bench in your Hideout! So your choice is very important, even if you have no plans to use the item it appears on.

Even if you don't want to use the Veiled item, each unveiling grants progress towards the ability to craft those mods on any item you want.

Veiled modifiers often have multiple tiers, however all tiers of a modifier will be unlocked for crafting when unveiled for the first time. Once you have unlocked a Veiled modifier for crafting, it will be available for all of the characters you create in that league. Additionally, some modifiers can only appear on items from specific Immortal Syndicate members. You can check whether a Veiled modifier is from a certain member before you unveil it by looking at the advanced modifier description (enabled in the Options menu). One final thing to consider: even if you have unlocked all the Veiled modifiers you want, Veiled items still have value -- to other players! Some players may pay a premium for items that have not yet been unveiled, so that they can rapidly learn the recipes! Consider selling Veiled items to other players!

Crafting Bench /424 ⍟

Crafting Bench /424 ⍟

IDModRequireItemClassesUnlock
Jun(81–85)% increased Physical Damage
(13–15)% chance to Impale Enemies on Hit with Attacks
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(86–94)% increased Physical Damage
(16–17)% chance to Impale Enemies on Hit with Attacks
3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(95–105)% increased Physical Damage
(18–20)% chance to Impale Enemies on Hit with Attacks
8x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(81–85)% increased Physical Damage
(13–15)% chance to cause Bleeding on Hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(86–94)% increased Physical Damage
(16–17)% chance to cause Bleeding on Hit
3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(95–105)% increased Physical Damage
(18–20)% chance to cause Bleeding on Hit
8x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(81–85)% increased Physical Damage
(13–15)% chance to Blind Enemies on hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(86–94)% increased Physical Damage
(16–17)% chance to Blind Enemies on hit
3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(95–105)% increased Physical Damage
(18–20)% chance to Blind Enemies on hit
8x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(81–85)% increased Physical Damage
(13–15)% chance to Poison on Hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(86–94)% increased Physical Damage
(16–17)% chance to Poison on Hit
3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(95–105)% increased Physical Damage
(18–20)% chance to Poison on Hit
8x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(60–64)% increased Fire Damage
(21–24)% chance to Ignite
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun(65–72)% increased Fire Damage
(25–28)% chance to Ignite
3x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(73–80)% increased Fire Damage
(29–34)% chance to Ignite
8x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(36–41)% increased Fire Damage
(13–15)% chance to Ignite
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(42–50)% increased Fire Damage
(16–17)% chance to Ignite
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(51–60)% increased Fire Damage
(18–20)% chance to Ignite
8x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(60–64)% increased Cold Damage
(21–24)% chance to Freeze
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun(65–72)% increased Cold Damage
(25–28)% chance to Freeze
3x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(73–80)% increased Cold Damage
(29–34)% chance to Freeze
8x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(36–41)% increased Cold Damage
(13–15)% chance to Freeze
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(42–50)% increased Cold Damage
(16–17)% chance to Freeze
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(51–60)% increased Cold Damage
(18–20)% chance to Freeze
8x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(60–64)% increased Lightning Damage
(21–24)% chance to Shock
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun(65–72)% increased Lightning Damage
(25–28)% chance to Shock
3x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(73–80)% increased Lightning Damage
(29–34)% chance to Shock
8x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(36–41)% increased Lightning Damage
(13–15)% chance to Shock
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(42–50)% increased Lightning Damage
(16–17)% chance to Shock
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(51–60)% increased Lightning Damage
(18–20)% chance to Shock
8x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(53–60)% increased Chaos Damage
Chaos Skills have (15–17)% increased Skill Effect Duration
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun(61–68)% increased Chaos Damage
Chaos Skills have (18–20)% increased Skill Effect Duration
3x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(69–75)% increased Chaos Damage
Chaos Skills have (21–23)% increased Skill Effect Duration
8x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(35–39)% increased Chaos Damage
Chaos Skills have (7–8)% increased Skill Effect Duration
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(40–45)% increased Chaos Damage
Chaos Skills have (9–10)% increased Skill Effect Duration
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(46–50)% increased Chaos Damage
Chaos Skills have (11–12)% increased Skill Effect Duration
8x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(60–64)% increased Spell Damage
(16–20)% increased Mana Regeneration Rate
8x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeUnveil
Jun(65–72)% increased Spell Damage
(21–25)% increased Mana Regeneration Rate
2x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(73–80)% increased Spell Damage
(26–30)% increased Mana Regeneration Rate
6x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(36–41)% increased Spell Damage
(7–9)% increased Mana Regeneration Rate
8x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, One Hand RangedUnveil
Jun(42–50)% increased Spell Damage
(10–12)% increased Mana Regeneration Rate
2x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(51–60)% increased Spell Damage
(13–15)% increased Mana Regeneration Rate
6x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(53–58)% increased Spell Damage
Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(59–66)% increased Spell Damage
Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage
4x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(67–75)% increased Spell Damage
Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyAddModToRareExalted OrbTwo Hand MeleeUnveil
Jun(38–40)% increased Spell Damage
Gain 2% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(41–45)% increased Spell Damage
Gain 3% of Non-Chaos Damage as extra Chaos Damage
4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(46–50)% increased Spell Damage
Gain 4% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyAddModToRareExalted OrbOne Hand Melee, One Hand RangedUnveil
JunMinions have (26–32)% increased maximum Life
Minions deal (26–32)% increased Damage
8x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand RangedUnveil
JunMinions have (33–38)% increased maximum Life
Minions deal (33–38)% increased Damage
4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil
JunMinions have (39–45)% increased maximum Life
Minions deal (39–45)% increased Damage
4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
JunMinions have (16–19)% increased maximum Life
Minions deal (16–19)% increased Damage
8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedUnveil
JunMinions have (20–24)% increased maximum Life
Minions deal (20–24)% increased Damage
4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
JunMinions have (25–28)% increased maximum Life
Minions deal (25–28)% increased Damage
4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
JunMinions have (19–21)% increased Attack Speed
Minions have (19–21)% increased Cast Speed
8x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand RangedUnveil
JunMinions have (22–24)% increased Attack Speed
Minions have (22–24)% increased Cast Speed
2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil
JunMinions have (25–28)% increased Attack Speed
Minions have (25–28)% increased Cast Speed
4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
JunMinions have (10–11)% increased Attack Speed
Minions have (10–11)% increased Cast Speed
8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedUnveil
JunMinions have (12–13)% increased Attack Speed
Minions have (12–13)% increased Cast Speed
2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
JunMinions have (14–15)% increased Attack Speed
Minions have (14–15)% increased Cast Speed
4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun+(25–27)% to Chaos Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeUnveil
Jun+(28–30)% to Chaos Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun+(31–35)% to Chaos Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun+(14–15)% to Chaos Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(16–17)% to Chaos Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(18–20)% to Chaos Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(25–27)% to Physical Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeUnveil
Jun+(28–30)% to Physical Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun+(31–35)% to Physical Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun+(14–15)% to Physical Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(16–17)% to Physical Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(18–20)% to Physical Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(25–27)% to Cold Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeUnveil
Jun+(28–30)% to Cold Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun+(31–35)% to Cold Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun+(14–15)% to Cold Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(16–17)% to Cold Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(18–20)% to Cold Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(25–27)% to Fire Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeUnveil
Jun+(28–30)% to Fire Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun+(31–35)% to Fire Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun+(14–15)% to Fire Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(16–17)% to Fire Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(18–20)% to Fire Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
JunAttacks with this Weapon Penetrate (6–7)% Elemental Resistances4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand Ranged, One Hand Melee, One Hand RangedUnveil
JunAttacks with this Weapon Penetrate (8–10)% Elemental Resistances4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand Ranged, One Hand Melee, One Hand RangedUnveil
JunAttacks with this Weapon Penetrate (11–13)% Elemental Resistances1x CurrencyAddModToRareExalted OrbTwo Hand Melee, Two Hand Ranged, One Hand Melee, One Hand RangedUnveil
JunAttacks with this Weapon Penetrate (6–7)% Chaos Resistance8x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand Ranged, One Hand Melee, One Hand RangedUnveil
JunAttacks with this Weapon Penetrate (8–10)% Chaos Resistance4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand Ranged, One Hand Melee, One Hand RangedUnveil
JunAttacks with this Weapon Penetrate (11–13)% Chaos Resistance4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand Ranged, One Hand Melee, One Hand RangedUnveil
Jun(6–7)% chance to deal Double Damage2x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun(8–10)% chance to deal Double Damage1x CurrencyModValuesDivine OrbTwo Hand Melee, Two Hand RangedUnveil
Jun3% chance to deal Double Damage2x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, ShieldUnveil
Jun(4–5)% chance to deal Double Damage1x CurrencyModValuesDivine OrbOne Hand Melee, One Hand Ranged, ShieldUnveil
Jun(12–14)% increased Armour and Evasion
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Armour and Evasion
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Armour and Evasion
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Armour and Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Armour and Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Armour and Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Evasion and Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Evasion and Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Evasion and Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Armour
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Armour
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Armour
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Evasion Rating
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Evasion Rating
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Evasion Rating
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Armour, Evasion and Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Armour, Evasion and Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Armour, Evasion and Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Armour and Evasion
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Armour and Evasion
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Armour and Evasion
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Armour and Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Armour and Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Armour and Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Evasion and Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Evasion and Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Evasion and Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Armour
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Armour
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Armour
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Evasion Rating
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Evasion Rating
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Evasion Rating
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Armour, Evasion and Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Armour, Evasion and Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Armour, Evasion and Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Armour and Evasion
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Armour and Evasion
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Armour and Evasion
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Armour and Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Armour and Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Armour and Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Evasion and Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Evasion and Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Evasion and Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Armour
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Armour
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Armour
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Evasion Rating
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Evasion Rating
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Evasion Rating
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Armour, Evasion and Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Armour, Evasion and Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Armour, Evasion and Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun+(10–15) to Strength and Dexterity6x CurrencyRerollMagicOrb of AlterationBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(16–20) to Strength and Dexterity2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(21–25) to Strength and Dexterity4x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(10–15) to Dexterity and Intelligence6x CurrencyRerollMagicOrb of AlterationBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(16–20) to Dexterity and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(21–25) to Dexterity and Intelligence4x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(10–15) to Strength and Intelligence6x CurrencyRerollMagicOrb of AlterationBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(16–20) to Strength and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(21–25) to Strength and Intelligence4x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+1 to Minimum Endurance Charges1x CurrencyModValuesDivine OrbRing, AmuletUnveil
Jun+1 to Minimum Power Charges1x CurrencyModValuesDivine OrbRing, AmuletUnveil
Jun+1 to Minimum Frenzy Charges1x CurrencyModValuesDivine OrbRing, AmuletUnveil
Jun+(26–30) to maximum Mana
Regenerate 2 Mana per second
6x CurrencyAddModToMagicOrb of AugmentationRing, AmuletUnveil
Jun+(31–35) to maximum Mana
Regenerate 3 Mana per second
4x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletUnveil
Jun+(36–40) to maximum Mana
Regenerate 4 Mana per second
4x CurrencyRerollRareChaos OrbRing, AmuletUnveil
Jun+(26–30) to maximum Mana
3% reduced Mana Cost of Skills
6x CurrencyAddModToMagicOrb of AugmentationRing, AmuletUnveil
Jun+(31–35) to maximum Mana
4% reduced Mana Cost of Skills
4x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletUnveil
Jun+(36–40) to maximum Mana
5% reduced Mana Cost of Skills
4x CurrencyRerollRareChaos OrbRing, AmuletUnveil
Jun+(26–30) to maximum Mana
4% of Damage taken Recouped as Mana
6x CurrencyAddModToMagicOrb of AugmentationRing, AmuletUnveil
Jun+(31–35) to maximum Mana
5% of Damage taken Recouped as Mana
4x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletUnveil
Jun+(36–40) to maximum Mana
6% of Damage taken Recouped as Mana
4x CurrencyRerollRareChaos OrbRing, AmuletUnveil
Jun3% increased Attack and Cast Speed8x CurrencyRerollMagicOrb of AlterationAmulet, QuiverUnveil
Jun4% increased Attack and Cast Speed4x CurrencyUpgradeToRareOrb of AlchemyAmulet, QuiverUnveil
Jun(5–6)% increased Attack and Cast Speed3x CurrencyRerollRareChaos OrbAmulet, QuiverUnveil
Jun(13–14)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x CurrencyUpgradeRandomlyOrb of ChanceBootsUnveil
Jun(15–17)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x CurrencyUpgradeToRareOrb of AlchemyBootsUnveil
Jun(18–20)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x CurrencyRerollRareChaos OrbBootsUnveil
Jun(13–14)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x CurrencyUpgradeRandomlyOrb of ChanceBootsUnveil
Jun(15–17)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x CurrencyUpgradeToRareOrb of AlchemyBootsUnveil
Jun(18–20)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x CurrencyRerollRareChaos OrbBootsUnveil
Jun(13–14)% increased Movement Speed
Cannot be Chilled
4x CurrencyUpgradeRandomlyOrb of ChanceBootsUnveil
Jun(15–17)% increased Movement Speed
Cannot be Chilled
4x CurrencyUpgradeToRareOrb of AlchemyBootsUnveil
Jun(18–20)% increased Movement Speed
Cannot be Chilled
4x CurrencyRerollRareChaos OrbBootsUnveil
Jun+(105–150) to Armour and Evasion Rating8x CurrencyRerollMagicOrb of AlterationBelt, QuiverUnveil
Jun+(151–213) to Armour and Evasion Rating2x CurrencyUpgradeToRareOrb of AlchemyBelt, QuiverUnveil
Jun+(214–285) to Armour and Evasion Rating4x CurrencyRerollRareChaos OrbBelt, QuiverUnveil
Jun+(105–150) to Armour
+(11–15) to maximum Energy Shield
8x CurrencyRerollMagicOrb of AlterationBeltUnveil
Jun+(151–213) to Armour
+(16–20) to maximum Energy Shield
2x CurrencyUpgradeToRareOrb of AlchemyBeltUnveil
Jun+(214–285) to Armour
+(21–25) to maximum Energy Shield
4x CurrencyRerollRareChaos OrbBeltUnveil
Jun+(105–150) to Evasion Rating
+(11–15) to maximum Energy Shield
8x CurrencyRerollMagicOrb of AlterationBelt, QuiverUnveil
Jun+(151–213) to Evasion Rating
+(16–20) to maximum Energy Shield
2x CurrencyUpgradeToRareOrb of AlchemyBelt, QuiverUnveil
Jun+(214–285) to Evasion Rating
+(21–25) to maximum Energy Shield
4x CurrencyRerollRareChaos OrbBelt, QuiverUnveil
Jun(5–6)% chance for Flasks you use to not consume Charges3x CurrencyFlaskQualityGlassblower's BaubleBeltUnveil
Jun(7–8)% chance for Flasks you use to not consume Charges3x CurrencyRerollRareChaos OrbBeltUnveil
Jun20% reduced Flask Charges gained
Flasks applied to you have (8–10)% increased Effect
2x CurrencyRerollRareChaos OrbBeltUnveil
Jun33% reduced Flask Charges gained
Flasks applied to you have (11–14)% increased Effect
1x CurrencyAddModToRareExalted OrbBeltUnveil
Jun(6–8)% increased Cooldown Recovery Rate2x CurrencyRerollRareChaos OrbBeltUnveil
Jun(9–12)% increased Cooldown Recovery Rate1x CurrencyModValuesDivine OrbBeltUnveil
Jun(5–6)% increased Damage per Endurance Charge3x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun(3–4)% increased Damage per Endurance Charge3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(5–6)% increased Damage per Frenzy Charge3x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun(3–4)% increased Damage per Frenzy Charge3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(5–6)% increased Damage per Power Charge3x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun(3–4)% increased Damage per Power Charge3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(20–25)% of Physical Damage Converted to Fire Damage1x CurrencyModValuesDivine OrbGlovesUnveil
Jun(20–25)% of Physical Damage Converted to Cold Damage1x CurrencyModValuesDivine OrbGlovesUnveil
Jun(20–25)% of Physical Damage Converted to Lightning Damage1x CurrencyModValuesDivine OrbGlovesUnveil
Jun+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
4x CurrencyRerollRareChaos OrbHelmetUnveil
Jun(16–22)% increased Effect of Non-Damaging Ailments2x CurrencyUpgradeRandomlyOrb of ChanceBoots, AmuletUnveil
Jun(23–30)% increased Effect of Non-Damaging Ailments2x CurrencyUpgradeMagicToRareRegal OrbBoots, AmuletUnveil
Jun(6–7)% increased Effect of your Curses2x CurrencyRerollRareChaos OrbShieldUnveil
Jun(8–10)% increased Effect of your Curses1x CurrencyAddModToRareExalted OrbShieldUnveil
Jun(6–7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention2x CurrencyVaalVaal OrbBody Armour, HelmetUnveil
Jun(8–9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention4x CurrencyVaalVaal OrbBody Armour, HelmetUnveil
Jun+(1000–1600) to Armour during Soul Gain Prevention2x CurrencyVaalVaal OrbBody Armour, ShieldUnveil
Jun+(1601–2200) to Armour during Soul Gain Prevention3x CurrencyVaalVaal OrbBody Armour, ShieldUnveil
Jun+(2201–3000) to Armour during Soul Gain Prevention4x CurrencyVaalVaal OrbBody Armour, ShieldUnveil
JunYou have Onslaught during Soul Gain Prevention3x CurrencyVaalVaal OrbBoots, GlovesUnveil
Jun(30–40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention1x CurrencyVaalVaal OrbBoots, GlovesUnveil
Jun(41–50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention2x CurrencyVaalVaal OrbBoots, GlovesUnveil
Jun(51–60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention4x CurrencyVaalVaal OrbBoots, GlovesUnveil
Jun+1 to Level of Socketed AoE Gems
(8–10)% increased Area of Effect
1x CurrencyModValuesDivine OrbHelmet, GlovesUnveil
Jun+1 to Level of Socketed Projectile Gems
Projectiles Pierce an additional Target
1x CurrencyModValuesDivine OrbHelmet, GlovesUnveil
Jun+1 to Level of Socketed Melee Gems
+2 to Melee Strike Range
1x CurrencyModValuesDivine OrbHelmet, GlovesUnveil
Jun+(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand RangedUnveil
Jun+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil
Jun+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun+(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedUnveil
Jun+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand RangedUnveil
Jun(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil
Jun(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun7% increased Attack Speed while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedUnveil
Jun(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
JunRegenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationBody Armour, BeltUnveil
JunRegenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, BeltUnveil
JunRegenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbBody Armour, BeltUnveil
Jun(9–10)% increased Global Critical Strike Chance
3% chance to gain a Frenzy Charge on Critical Strike
6x CurrencyRerollMagicOrb of AlterationQuiverUnveil
Jun(11–12)% increased Global Critical Strike Chance
4% chance to gain a Frenzy Charge on Critical Strike
2x CurrencyUpgradeToRareOrb of AlchemyQuiverUnveil
Jun(13–14)% increased Global Critical Strike Chance
5% chance to gain a Frenzy Charge on Critical Strike
4x CurrencyRerollRareChaos OrbQuiverUnveil
Jun(11–12)% increased Global Critical Strike Chance
(14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently
6x CurrencyRerollMagicOrb of AlterationGloves, QuiverUnveil
Jun(13–14)% increased Global Critical Strike Chance
(17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently
2x CurrencyUpgradeToRareOrb of AlchemyGloves, QuiverUnveil
Jun(15–16)% increased Global Critical Strike Chance
(20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently
4x CurrencyRerollRareChaos OrbGloves, QuiverUnveil
Jun(11–12)% increased Global Critical Strike Chance
Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently
6x CurrencyRerollMagicOrb of AlterationGloves, QuiverUnveil
Jun(13–14)% increased Global Critical Strike Chance
Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently
2x CurrencyUpgradeToRareOrb of AlchemyGloves, QuiverUnveil
Jun(15–16)% increased Global Critical Strike Chance
Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently
4x CurrencyRerollRareChaos OrbGloves, QuiverUnveil
Jun+(28–33) to maximum Life
Regenerate 2 Mana per second
6x CurrencyRerollMagicOrb of AlterationHelmet, Gloves, Boots, Ring, Amulet, Belt, QuiverUnveil
Jun+(34–40) to maximum Life
Regenerate 3 Mana per second
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, Gloves, Boots, Ring, Amulet, Belt, QuiverUnveil
Jun+(41–45) to maximum Life
Regenerate 4 Mana per second
4x CurrencyRerollRareChaos OrbHelmet, Gloves, Boots, Ring, Amulet, Belt, QuiverUnveil
JunRegenerate 15 Life per second
+(28–33) to maximum Mana
6x CurrencyRerollMagicOrb of AlterationHelmet, Gloves, Boots, Ring, Amulet, Belt, QuiverUnveil
JunRegenerate 20 Life per second
+(34–40) to maximum Mana
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, Gloves, Boots, Ring, Amulet, Belt, QuiverUnveil
JunRegenerate 25 Life per second
+(41–45) to maximum Mana
4x CurrencyRerollRareChaos OrbHelmet, Gloves, Boots, Ring, Amulet, Belt, QuiverUnveil
Jun(18–20)% increased Totem Placement speed6x CurrencyAddModToMagicOrb of AugmentationBoots, AmuletUnveil
Jun(21–25)% increased Totem Placement speed3x CurrencyUpgradeToRareOrb of AlchemyBoots, AmuletUnveil
Jun(26–30)% increased Totem Placement speed3x CurrencyRerollRareChaos OrbBoots, AmuletUnveil
JunAdds (6–7) to (9–10) Fire Damage
Adds (6–7) to (9–10) Cold Damage
8x CurrencyUpgradeToMagicOrb of TransmutationShield, Ring, QuiverUnveil
JunAdds (8–9) to (11–13) Fire Damage
Adds (8–9) to (11–13) Cold Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield, Ring, QuiverUnveil
JunAdds (10–12) to (14–16) Fire Damage
Adds (10–12) to (14–16) Cold Damage
3x CurrencyRerollRareChaos OrbShield, Ring, QuiverUnveil
JunAdds (6–7) to (9–10) Fire Damage
Adds 1 to (14–16) Lightning Damage
8x CurrencyUpgradeToMagicOrb of TransmutationShield, Ring, QuiverUnveil
JunAdds (8–9) to (11–13) Fire Damage
Adds 1 to (17–20) Lightning Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield, Ring, QuiverUnveil
JunAdds (10–12) to (14–16) Fire Damage
Adds 1 to (21–24) Lightning Damage
3x CurrencyRerollRareChaos OrbShield, Ring, QuiverUnveil
JunAdds (6–7) to (9–10) Cold Damage
Adds 1 to (14–16) Lightning Damage
8x CurrencyUpgradeToMagicOrb of TransmutationShield, Ring, QuiverUnveil
JunAdds (8–9) to (11–13) Cold Damage
Adds 1 to (17–20) Lightning Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield, Ring, QuiverUnveil
JunAdds (10–12) to (14–16) Cold Damage
Adds 1 to (21–24) Lightning Damage
3x CurrencyRerollRareChaos OrbShield, Ring, QuiverUnveil
JunYour Critical Strike Chance is Lucky while Focused
grant focus skill [1]
9x CurrencyRerollMagicOrb of AlterationBeltUnveil
Jun(16–18)% increased Evasion Rating while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationHelmet, BootsUnveil
Jun(19–22)% increased Evasion Rating while Focused
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, BootsUnveil
Jun(23–25)% increased Evasion Rating while Focused
grant focus skill [1]
4x CurrencyRerollRareChaos OrbHelmet, BootsUnveil
Jun8% additional Physical Damage Reduction while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationHelmet, GlovesUnveil
Jun(9–10)% additional Physical Damage Reduction while Focused
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, GlovesUnveil
Jun(11–12)% additional Physical Damage Reduction while Focused
grant focus skill [1]
4x CurrencyRerollRareChaos OrbHelmet, GlovesUnveil
JunShock nearby Enemies for 2 Seconds when you Focus
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationRingUnveil
JunShock nearby Enemies for 3 Seconds when you Focus
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyRingUnveil
JunShock nearby Enemies for 4 Seconds when you Focus
grant focus skill [1]
2x CurrencyRerollRareChaos OrbRingUnveil
Jun1% of Evasion Rating is Regenerated as Life per second while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbBody ArmourUnveil
JunRecover (23–25)% of Mana and Energy Shield when you Focus
grant focus skill [1]
6x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
JunRecover (26–28)% of Mana and Energy Shield when you Focus
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
JunRecover (29–31)% of Mana and Energy Shield when you Focus
grant focus skill [1]
4x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(16–20)% chance to deal Double Damage while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand RangedUnveil
Jun(21–25)% chance to deal Double Damage while Focused
grant focus skill [1]
8x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil
Jun(26–30)% chance to deal Double Damage while Focused
grant focus skill [1]
1x CurrencyModValuesDivine OrbTwo Hand Melee, Two Hand RangedUnveil
Jun(7–9)% chance to deal Double Damage while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand Ranged, ShieldUnveil
Jun(10–12)% chance to deal Double Damage while Focused
grant focus skill [1]
8x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, ShieldUnveil
Jun(13–15)% chance to deal Double Damage while Focused
grant focus skill [1]
1x CurrencyModValuesDivine OrbOne Hand Melee, One Hand Ranged, ShieldUnveil
Jun(22–25)% increased Attack and Cast Speed while Focused
grant focus skill [1]
6x CurrencyRerollMagicOrb of AlterationGlovesUnveil
Jun(26–30)% increased Attack and Cast Speed while Focused
grant focus skill [1]
3x CurrencyUpgradeToRareOrb of AlchemyGlovesUnveil
Jun(31–36)% increased Attack and Cast Speed while Focused
grant focus skill [1]
2x CurrencyRerollRareChaos OrbGlovesUnveil
Jun(81–100)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationHelmetUnveil
Jun(101–120)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
4x CurrencyUpgradeToRareOrb of AlchemyHelmetUnveil
Jun(121–140)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
1x CurrencyModValuesDivine OrbHelmetUnveil
JunYou are Immune to Ailments while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbBootsUnveil
JunYou have Vaal Pact while Focused
10% of Damage Leeched as Life while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbAmuletUnveil
Jun+5 to maximum Fortification while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun+6 to maximum Fortification while Focused
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun+7 to maximum Fortification while Focused
grant focus skill [1]
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
JunTrigger Socketed Spells when you Focus, with a 0.25 second Cooldown
grant focus skill [1]
3x CurrencyRerollRareChaos OrbHelmetUnveil
Jun(21–25)% of Damage is taken from Mana before Life while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbBody ArmourUnveil
JunMinions Recover 100% of their Life when you Focus
grant focus skill [1]
3x CurrencyRerollRareChaos OrbGlovesUnveil
JunSkills Cost no Mana or Life while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbAmuletUnveil
Jun(12–14)% increased Damage4x CurrencyRerollRareChaos OrbRing, BeltUnveil, Leo
Jun(15–17)% increased Damage1x CurrencyAddModToRareExalted OrbRing, BeltUnveil, Leo
Jun+1 to Level of Socketed Support Gems1x CurrencyModValuesDivine OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, ShieldUnveil, Catarina
Jun+2 to Level of Socketed Support Gems2x CurrencyAddModToRareExalted OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, ShieldUnveil, Catarina
JunChannelling Skills have -1 to Total Mana Cost2x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletUnveil, Elreon
JunChannelling Skills have -2 to Total Mana Cost2x CurrencyRerollRareChaos OrbRing, AmuletUnveil, Elreon
JunChannelling Skills have -3 to Total Mana Cost4x CurrencyRerollRareChaos OrbRing, AmuletUnveil, Elreon
JunNon-Channelling Skills have -4 to Total Mana Cost2x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletUnveil, Elreon
JunNon-Channelling Skills have -5 to Total Mana Cost2x CurrencyRerollRareChaos OrbRing, AmuletUnveil, Elreon
JunNon-Channelling Skills have (-7–-6) to Total Mana Cost4x CurrencyRerollRareChaos OrbRing, AmuletUnveil, Elreon
Jun(31–36)% increased Damage while Leeching3x CurrencyRerollRareChaos OrbGloves, AmuletUnveil, Vorici
Jun(37–43)% increased Damage while Leeching1x CurrencyAddModToRareExalted OrbGloves, AmuletUnveil, Vorici
Jun+(6–7)% to Quality of Socketed Gems8x CurrencyGemQualityGemcutter's PrismOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, ShieldUnveil, Haku
Jun+(7–8)% to Quality of Socketed Gems1x CurrencyAddModToRareExalted OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, ShieldUnveil, Haku
JunAdds (11–13) to (16–17) Physical Damage
35% chance to cause Bleeding on Hit
2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil, Tora
JunAdds (14–16) to (18–20) Physical Damage
40% chance to cause Bleeding on Hit
4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil, Tora
JunAdds (7–8) to (10–11) Physical Damage
35% chance to cause Bleeding on Hit
2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil, Tora
JunAdds (9–11) to (12–14) Physical Damage
40% chance to cause Bleeding on Hit
4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil, Tora
JunHits can't be Evaded3x CurrencyAddModToRareExalted OrbOne Hand Melee, Two Hand MeleeUnveil, Vagan
Jun(19–23)% increased Damage during any Flask Effect2x CurrencyUpgradeToRareOrb of AlchemyGlovesUnveil, Guff
Jun(24–28)% increased Damage during any Flask Effect4x CurrencyRerollRareChaos OrbGlovesUnveil, Guff
Jun(36–40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies8x CurrencyUpgradeRandomlyOrb of ChanceHelmetUnveil, Janus
Jun(41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies4x CurrencyUpgradeMagicToRareRegal OrbHelmetUnveil, Janus
JunGain (11–13)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (11–13)% of Cold Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Cold Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Cold Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Cold Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (11–13)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (11–13)% of Physical Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Physical Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Physical Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Physical Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
Jun5% increased Attributes2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil, Hillock
Jun6% increased Attributes4x CurrencyRerollRareChaos OrbBody ArmourUnveil, Hillock
JunGain (7–8)% of Maximum Life as Extra Maximum Energy Shield2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil, Gravicius
JunGain (9–10)% of Maximum Life as Extra Maximum Energy Shield4x CurrencyRerollRareChaos OrbBody ArmourUnveil, Gravicius
Jun10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill3x CurrencyRerollRareChaos OrbAmuletUnveil, Jorgin
Jun(5–6)% of Physical Damage from Hits taken as Fire Damage1x CurrencyModValuesDivine OrbHelmetUnveil, Korell
Jun(7–8)% of Physical Damage from Hits taken as Fire Damage1x CurrencyAddModToRareExalted OrbHelmetUnveil, Korell
Jun80% chance to Avoid being Frozen4x CurrencyRerollRareChaos OrbBootsUnveil, Rin
JunCannot be Frozen1x CurrencyAddModToRareExalted OrbBootsUnveil, Rin
Jun(12–13)% increased Global Critical Strike Chance
+(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
2x CurrencyUpgradeToRareOrb of AlchemyRingUnveil, Cameria
Jun(14–16)% increased Global Critical Strike Chance
+(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
4x CurrencyRerollRareChaos OrbRingUnveil, Cameria
Jun(11–13)% increased Global Physical Damage
(11–13)% increased Chaos Damage
2x CurrencyUpgradeToRareOrb of AlchemyRingUnveil, Aisling
Jun(14–16)% increased Global Physical Damage
(14–16)% increased Chaos Damage
4x CurrencyRerollRareChaos OrbRingUnveil, Aisling
Jun(11–13)% increased Fire Damage
(11–13)% increased Lightning Damage
2x CurrencyUpgradeToRareOrb of AlchemyRingUnveil, Riker
Jun(14–16)% increased Fire Damage
(14–16)% increased Lightning Damage
4x CurrencyRerollRareChaos OrbRingUnveil, Riker
JunRegenerate 3% of Life per second during Flask Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskUnveil
Jun50% Chance to Avoid being Stunned during Flask Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskUnveil
Jun(20–25)% reduced Mana Cost of Skills during Flask Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskUnveil
Jun(20–30)% increased Rarity of Items found during Flask Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskUnveil
Jun(45–55)% reduced Reflected Damage taken during Flask Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskUnveil
Jun15% of Damage Taken from Hits is Leeched as Life during Flask Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskUnveil
Jun+(15–19) to Dexterity and Intelligence
(8–10)% increased Attack Speed
1x CurrencyModValuesDivine OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun+(20–24) to Dexterity and Intelligence
(13–16)% increased Attack Speed
1x CurrencyAddModToRareExalted OrbOne Hand Melee, Two Hand MeleeUnveil
Jun+(15–19) to Strength and Intelligence
(15–20)% increased Critical Strike Chance
2x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun+(20–24) to Strength and Intelligence
(21–25)% increased Critical Strike Chance
1x CurrencyAddModToRareExalted OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun+(15–19) to Strength and Dexterity
+(161–200) to Accuracy Rating
4x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun+(20–24) to Strength and Dexterity
+(201–250) to Accuracy Rating
4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(8–10)% increased Attack Speed
1x CurrencyModValuesDivine OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(13–16)% increased Attack Speed
1x CurrencyAddModToRareExalted OrbOne Hand Melee, Two Hand MeleeUnveil
Jun(10–12)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand RangedUnveil
Jun(13–15)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil
Jun(16–19)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun(7–8)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedUnveil
Jun(9–10)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(11–13)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
JunTrigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
Spells Triggered this way have 150% more Cost
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun+(9–10)% to Fire and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(11–12)% to Fire and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(13–15)% to Fire and Chaos Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(9–10)% to Lightning and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(11–12)% to Lightning and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(13–15)% to Lightning and Chaos Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(9–10)% to Cold and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(11–12)% to Cold and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(13–15)% to Cold and Chaos Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(10–15) to Strength
(21–25)% chance to Avoid being Ignited
8x CurrencyArmourQualityArmourer's ScrapBody Armour, ShieldUnveil
Jun+(16–20) to Strength
(21–25)% chance to Avoid being Ignited
3x CurrencyUpgradeToRareOrb of AlchemyBody Armour, ShieldUnveil
Jun+(21–25) to Strength
(21–25)% chance to Avoid being Ignited
4x CurrencyRerollRareChaos OrbBody Armour, ShieldUnveil
Jun+(10–15) to Dexterity
(21–25)% chance to Avoid being Frozen
8x CurrencyArmourQualityArmourer's ScrapBody Armour, ShieldUnveil
Jun+(16–20) to Dexterity
(21–25)% chance to Avoid being Frozen
3x CurrencyUpgradeToRareOrb of AlchemyBody Armour, ShieldUnveil
Jun+(21–25) to Dexterity
(21–25)% chance to Avoid being Frozen
4x CurrencyRerollRareChaos OrbBody Armour, ShieldUnveil
Jun+(10–15) to Intelligence
(21–25)% chance to Avoid being Shocked
8x CurrencyArmourQualityArmourer's ScrapBody Armour, ShieldUnveil
Jun+(16–20) to Intelligence
(21–25)% chance to Avoid being Shocked
3x CurrencyUpgradeToRareOrb of AlchemyBody Armour, ShieldUnveil
Jun+(21–25) to Intelligence
(21–25)% chance to Avoid being Shocked
4x CurrencyRerollRareChaos OrbBody Armour, ShieldUnveil
Jun(7–8)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationAmulet, BeltUnveil
Jun(9–10)% increased Trap Throwing Speed3x CurrencyUpgradeToRareOrb of AlchemyAmulet, BeltUnveil
Jun(11–12)% increased Trap Throwing Speed4x CurrencyRerollRareChaos OrbAmulet, BeltUnveil
Jun(7–8)% increased Mine Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationAmulet, HelmetUnveil
Jun(9–10)% increased Mine Throwing Speed3x CurrencyUpgradeToRareOrb of AlchemyAmulet, HelmetUnveil
Jun(11–12)% increased Mine Throwing Speed4x CurrencyRerollRareChaos OrbAmulet, HelmetUnveil
Jun(11–13)% increased Brand Attachment range6x CurrencyAddModToMagicOrb of AugmentationAmulet, GlovesUnveil
Jun(14–16)% increased Brand Attachment range3x CurrencyUpgradeToRareOrb of AlchemyAmulet, GlovesUnveil
Jun(17–20)% increased Brand Attachment range4x CurrencyRerollRareChaos OrbAmulet, GlovesUnveil
Jun(5–8)% increased maximum Life
(5–8)% increased maximum Mana
6x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(5–7)% Chance to Block Attack Damage4x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(6–8)% Chance to Block Spell Damage4x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(20–25)% chance to Avoid Elemental Ailments
(20–25)% chance to Avoid being Stunned
6x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(6–7)% increased Area of Effect
(9–10)% increased Area Damage
3x CurrencyUpgradeToRareOrb of AlchemyAmuletUnveil
Jun(8–9)% increased Area of Effect
(11–13)% increased Area Damage
3x CurrencyRerollRareChaos OrbAmuletUnveil
Jun(10–12)% increased Area of Effect
(14–16)% increased Area Damage
1x CurrencyModValuesDivine OrbAmuletUnveil
Jun(10–12)% increased Projectile Speed
(9–10)% increased Projectile Damage
3x CurrencyUpgradeToRareOrb of AlchemyAmuletUnveil
Jun(13–16)% increased Projectile Speed
(11–13)% increased Projectile Damage
3x CurrencyRerollRareChaos OrbAmuletUnveil
Jun(17–20)% increased Projectile Speed
(14–16)% increased Projectile Damage
1x CurrencyModValuesDivine OrbAmuletUnveil
Jun(9–10)% increased Melee Damage
+1 to Melee Strike Range
3x CurrencyUpgradeToRareOrb of AlchemyAmuletUnveil
Jun(11–13)% increased Melee Damage
+1 to Melee Strike Range
3x CurrencyRerollRareChaos OrbAmuletUnveil
Jun(14–16)% increased Melee Damage
+1 to Melee Strike Range
1x CurrencyModValuesDivine OrbAmuletUnveil
JunFocus has (21–25)% increased Cooldown Recovery Rate3x CurrencyRerollRareChaos OrbBootsUnveil
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