召唤魔侍


不寻常的宝石 /4
类型 | Stats | 比重 |
---|---|---|
精良的 | 召唤生物的伤害提高 (0–20)% | 50 |
异常 | 召唤生物在召唤后 (0–2) 秒内无法被伤害 | 50 |
分歧 | 冷却时间增加 +(0–1) 秒。 召唤 (0–4) 个魔侍战士 | 50 |
魅影 | 有 (0–100)% 的几率召唤魔侍弓箭手取代魔侍武士 | 50 |
等级效果 /40
固定 |
---|
基础持续时间为 20 秒 |
等级 | 需求等级 | 智慧 | 消耗 | 召唤 2 个魔侍战士 | 最多召唤 5 个魔侍 | 经验值 |
---|---|---|---|---|---|---|
1 | 10 | 29 | 5 | 2 | 5 | 9,569 |
2 | 13 | 35 | 5 | 2 | 5 | 28,189 |
3 | 17 | 43 | 6 | 2 | 5 | 59,146 |
4 | 21 | 52 | 6 | 2 | 5 | 111,192 |
5 | 25 | 60 | 7 | 2 | 5 | 193,800 |
6 | 29 | 69 | 8 | 2 | 6 | 320,280 |
7 | 33 | 77 | 8 | 2 | 6 | 359,090 |
8 | 36 | 83 | 9 | 2 | 6 | 498,508 |
9 | 39 | 90 | 9 | 2 | 6 | 682,057 |
10 | 42 | 96 | 10 | 2 | 6 | 921,777 |
11 | 45 | 102 | 11 | 3 | 6 | 1,727,879 |
12 | 48 | 109 | 11 | 3 | 6 | 1,791,769 |
13 | 51 | 115 | 12 | 3 | 6 | 2,353,679 |
14 | 54 | 121 | 12 | 3 | 6 | 3,070,912 |
15 | 57 | 127 | 13 | 3 | 6 | 9,095,466 |
16 | 60 | 134 | 14 | 3 | 7 | 16,039,890 |
17 | 63 | 140 | 14 | 3 | 7 | 29,817,117 |
18 | 66 | 146 | 15 | 3 | 7 | 62,895,056 |
19 | 68 | 151 | 15 | 3 | 7 | 212,051,599 |
20 | 70 | 155 | 16 | 3 | 7 | |
21 | 72 | 17 | 4 | 7 | ||
22 | 74 | 17 | 4 | 7 | ||
23 | 76 | 18 | 4 | 7 | ||
24 | 78 | 18 | 4 | 7 | ||
25 | 80 | 19 | 4 | 8 | ||
26 | 82 | 20 | 4 | 8 | ||
27 | 84 | 20 | 4 | 8 | ||
28 | 86 | 21 | 4 | 8 | ||
29 | 88 | 21 | 4 | 8 | ||
30 | 90 | 22 | 4 | 8 | ||
31 | 91 | 22 | 5 | 8 | ||
32 | 92 | 23 | 5 | 8 | ||
33 | 93 | 23 | 5 | 8 | ||
34 | 94 | 23 | 5 | 8 | ||
35 | 95 | 24 | 5 | 8 | ||
36 | 96 | 24 | 5 | 8 | ||
37 | 97 | 24 | 5 | 8 | ||
38 | 98 | 24 | 5 | 8 | ||
39 | 99 | 25 | 5 | 9 | ||
40 | 100 | 25 | 5 | 9 |
召唤魔侍
Cost | iLvl 1: 普通: 1x![]() |
---|---|
关键字 | Skeleton |
DropLevel | 10 |
BaseType | 召唤魔侍 |
Class | 技能宝石 |
瓦尔 | 瓦尔:召唤魔侍 |
TargetTypes | 地面, |
Type | 法术, 召唤物, 持续时间, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 可齐射, 创造召唤物, 冷却 |
Metadata | Metadata/Items/Gems/SkillGemSummonSkeletons |
Reference | ![]() |
召唤魔侍 怪物 /17 ⍟
名字 | 词缀 | 幽魂 |
---|---|---|
烈火咒师 | monster raises undead text [1] | Y |
炎灵密卡拉 | 获得额外火焰伤害, 其数值等同于物理伤害的 25% monster casts firestorm text [1] monster dropped item rarity +% [15000] monster slain experience +% [100] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
图腾:操灵 | monster summons skeletons text [1] | Y |
米娜拉 | monster base type attack cast speed +% and damage -% final [33] 30% 法术伤害格挡几率 被格挡的攻击对你造成 15% 伤害 | Y |
米娜拉 | monster base type attack cast speed +% and damage -% final [33] monster no map drops [1] 30% 法术伤害格挡几率 被格挡的攻击对你造成 15% 伤害 | Y |
怒炎之使 | Y | |
迷殿恶魔 | Y | |
仇恨之魔 | Y | |
恶魔首领 | Y | |
恶魔 | Y | |
圣丘之灵 | monster dropped item quantity +% [300] monster dropped item rarity +% [800] 图腾的生命提高 500% 移动速度加快 50% +2 召唤图腾数量上限 monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] display monster uses far shot text [0] monster reverse point blank damage -% at minimum range [30] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
尸匠 | monster raises undead text [1] monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster no map drops [1] monster is invasion boss [1] | Y |
葛拉斯 | monster dropped item quantity +% [300] monster dropped item rarity +% [800] 攻击速度加快 35% 施法速度加快 35% 移动速度加快 75% cannot die [1] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
尼卡布雷 | monster raises undead text [1] monster summons skeletons text [1] monster no map drops [1] | Y |
断骨师 | monster raises undead text [1] 生命上限降低 20% monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] monster slain experience +% [1000] | Y |
风暴恶魔 | Y | |
愤怒塑像 | Y |
迷宫 附魔 helmet /6 ⍟
等级 | 名字 | 词缀 | 比重 |
---|---|---|---|
无情帝王试炼 | Enchantment Summon Skeletons Damage 1 | 【魔侍造成】的伤害提高 25% | 100 |
终极帝王试炼 | Enchantment Summon Skeletons Damage 2 | 【魔侍造成】的伤害提高 40% | 100 |
无情帝王试炼 | 召唤魔侍有 20% 的几率额外召唤一个魔侍 | ||
终极帝王试炼 | 召唤魔侍有 40% 的几率额外召唤一个魔侍 | ||
无情帝王试炼 | Enchantment Summon Skeletons Additional Warrior Skeletons 1 | 召唤魔侍有 20% 的几率额外召唤一个魔侍 | 100 |
终极帝王试炼 | Enchantment Summon Skeletons Additional Warrior Skeletons 2 | 召唤魔侍有 40% 的几率额外召唤一个魔侍 | 100 |
被辅助 /29 ⍟
图示 | 名字 |
---|---|
![]() | 增大范围(辅) 辅助任意有范围效果的技能 |
![]() | 陷阱(辅) 辅助法术技能,或使用弓箭和法杖的攻击技能。你将投掷陷阱,并使用被辅助技能来引爆。不能辅助吟唱技能。 |
![]() | 快速施法(辅) 辅助非即时法术技能。 |
![]() | 集中效应(辅) 辅助任意有范围效果的技能,不管它是否能造成伤害。 |
![]() | 召唤生物伤害(辅) 辅助召唤生物技能。 |
![]() | 延长时间(辅) 辅助任意有持续时间的技能。 |
![]() | 召唤生物速度(辅) 辅助召唤生物技能。 |
![]() | 召唤生物生命(辅) 辅助召唤生物技能。 |
![]() | 法术图腾(辅) 辅助不能触发的法术。它可以召唤一个魔像替你施放被辅助的法术。 |
![]() | 链爆地雷(辅) 辅助法术技能,或使用弓箭和法杖的攻击技能。你将投掷地雷,并使用被辅助技能来引爆。 |
![]() | 法术回响(辅) 辅助法术技能,使其施放时自动重复一次。无法辅助瓦尔技能、图腾技能、持续吟唱技能、触发技能、瞬发技能有保留效果的技能。 |
![]() | 元素大军(辅) 辅助召唤生物技能。 |
![]() | 缩短时间(辅) 辅助任意有持续时间的技能。 |
![]() | 受伤时施放(辅) 所有被辅助的法术技能会记录你受到的伤害,当受到的总伤害达到阈值时触发。 无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。 |
![]() | 晕眩时施放(辅) 你被眩晕时有几率触发所有被辅助的法术技能。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。 |
![]() | 极速腐化(辅) 辅助任意有持续时间或能通过击中造成异常状态的技能。 |
![]() | 效能(辅) 辅助任意能造成伤害或有持续时间的技能 |
![]() | 秘术增强(辅) 所有被辅助的法术技能会记录你消耗的魔力,当消耗的总魔力达到阈值时提供一个增益效果。 不能辅助图腾、陷阱、地雷施放的技能,不能辅助有保留效果的技能。 |
![]() | 召唤幻影(辅) 能够辅助可以击中敌人或召唤生物的技能。当该技能或召唤生物击败敌人,或击中稀有或传奇敌人时,有一定几率召唤一个幻灵,该生物可以使用投射物穿刺法术造成物理伤害。 |
![]() | 狂噬(辅) 辅助召唤生物技能。 |
![]() | 掠食(辅) 辅助召唤生物技能。 |
![]() | 肉盾(辅) 辅助召唤生物技能。 |
![]() | 高爆地雷(辅) 辅助法术技能,或使用弓箭和法杖的攻击技能。你将投掷地雷,并使用被辅助技能来引爆。 |
![]() | 极速腐化(强辅) 辅助任意有持续时间或能通过击中造成异常状态的技能。 |
![]() | 增大范围(强辅) 辅助任意有范围效果的技能 |
![]() | 召唤生物伤害(强辅) 辅助召唤生物技能。 |
![]() | 炎军(辅) 辅助召唤生物技能。 |
![]() | 助力之风(辅) 辅助有冷却时间的技能。 不能辅助触发技能。 |
![]() | 鲜肉(辅) 辅助召唤生物技能。 |
异灵魔侍




30% 攻击伤害格挡率
被格挡的攻击对你造成 15% 伤害
summoned skeleton is warrior [1]
被格挡的攻击对你造成 15% 伤害
summoned skeleton is warrior [1]
Summoned Skeleton
幽魂 | N |
---|---|
标签 | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
105%生命
105%异常状态临界值




245%伤害
340%命中
+5%攻击暴击率
+130%暴击伤害
6 ~ 8攻击距离
0.8 秒攻击间隔
±40%伤害分布
70%经验值
100%Model Size
RaisedSkeleton类型
RaisedSkeletonStandardMetadata
YIsSummoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
37,060生命
16,265护甲
8,120闪避值
0能量护盾
2,335伤害
2,335法术伤害
1,829命中
0.8攻击间隔
9,275经验值
37,060异常状态临界值
117冰缓
117Shock
663Brittle
117Scorch
324Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
普通攻击
基本伤害: 1401–3269
攻击暴击率: 5%
攻击间隔: 0.8 秒对你的敌人无情痛击。skill can fire arrows [1]
skill can fire wand projectiles [1]

MonsterQuickDodgeRunUnarmed
冲刺
攻击暴击率: 0%
施放间隔: 0.15 秒
冷却时间: 2 秒朝目标方向发起一连串快速传送。如果使用“原地攻击”,会朝反方向传送。和其它闪现技能共用冷却时间。该法术的施法速度不能被调整
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

29,990生命
14,425护甲
7,608闪避值
0能量护盾
2,083伤害
2,083法术伤害
1,697命中
0.8攻击间隔
9,104经验值
29,990异常状态临界值
95冰缓
95Shock
536Brittle
95Scorch
262Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
普通攻击
基本伤害: 1250–2917
攻击暴击率: 5%
攻击间隔: 0.8 秒对你的敌人无情痛击。skill can fire arrows [1]
skill can fire wand projectiles [1]

MonsterQuickDodgeRunUnarmed
冲刺
攻击暴击率: 0%
施放间隔: 0.15 秒
冷却时间: 2 秒朝目标方向发起一连串快速传送。如果使用“原地攻击”,会朝反方向传送。和其它闪现技能共用冷却时间。该法术的施法速度不能被调整
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

19,150生命
11,328护甲
6,667闪避值
0能量护盾
1,654伤害
1,654法术伤害
1,455命中
0.8攻击间隔
8,664经验值
19,150异常状态临界值
61冰缓
61Shock
343Brittle
61Scorch
167Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
普通攻击
基本伤害: 992–2316
攻击暴击率: 5%
攻击间隔: 0.8 秒对你的敌人无情痛击。skill can fire arrows [1]
skill can fire wand projectiles [1]

MonsterQuickDodgeRunUnarmed
冲刺
攻击暴击率: 0%
施放间隔: 0.15 秒
冷却时间: 2 秒朝目标方向发起一连串快速传送。如果使用“原地攻击”,会朝反方向传送。和其它闪现技能共用冷却时间。该法术的施法速度不能被调整
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

11,395生命
8,348护甲
5,633闪避值
0能量护盾
1,234伤害
1,234法术伤害
1,197命中
0.8攻击间隔
7,972经验值
11,395异常状态临界值
36冰缓
36Shock
204Brittle
36Scorch
100Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
普通攻击
基本伤害: 740–1727
攻击暴击率: 5%
攻击间隔: 0.8 秒对你的敌人无情痛击。skill can fire arrows [1]
skill can fire wand projectiles [1]

MonsterQuickDodgeRunUnarmed
冲刺
攻击暴击率: 0%
施放间隔: 0.15 秒
冷却时间: 2 秒朝目标方向发起一连串快速传送。如果使用“原地攻击”,会朝反方向传送。和其它闪现技能共用冷却时间。该法术的施法速度不能被调整
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

6,755生命
6,127护甲
4,739闪避值
0能量护盾
915伤害
915法术伤害
986命中
0.8攻击间隔
7,179经验值
6,755异常状态临界值
21冰缓
21Shock
121Brittle
21Scorch
59Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
普通攻击
基本伤害: 549–1281
攻击暴击率: 5%
攻击间隔: 0.8 秒对你的敌人无情痛击。skill can fire arrows [1]
skill can fire wand projectiles [1]

MonsterQuickDodgeRunUnarmed
冲刺
攻击暴击率: 0%
施放间隔: 0.15 秒
冷却时间: 2 秒朝目标方向发起一连串快速传送。如果使用“原地攻击”,会朝反方向传送。和其它闪现技能共用冷却时间。该法术的施法速度不能被调整
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

Melee | 180 | OnlyLastTarget TargetNear |
Melee | 60 | OnlyLastTarget |
Melee 30 TargetNear AlwaysObeyTargetOverride | ||
Melee 9 TargetMediumNear AlwaysObeyTargetOverride | ||
Melee 3 | ||
QuickDodge | 90 | TargetNotNear NoEnemyInRange=30 IAmAggressive |
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStandard"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
30% 攻击伤害格挡率
被格挡的攻击对你造成 15% 伤害
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |