Lakhos, Campeón de la fisura
![](/image/settlers/humanoid.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un %
Ganas el 100% del daño físico como daño de fuego extra
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un %
Ganas el 100% del daño físico como daño de fuego extra
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
No puede ser empujado
Lakhos, Champion of the Fissure
Spectre | N |
---|---|
Tags | Lanzador de hechizos, fast_movement, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, slashing_weapon, standalone_map_boss |
Vida
1500%
Armadura
+50%
Evasión
+50%
Ailment Threshold
750%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
175%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
250%
Model Size
154%
Type
CruciblePhoenixBoss
Metadata
PhoenixBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
2,090,195
Minion Life
453,382
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
745
Minion Damage
595
Daño de hechizos
1,111
Precisión
0
Attack Time
1.17585
Experiencia
141,006
Ailment Threshold
658,412
Chill
2,082
Shock
2,082
Brittle
11,778
Scorch
2,082
Sap
5,752
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 523–784
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/iconbasicattack.webp)
WhirlingCharge
Attack
Base Damage: 523–784
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Tiempo de recarga: 5 seg
Inflige un 20% menos de daño
80% más Velocidad de Ataque
PhoenixFirebomb
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.67 seg
Tiempo de recarga: 10 seg
-50% de resistencia al fuego
Tus golpes siempre queman
La duración base es de 4 segundos
Inflige de 3804 a 5706 de daño de fuego
40% más de velocidad de lanzamiento de hechizos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
PhoenixFlameVortexStandalone1
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Chispa
Tiempo de lanzamiento: 0.65 seg
Tiempo de recarga: 5 seg
Lanza chispas impredecibles que se mueven al azar hasta que golpean a un enemigo o expiran.
La duración base es de 4.5 segundos
Inflige de 887.4 a 1331 de daño de fuego
Dispara proyectiles en círculo
Velocidad de proyectiles reducida un 80%
base is projectile [1]
monster projectile variation [2]
number of projectiles override [1]
projectiles not offset [1]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/spark.webp)
PhoenixFlameVortexStandalone2
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Chispa
Tiempo de lanzamiento: 0.65 seg
Tiempo de recarga: 5 seg
Lanza chispas impredecibles que se mueven al azar hasta que golpean a un enemigo o expiran.
La duración base es de 4.5 segundos
Inflige de 887.4 a 1331 de daño de fuego
Dispara proyectiles en círculo
Velocidad de proyectiles reducida un 80%
base is projectile [1]
monster projectile variation [2]
number of projectiles override [2]
projectiles not offset [1]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/spark.webp)
PhoenixFlameVortexStandalone3
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Chispa
Tiempo de lanzamiento: 0.65 seg
Tiempo de recarga: 5 seg
Lanza chispas impredecibles que se mueven al azar hasta que golpean a un enemigo o expiran.
La duración base es de 4.5 segundos
Inflige de 887.4 a 1331 de daño de fuego
Dispara proyectiles en círculo
Velocidad de proyectiles reducida un 80%
base is projectile [1]
monster projectile variation [2]
number of projectiles override [3]
projectiles not offset [1]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/spark.webp)
PhoenixFlameVortexStandalone4
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Chispa
Tiempo de lanzamiento: 0.65 seg
Tiempo de recarga: 5 seg
Lanza chispas impredecibles que se mueven al azar hasta que golpean a un enemigo o expiran.
La duración base es de 4.5 segundos
Inflige de 887.4 a 1331 de daño de fuego
Dispara proyectiles en círculo
Velocidad de proyectiles reducida un 80%
base is projectile [1]
monster projectile variation [2]
number of projectiles override [4]
projectiles not offset [1]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/spark.webp)
PhoenixFlameVortexStandalone5
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Chispa
Tiempo de lanzamiento: 0.65 seg
Tiempo de recarga: 5 seg
Lanza chispas impredecibles que se mueven al azar hasta que golpean a un enemigo o expiran.
La duración base es de 4.5 segundos
Inflige de 887.4 a 1331 de daño de fuego
Dispara proyectiles en círculo
Velocidad de proyectiles reducida un 80%
base is projectile [1]
monster projectile variation [2]
number of projectiles override [5]
projectiles not offset [1]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/spark.webp)
Object Type
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleBossBase" extends "Metadata/Monsters/LeagueCrucible/ColdMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleBossBase" extends "Metadata/Monsters/LeagueCrucible/ColdMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueCrucible/Cold/PhoenixBoss_"] = { name = "Lakhos, Champion of the Fissure", life = 15, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.75, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", "WhirlingCharge", "PhoenixFirebomb", "PhoenixFlameVortexStandalone1", "PhoenixFlameVortexStandalone2", "PhoenixFlameVortexStandalone3", "PhoenixFlameVortexStandalone4", "PhoenixFlameVortexStandalone5", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WhirlingCharge"] = { name = "WhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", }, levels = { [1] = {-20, 80, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFirebomb"] = { name = "PhoenixFirebomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_resistance_%", "base_skill_effect_duration", "active_skill_cast_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "always_ignite", }, levels = { [1] = {1.6000000238419, 2.4000000953674, -50, 4000, 40, -50, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone1"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 1, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone2"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 2, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone3"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 3, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone4"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 4, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PhoenixFlameVortexStandalone5"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_projectiles_override", "base_is_projectile", "projectiles_not_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4500, 2, -80, 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un %
Id | MonsterCrucibleMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Ganas el 100% del daño físico como daño de fuego extra
Id | MonsterPhysicalAddedAsFirePhoenixBoss |
---|---|
Family | PhysicalAddedAsFire |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.