异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂N
标签bone_armour, bones, 施法, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonSpellcaster1Army
IsSummoned
Y
等级
68
生命
0
护甲
28,790
闪避值
4,739
能量护盾
6,433
伤害
366
法术伤害
366
命中
1,276
攻击间隔
1.07
经验值
7,179
Minion Life
0
Minion Energy Shield
1,395
Minion Damage
292
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
SkeletonMinionProjectileCold
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 709.6 - 1064 冰霜伤害
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Animated
{
	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster1Army"] = {
    name = "Summoned Skeleton Caster",
    life = 1.05,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 0.98,
    damageSpread = 0.3,
    attackTime = 1.07,
    attackRange = 46,
    accuracy = 3.4,
    skillList = {
        "SkeletonMinionProjectileCold",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonMinionProjectileCold"] = {
    name = "SkeletonMinionProjectileCold",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
summoned skeleton is mage [1]
IdSummonSkeletonsSkeletonIsMage
FamilySummonSkeletonsSkeletonMage
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签bone_armour, bones, 施法, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonSpellcaster2Army
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileLightning
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 443.5 - 1331 闪电伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster2Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileLightning"] = {
        name = "SkeletonMinionProjectileLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonSpellcaster3Army
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileFire
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 709.6 - 1064 火焰伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster3Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileFire"] = {
        name = "SkeletonMinionProjectileFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签bone_armour, bones, 施法, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonSpellcaster1Jewel
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileCold
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 709.6 - 1064 冰霜伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster1Jewel"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileCold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileCold"] = {
        name = "SkeletonMinionProjectileCold",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签bone_armour, bones, 施法, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonSpellcaster2Jewel
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileLightning
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 443.5 - 1331 闪电伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster2Jewel"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileLightning"] = {
        name = "SkeletonMinionProjectileLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonSpellcaster3Jewel
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileFire
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 709.6 - 1064 火焰伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster3Jewel"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileFire"] = {
        name = "SkeletonMinionProjectileFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签bone_armour, bones, 施法, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonStatueSpellcaster1Army
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileCold
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 709.6 - 1064 冰霜伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster1Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileCold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileCold"] = {
        name = "SkeletonMinionProjectileCold",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签bone_armour, bones, 施法, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonStatueSpellcaster2Army
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileLightning
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 443.5 - 1331 闪电伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster2Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileLightning"] = {
        name = "SkeletonMinionProjectileLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonStatueSpellcaster3Army
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileFire
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 709.6 - 1064 火焰伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster3Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileFire"] = {
        name = "SkeletonMinionProjectileFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签bone_armour, bones, 施法, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonStatueSpellcaster1Jewel
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileCold
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 709.6 - 1064 冰霜伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster1Jewel"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileCold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileCold"] = {
        name = "SkeletonMinionProjectileCold",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签bone_armour, bones, 施法, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonStatueSpellcaster2Jewel
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileLightning
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 443.5 - 1331 闪电伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster2Jewel"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileLightning"] = {
        name = "SkeletonMinionProjectileLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonStatueSpellcaster3Jewel
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileFire
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 709.6 - 1064 火焰伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster3Jewel"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileFire"] = {
        name = "SkeletonMinionProjectileFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签施法, cold_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonMannequinSpellcaster1Army
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileCold
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 709.6 - 1064 冰霜伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinSpellcaster1Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileCold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileCold"] = {
        name = "SkeletonMinionProjectileCold",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签施法, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonMannequinSpellcaster2Army
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileLightning
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 443.5 - 1331 闪电伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinSpellcaster2Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileLightning"] = {
        name = "SkeletonMinionProjectileLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 异灵魔侍术者
    亡灵
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    标签施法, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement
    生命
    105%
    生命转为护盾
    100%
    异常状态临界值
    105%
    抗性
    40 40 40 20
    伤害
    98%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.07 秒
    伤害分布
    ±30%
    经验值
    70%
    Model Size
    100%
    类型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonMannequinSpellcaster3Army
    IsSummoned
    Y
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,433
    伤害
    366
    法术伤害
    366
    命中
    1,276
    攻击间隔
    1.07
    经验值
    7,179
    Minion Life
    0
    Minion Energy Shield
    1,395
    Minion Damage
    292
    异常状态临界值
    6,755
    冰缓
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    SkeletonMinionProjectileFire
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.2 秒
    造成 709.6 - 1064 火焰伤害
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinSpellcaster3Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileFire"] = {
        name = "SkeletonMinionProjectileFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    IdSummonSkeletonsSkeletonIsMage
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 编辑

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