Тотем некромантии
Механизм
monster summons skeletons text [1]
Necromantic Totem
SpectreN
TagsЧародейский, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, summoner
Здоровье
200%
Броня
+100%
Ailment Threshold
200%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
MonsterTotem
Metadata
MapAffixTotemMonsterSummonSkeletons
Уровень
68
Здоровье
12,867
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
NecromancerSummonSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Сотворение скелетов
Время применения: 1 сек.
Герой создаёт скелетов-воинов в указанном месте. Скелеты сражаются на стороне героя, используя атаку ближнего боя, и со временем рассыпаются. Если сделать их агрессивными, то воины-скелеты будут использовать рывок для приближения к врагам.
+4 к максимуму призванных скелетов
Базовая длительность - 20 секунд(-ы)
Приспешники наносят на 50% меньше урона от стихий
Призывает скелетов-воинов: 2
alternate minion [1]

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/MapAffixTotemMonsterSummonSkeletons"] = {
    name = "Necromantic Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "NecromancerSummonSkeletons",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerSummonSkeletons"] = {
    name = "Summon Skeletons",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.CreatesMinion] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "minion_spell_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_melee_skeletons_to_summon",
        "base_number_of_skeletons_allowed",
        "base_skill_effect_duration",
        "active_skill_elemental_damage_+%_final",
        "alternate_minion",
    },
    levels = {
        [1] = {2, 4, 20000, -50, 1, levelRequirement = 4, statInterpolation = {},  cost = { }, },
        [2] = {2, 4, 20000, -50, 1, levelRequirement = 9, statInterpolation = {},  cost = { }, },
        [3] = {2, 4, 20000, -50, 1, levelRequirement = 12, statInterpolation = {},  cost = { }, },
        [4] = {2, 4, 20000, -50, 1, levelRequirement = 19, statInterpolation = {},  cost = { }, },
        [5] = {2, 4, 20000, -50, 1, levelRequirement = 23, statInterpolation = {},  cost = { }, },
        [6] = {2, 4, 20000, -50, 1, levelRequirement = 28, statInterpolation = {},  cost = { }, },
        [7] = {2, 4, 20000, -50, 1, levelRequirement = 33, statInterpolation = {},  cost = { }, },
    },
}
monster summons skeletons text [1]
IdMonsterSummonsSkeletonsText
FamilyMonsterSummonsSkeletonsText
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster summons skeletons text Min: 1 Max: 1 Global