Lakhos, Champion of the Fissure
Humanoid
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Gain 100% of Physical Damage as Extra Fire Damage
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
% increased Rarity of Items Dropped
Gain 100% of Physical Damage as Extra Fire Damage
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | caster, fast_movement, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, slashing_weapon, standalone_map_boss |
Life
1500%
Armour
+50%
Evasion
+50%
Ailment Threshold
750%
Resistance
50 50 50 30
Damage
175%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
250%
Model Size
154%
Type
CruciblePhoenixBoss
Metadata
PhoenixBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
2,090,195
Armour
43,185
Evasion
7,109
Energy Shield
0
Damage
745
Spell Damage
1,111
Accuracy
290
Attack Time
1.17585
Experience
141,006
Ailment Threshold
658,412
Chill
2,082
Shock
2,082
Brittle
11,778
Scorch
2,082
Sap
5,752
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 523–784
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WhirlingCharge
Attack
Base Damage: 523–784
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 20% less Damage
80% more Attack Speed
80% more Attack Speed
PhoenixFirebomb
Spell
Critical Strike Chance: 5%
Cast Time: 4.67 sec
Cooldown Time: 10 sec
-50% to Fire Resistance
Hits always Ignite
Base duration is 4 seconds
Deals 3804 to 5706 Fire Damage
40% more Cast Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Hits always Ignite
Base duration is 4 seconds
Deals 3804 to 5706 Fire Damage
40% more Cast Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
PhoenixFlameVortexStandalone1
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 887.4 to 1331 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [1]
projectiles not offset [1]
Deals 887.4 to 1331 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [1]
projectiles not offset [1]
PhoenixFlameVortexStandalone2
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 887.4 to 1331 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [2]
projectiles not offset [1]
Deals 887.4 to 1331 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [2]
projectiles not offset [1]
PhoenixFlameVortexStandalone3
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 887.4 to 1331 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [3]
projectiles not offset [1]
Deals 887.4 to 1331 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [3]
projectiles not offset [1]
PhoenixFlameVortexStandalone4
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 887.4 to 1331 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [4]
projectiles not offset [1]
Deals 887.4 to 1331 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [4]
projectiles not offset [1]
PhoenixFlameVortexStandalone5
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Base duration is 4.5 seconds
Deals 887.4 to 1331 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [5]
projectiles not offset [1]
Deals 887.4 to 1331 Fire Damage
Fires Projectiles in a circle
80% reduced Projectile Speed
base is projectile [1]
monster projectile variation [2]
number of projectiles override [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleBossBase" extends "Metadata/Monsters/LeagueCrucible/ColdMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleBossBase" extends "Metadata/Monsters/LeagueCrucible/ColdMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueCrucible/Cold/PhoenixBoss_"] = { name = "Lakhos, Champion of the Fissure", life = 15, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.75, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", "WhirlingCharge", "PhoenixFirebomb", "PhoenixFlameVortexStandalone1", "PhoenixFlameVortexStandalone2", "PhoenixFlameVortexStandalone3", "PhoenixFlameVortexStandalone4", "PhoenixFlameVortexStandalone5", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WhirlingCharge"] = { name = "WhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", }, levels = { [1] = {-20, 80, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFirebomb"] = { name = "PhoenixFirebomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_resistance_%", "base_skill_effect_duration", "active_skill_cast_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "always_ignite", }, levels = { [1] = {1.6000000238419, 2.4000000953674, -50, 4000, 40, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone1"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 1, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone2"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 2, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone3"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 3, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone4"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 4, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone5"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, }
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Id | MonsterCrucibleMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Gain 100% of Physical Damage as Extra Fire Damage
Id | MonsterPhysicalAddedAsFirePhoenixBoss |
---|---|
Family | PhysicalAddedAsFire |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |