Guardian of the Phoenix
Beast
Area: Forge of the Phoenix Map
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Gain 100% of Physical Damage as Extra Fire Damage
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
15000% increased Rarity of Items Dropped
Gain 100% of Physical Damage as Extra Fire Damage
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
Cannot be Knocked Back
Spectre | N |
---|---|
Area | Forge of the Phoenix Map |
Tags | beast, caster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, shaper_guardian_boss, slashing_weapon, very_fast_movement |
Life
1300%
Armour
+50%
Evasion
+50%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
140%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
200%
Model Size
140%
Type
AtlasBossPhoenix
Metadata
PhoenixBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
32,943,972
Armour
138,716
Evasion
11,790
Energy Shield
0
Damage
1,436
Spell Damage
2,143
Accuracy
518
Attack Time
1.17585
Experience
144,452
Ailment Threshold
6,002,899
Chill
18,981
Shock
18,981
Brittle
107,386
Scorch
18,981
Sap
52,441
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2280–3420
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WhirlingCharge
Attack
Base Damage: 2280–3420
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 20% less Damage
80% more Attack Speed
80% more Attack Speed
PhoenixFirebomb
Spell
Critical Strike Chance: 5%
Cast Time: 4.67 sec
Cooldown Time: 10 sec
-50% to Fire Resistance
Hits always Ignite
Base duration is 4 seconds
Deals 8781 to 13172 Fire Damage
40% more Cast Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Hits always Ignite
Base duration is 4 seconds
Deals 8781 to 13172 Fire Damage
40% more Cast Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/PhoenixBoss"] = { name = "Guardian of the Phoenix", life = 13, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.4, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", "WhirlingCharge", "PhoenixFirebomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WhirlingCharge"] = { name = "WhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", }, levels = { [1] = {-20, 80, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFirebomb"] = { name = "PhoenixFirebomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_resistance_%", "base_skill_effect_duration", "active_skill_cast_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "always_ignite", }, levels = { [1] = {1.6000000238419, 2.4000000953674, -50, 4000, 40, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Gain 100% of Physical Damage as Extra Fire Damage
Id | MonsterPhysicalAddedAsFirePhoenixBoss |
---|---|
Family | PhysicalAddedAsFire |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceShaper |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Guardian of the Phoenix
Beast
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Gain 100% of Physical Damage as Extra Fire Damage
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
15000% increased Rarity of Items Dropped
Gain 100% of Physical Damage as Extra Fire Damage
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | beast, caster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
Life
1300%
Armour
+50%
Evasion
+50%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
140%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
200%
Model Size
140%
Type
AtlasBossPhoenix
Metadata
PhoenixBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
1,811,503
Armour
43,185
Evasion
7,109
Energy Shield
0
Damage
596
Spell Damage
889
Accuracy
290
Attack Time
1.17585
Experience
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 946–1419
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WhirlingCharge
Attack
Base Damage: 946–1419
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 20% less Damage
80% more Attack Speed
80% more Attack Speed
PhoenixFirebomb
Spell
Critical Strike Chance: 5%
Cast Time: 4.67 sec
Cooldown Time: 10 sec
-50% to Fire Resistance
Hits always Ignite
Base duration is 4 seconds
Deals 4537 to 6806 Fire Damage
40% more Cast Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Hits always Ignite
Base duration is 4 seconds
Deals 4537 to 6806 Fire Damage
40% more Cast Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
PhoenixFlameVortexStandalone1
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [1]
projectiles not offset [1]
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [1]
projectiles not offset [1]
PhoenixFlameVortexStandalone2
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [2]
projectiles not offset [1]
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [2]
projectiles not offset [1]
PhoenixFlameVortexStandalone3
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [3]
projectiles not offset [1]
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [3]
projectiles not offset [1]
PhoenixFlameVortexStandalone4
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [4]
projectiles not offset [1]
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [4]
projectiles not offset [1]
PhoenixFlameVortexStandalone5
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [5]
projectiles not offset [1]
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" extends "Metadata/Monsters/StandaloneMapBoss" StateMachine { define_shared_state = "add_effects;" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" extends "Metadata/Monsters/StandaloneMapBoss" StateMachine { on_or_create_state_add_effects_1 = " AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bubble_bosses/phoenix_sword.epk, MainHand ); AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bubble_bosses/phoenix_sword.epk, OffHand ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/PhoenixBossStandalone"] = { name = "Guardian of the Phoenix", life = 13, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.4, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", "WhirlingCharge", "PhoenixFirebomb", "PhoenixFlameVortexStandalone1", "PhoenixFlameVortexStandalone2", "PhoenixFlameVortexStandalone3", "PhoenixFlameVortexStandalone4", "PhoenixFlameVortexStandalone5", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WhirlingCharge"] = { name = "WhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", }, levels = { [1] = {-20, 80, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFirebomb"] = { name = "PhoenixFirebomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_resistance_%", "base_skill_effect_duration", "active_skill_cast_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "always_ignite", }, levels = { [1] = {1.6000000238419, 2.4000000953674, -50, 4000, 40, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone1"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 1, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone2"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 2, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone3"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 3, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone4"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 4, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone5"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Gain 100% of Physical Damage as Extra Fire Damage
Id | MonsterPhysicalAddedAsFirePhoenixBoss |
---|---|
Family | PhysicalAddedAsFire |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceShaper |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Guardian of the Phoenix
Beast
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Gain 100% of Physical Damage as Extra Fire Damage
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
monster no drops or experience [1]
15000% increased Rarity of Items Dropped
Gain 100% of Physical Damage as Extra Fire Damage
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
monster no drops or experience [1]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | beast, caster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
Life
1300%
Armour
+50%
Evasion
+50%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
140%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
200%
Model Size
140%
Type
AtlasBossPhoenix
Metadata
PhoenixBossStandaloneGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
1,811,503
Armour
43,185
Evasion
7,109
Energy Shield
0
Damage
596
Spell Damage
889
Accuracy
290
Attack Time
1.17585
Experience
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 946–1419
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WhirlingCharge
Attack
Base Damage: 946–1419
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 20% less Damage
80% more Attack Speed
80% more Attack Speed
PhoenixFirebomb
Spell
Critical Strike Chance: 5%
Cast Time: 4.67 sec
Cooldown Time: 10 sec
-50% to Fire Resistance
Hits always Ignite
Base duration is 4 seconds
Deals 4537 to 6806 Fire Damage
40% more Cast Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Hits always Ignite
Base duration is 4 seconds
Deals 4537 to 6806 Fire Damage
40% more Cast Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
PhoenixFlameVortexStandalone1
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [1]
projectiles not offset [1]
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [1]
projectiles not offset [1]
PhoenixFlameVortexStandalone2
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [2]
projectiles not offset [1]
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [2]
projectiles not offset [1]
PhoenixFlameVortexStandalone3
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [3]
projectiles not offset [1]
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [3]
projectiles not offset [1]
PhoenixFlameVortexStandalone4
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [4]
projectiles not offset [1]
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [4]
projectiles not offset [1]
PhoenixFlameVortexStandalone5
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [5]
projectiles not offset [1]
Deals 1059 to 1588 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" extends "Metadata/Monsters/StandaloneMapBoss" StateMachine { define_shared_state = "add_effects;" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" extends "Metadata/Monsters/StandaloneMapBoss" StateMachine { on_or_create_state_add_effects_1 = " AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bubble_bosses/phoenix_sword.epk, MainHand ); AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bubble_bosses/phoenix_sword.epk, OffHand ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/PhoenixBossStandaloneGauntlet"] = { name = "Guardian of the Phoenix", life = 13, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.4, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", "WhirlingCharge", "PhoenixFirebomb", "PhoenixFlameVortexStandalone1", "PhoenixFlameVortexStandalone2", "PhoenixFlameVortexStandalone3", "PhoenixFlameVortexStandalone4", "PhoenixFlameVortexStandalone5", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WhirlingCharge"] = { name = "WhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", }, levels = { [1] = {-20, 80, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFirebomb"] = { name = "PhoenixFirebomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_resistance_%", "base_skill_effect_duration", "active_skill_cast_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "always_ignite", }, levels = { [1] = {1.6000000238419, 2.4000000953674, -50, 4000, 40, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone1"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 1, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone2"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 2, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone3"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 3, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone4"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 4, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone5"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Gain 100% of Physical Damage as Extra Fire Damage
Id | MonsterPhysicalAddedAsFirePhoenixBoss |
---|---|
Family | PhysicalAddedAsFire |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceShaper |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Guardian of the Phoenix
Beast
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Gain 100% of Physical Damage as Extra Fire Damage
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
Gain 100% of Physical Damage as Extra Fire Damage
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | beast, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_int, red_blood, slashing_weapon, very_fast_movement |
Life
1300%
Armour
+50%
Evasion
+50%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
140%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
200%
Model Size
140%
Type
AtlasBossPhoenix
Metadata
PhoenixBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/PhoenixBossElder"] = { name = "Guardian of the Phoenix", life = 13, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.4, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { }, modList = { }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Gain 100% of Physical Damage as Extra Fire Damage
Id | MonsterPhysicalAddedAsFirePhoenixBoss |
---|---|
Family | PhysicalAddedAsFire |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |