Necromantic Totem
Construct
monster summons skeletons text [1]
Spectre | N |
---|---|
Tags | caster, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, summoner |
Life
200%
Armour
+100%
Ailment Threshold
200%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
MonsterTotem
Metadata
MapAffixTotemMonsterSummonSkeletons
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
12,867
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
NecromancerSummonSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Summon Skeletons
Cast Time: 1 sec
Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.
+4 to Maximum Summoned Skeletons
Base duration is 20 seconds
Minions deal 50% less Elemental Damage
Summons 2 Skeleton Warriors
alternate minion [1]
Base duration is 20 seconds
Minions deal 50% less Elemental Damage
Summons 2 Skeleton Warriors
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/MapAffixTotemMonsterSummonSkeletons"] = { name = "Necromantic Totem", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "NecromancerSummonSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["NecromancerSummonSkeletons"] = { name = "Summon Skeletons", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_melee_skeletons_to_summon", "base_number_of_skeletons_allowed", "base_skill_effect_duration", "active_skill_elemental_damage_+%_final", "alternate_minion", }, levels = { [1] = {2, 4, 20000, -50, 1, levelRequirement = 4, statInterpolation = {}, cost = { }, }, [2] = {2, 4, 20000, -50, 1, levelRequirement = 9, statInterpolation = {}, cost = { }, }, [3] = {2, 4, 20000, -50, 1, levelRequirement = 12, statInterpolation = {}, cost = { }, }, [4] = {2, 4, 20000, -50, 1, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [5] = {2, 4, 20000, -50, 1, levelRequirement = 23, statInterpolation = {}, cost = { }, }, [6] = {2, 4, 20000, -50, 1, levelRequirement = 28, statInterpolation = {}, cost = { }, }, [7] = {2, 4, 20000, -50, 1, levelRequirement = 33, statInterpolation = {}, cost = { }, }, }, }
monster summons skeletons text [1]
Id | MonsterSummonsSkeletonsText |
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Family | MonsterSummonsSkeletonsText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |