異靈骷髏術者
不死
summoned skeleton is mage [1]
Summoned Skeleton Caster
幽魂N
標籤bone_armour, bones, 法術, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
生命
105%
生命轉為護盾
100%
異常狀態臨界值
105%
抗性
40 40 40 20
傷害
98%
命中
340%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.07 秒
傷害分佈
±30%
經驗值
70%
Model Size
100%
類型
RaisedSkeletonSpellcasterVaal
Metadata
RaisedSkeletonSpellcaster1Army
IsSummoned
Y
等級
68
生命
6,755
護甲值
28,790
閃避值
4,739
能量護盾
6,433
傷害
366
法術傷害
366
命中
1,276
攻擊間隔
1.07
經驗值
7,179
召喚物生命
1,465
Minion Energy Shield
1,395
召喚物傷害
292
異常狀態臨界值
6,755
冰緩
21
感電
21
易碎
121
焦灼
21
殘喘
59
Phys Convert Ele
240%
SkeletonMinionProjectileCold
法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.2 秒
造成 709.61064 冰冷傷害
20% 機率冰凍敵人
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Animated
{
	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster1Army"] = {
    name = "Summoned Skeleton Caster",
    life = 1.05,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 0.98,
    damageSpread = 0.3,
    attackTime = 1.07,
    attackRange = 46,
    accuracy = 3.4,
    skillList = {
        "SkeletonMinionProjectileCold",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonMinionProjectileCold"] = {
    name = "SkeletonMinionProjectileCold",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_chance_to_freeze_%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
summoned skeleton is mage [1]
FamilySummonSkeletonsSkeletonMage
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤bone_armour, bones, 法術, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonSpellcaster2Army
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileLightning
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 443.51331 閃電傷害
    20% 機率感電敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster2Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileLightning"] = {
        name = "SkeletonMinionProjectileLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤bone_armour, bones, 法術, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonSpellcaster3Army
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileFire
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 709.61064 火焰傷害
    20% 機率點燃敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster3Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileFire"] = {
        name = "SkeletonMinionProjectileFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_chance_to_ignite_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤bone_armour, bones, 法術, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonSpellcaster1Jewel
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileCold
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 709.61064 冰冷傷害
    20% 機率冰凍敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster1Jewel"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileCold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileCold"] = {
        name = "SkeletonMinionProjectileCold",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_chance_to_freeze_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤bone_armour, bones, 法術, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonSpellcaster2Jewel
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileLightning
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 443.51331 閃電傷害
    20% 機率感電敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster2Jewel"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileLightning"] = {
        name = "SkeletonMinionProjectileLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤bone_armour, bones, 法術, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonSpellcaster3Jewel
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileFire
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 709.61064 火焰傷害
    20% 機率點燃敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster3Jewel"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileFire"] = {
        name = "SkeletonMinionProjectileFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_chance_to_ignite_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤bone_armour, bones, 法術, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonStatueSpellcaster1Army
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileCold
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 709.61064 冰冷傷害
    20% 機率冰凍敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster1Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileCold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileCold"] = {
        name = "SkeletonMinionProjectileCold",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_chance_to_freeze_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤bone_armour, bones, 法術, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonStatueSpellcaster2Army
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileLightning
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 443.51331 閃電傷害
    20% 機率感電敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster2Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileLightning"] = {
        name = "SkeletonMinionProjectileLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤bone_armour, bones, 法術, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonStatueSpellcaster3Army
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileFire
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 709.61064 火焰傷害
    20% 機率點燃敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster3Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileFire"] = {
        name = "SkeletonMinionProjectileFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_chance_to_ignite_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤bone_armour, bones, 法術, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonStatueSpellcaster1Jewel
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileCold
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 709.61064 冰冷傷害
    20% 機率冰凍敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster1Jewel"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileCold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileCold"] = {
        name = "SkeletonMinionProjectileCold",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_chance_to_freeze_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤bone_armour, bones, 法術, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonStatueSpellcaster2Jewel
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileLightning
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 443.51331 閃電傷害
    20% 機率感電敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster2Jewel"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileLightning"] = {
        name = "SkeletonMinionProjectileLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤bone_armour, bones, 法術, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonStatueSpellcaster3Jewel
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileFire
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 709.61064 火焰傷害
    20% 機率點燃敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueSpellcaster3Jewel"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileFire"] = {
        name = "SkeletonMinionProjectileFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_chance_to_ignite_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤法術, cold_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonMannequinSpellcaster1Army
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileCold
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 709.61064 冰冷傷害
    20% 機率冰凍敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinSpellcaster1Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileCold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileCold"] = {
        name = "SkeletonMinionProjectileCold",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_chance_to_freeze_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤法術, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonMannequinSpellcaster2Army
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileLightning
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 443.51331 閃電傷害
    20% 機率感電敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinSpellcaster2Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileLightning"] = {
        name = "SkeletonMinionProjectileLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • 異靈骷髏術者
    不死
    summoned skeleton is mage [1]
    Summoned Skeleton Caster
    幽魂N
    標籤法術, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement
    生命
    105%
    生命轉為護盾
    100%
    異常狀態臨界值
    105%
    抗性
    40 40 40 20
    傷害
    98%
    命中
    340%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.07 秒
    傷害分佈
    ±30%
    經驗值
    70%
    Model Size
    100%
    類型
    RaisedSkeletonSpellcasterVaal
    Metadata
    RaisedSkeletonMannequinSpellcaster3Army
    IsSummoned
    Y
    等級
    68
    生命
    6,755
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,433
    傷害
    366
    法術傷害
    366
    命中
    1,276
    攻擊間隔
    1.07
    經驗值
    7,179
    召喚物生命
    1,465
    Minion Energy Shield
    1,395
    召喚物傷害
    292
    異常狀態臨界值
    6,755
    冰緩
    21
    感電
    21
    易碎
    121
    焦灼
    21
    殘喘
    59
    Phys Convert Ele
    240%
    SkeletonMinionProjectileFire
    法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 709.61064 火焰傷害
    20% 機率點燃敵人
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinSpellcaster3Army"] = {
        name = "Summoned Skeleton Caster",
        life = 1.05,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 0.98,
        damageSpread = 0.3,
        attackTime = 1.07,
        attackRange = 46,
        accuracy = 3.4,
        skillList = {
            "SkeletonMinionProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonMinionProjectileFire"] = {
        name = "SkeletonMinionProjectileFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_chance_to_ignite_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    summoned skeleton is mage [1]
    FamilySummonSkeletonsSkeletonMage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • summoned skeleton is mage Min: 1 Max: 1 全域
  • Edit

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