异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonSpellcaster1Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileCold
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 709.6 - 1064 冰霜伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster1Army"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileCold"] = { name = "SkeletonMinionProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonSpellcaster2Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileLightning
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 443.5 - 1331 闪电伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster2Army"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileLightning"] = { name = "SkeletonMinionProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonSpellcaster3Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileFire
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 709.6 - 1064 火焰伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster3Army"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileFire"] = { name = "SkeletonMinionProjectileFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonSpellcaster1Jewel
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileCold
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 709.6 - 1064 冰霜伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster1Jewel"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileCold"] = { name = "SkeletonMinionProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonSpellcaster2Jewel
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileLightning
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 443.5 - 1331 闪电伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster2Jewel"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileLightning"] = { name = "SkeletonMinionProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonSpellcaster3Jewel
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileFire
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 709.6 - 1064 火焰伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster3Jewel"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileFire"] = { name = "SkeletonMinionProjectileFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonStatueSpellcaster1Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileCold
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 709.6 - 1064 冰霜伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal" Animated { animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster1Army"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileCold"] = { name = "SkeletonMinionProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonStatueSpellcaster2Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileLightning
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 443.5 - 1331 闪电伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal" Animated { animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster2Army"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileLightning"] = { name = "SkeletonMinionProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonStatueSpellcaster3Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileFire
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 709.6 - 1064 火焰伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal" Animated { animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster3Army"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileFire"] = { name = "SkeletonMinionProjectileFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonStatueSpellcaster1Jewel
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileCold
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 709.6 - 1064 冰霜伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal" Animated { animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster1Jewel"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileCold"] = { name = "SkeletonMinionProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonStatueSpellcaster2Jewel
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileLightning
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 443.5 - 1331 闪电伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal" Animated { animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster2Jewel"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileLightning"] = { name = "SkeletonMinionProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonStatueSpellcaster3Jewel
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileFire
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 709.6 - 1064 火焰伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal" Animated { animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster3Jewel"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileFire"] = { name = "SkeletonMinionProjectileFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonMannequinSpellcaster1Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileCold
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 709.6 - 1064 冰霜伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinSpellcaster1Army"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileCold"] = { name = "SkeletonMinionProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | 施法, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonMannequinSpellcaster2Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileLightning
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 443.5 - 1331 闪电伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinSpellcaster2Army"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileLightning"] = { name = "SkeletonMinionProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
异灵魔侍术者
亡灵
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂 | N |
---|---|
标签 | 施法, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
生命
105%
生命转为护盾
100%
异常状态临界值
105%
抗性
40 40 40 20
伤害
98%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.07 秒
伤害分布
±30%
经验值
70%
Model Size
100%
类型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonMannequinSpellcaster3Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
366
法术伤害
366
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonMinionProjectileFire
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 709.6 - 1064 火焰伤害
base is projectile [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinSpellcaster3Army"] = { name = "Summoned Skeleton Caster", life = 1.05, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.98, damageSpread = 0.3, attackTime = 1.07, attackRange = 46, accuracy = 3.4, skillList = { "SkeletonMinionProjectileFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonMinionProjectileFire"] = { name = "SkeletonMinionProjectileFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, }, }
summoned skeleton is mage [1]
Id | SummonSkeletonsSkeletonIsMage |
---|---|
Family | SummonSkeletonsSkeletonMage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |