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Trinian, Intellectus Prime
[31] The Archives

Trinian, Intellectus Prime

SpectreN
Area[31] The Archives
Tagsred_blood, demon, undying, humanoid
Damage120%
Life120%
Ailment Threshold120%
Critical Strike Chance5%
TypeCityStalkerElite
Attack Distance6 ~ 7
Attack Time1.245 Second
Damage Spread20%
Armour+50%
Evasion+10%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BookSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 228.7 to 343 Physical Damage
Base duration is 10 seconds
monster projectile variation [1]
80% reduced Projectile Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 0.65 Second
Cooldown Time: 1.5 Second

BookProjectile
monster projectile variation []
spell maximum action distance +% [-30]
30% increased Projectile Speed
Deals 30% less Physical Damage

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second

BookMultiProjectile
monster projectile variation []
spell maximum action distance +% [-30]
30% increased Projectile Speed
Fires 4 additional Projectiles
Deals 40% less Physical Damage

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Trinian, Intellectus Prime345031424.61.245914324242940303737370

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BookSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 210.4 to 315.5 Physical Damage
Base duration is 10 seconds
monster projectile variation [1]
80% reduced Projectile Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 0.65 Second
Cooldown Time: 1.5 Second

BookProjectile
monster projectile variation []
spell maximum action distance +% [-30]
30% increased Projectile Speed
Deals 30% less Physical Damage

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second

BookMultiProjectile
monster projectile variation []
spell maximum action distance +% [-30]
30% increased Projectile Speed
Fires 4 additional Projectiles
Deals 40% less Physical Damage

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Trinian, Intellectus Prime309021270.61.245760121297874003737370

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BookSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 177.8 to 266.7 Physical Damage
Base duration is 10 seconds
monster projectile variation [1]
80% reduced Projectile Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 0.65 Second
Cooldown Time: 1.5 Second

BookProjectile
monster projectile variation []
spell maximum action distance +% [-30]
30% increased Projectile Speed
Deals 30% less Physical Damage

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second

BookMultiProjectile
monster projectile variation []
spell maximum action distance +% [-30]
30% increased Projectile Speed
Fires 4 additional Projectiles
Deals 40% less Physical Damage

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Trinian, Intellectus Prime2391210091.245512216410753703737370

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BookSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 143.7 to 215.5 Physical Damage
Base duration is 10 seconds
monster projectile variation [1]
80% reduced Projectile Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 0.65 Second
Cooldown Time: 1.5 Second

BookProjectile
monster projectile variation []
spell maximum action distance +% [-30]
30% increased Projectile Speed
Deals 30% less Physical Damage

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second

BookMultiProjectile
monster projectile variation []
spell maximum action distance +% [-30]
30% increased Projectile Speed
Fires 4 additional Projectiles
Deals 40% less Physical Damage

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Trinian, Intellectus Prime177657531.245325911808624403737370

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BookSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 115.6 to 173.5 Physical Damage
Base duration is 10 seconds
monster projectile variation [1]
80% reduced Projectile Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 0.65 Second
Cooldown Time: 1.5 Second

BookProjectile
monster projectile variation []
spell maximum action distance +% [-30]
30% increased Projectile Speed
Deals 30% less Physical Damage

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second

BookMultiProjectile
monster projectile variation []
spell maximum action distance +% [-30]
30% increased Projectile Speed
Fires 4 additional Projectiles
Deals 40% less Physical Damage

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Trinian, Intellectus Prime12921558.81.24520668463514903737370

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BookSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 19.32 to 28.97 Physical Damage
Base duration is 10 seconds
monster projectile variation [1]
80% reduced Projectile Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 0.65 Second
Cooldown Time: 1.5 Second

BookProjectile
monster projectile variation []
spell maximum action distance +% [-30]
30% increased Projectile Speed
Deals 10% less Physical Damage

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second

BookMultiProjectile
monster projectile variation []
spell maximum action distance +% [-30]
30% increased Projectile Speed
Fires 4 additional Projectiles
Deals 25% less Physical Damage

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
31Trinian, Intellectus Prime234074.71.24526658498301010100
Melee3OnlyLastTarget TargetNear
MonsterProjectileWeapon25TargetNotNear
Spark 20
Flee4TargetNear TargetIsEnemy
Silence3TargetNotCursed TargetIsCurseable

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Resists FireResists ColdResists LightningResists Chaos
1010100
2323230
3737370
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Undying/CityStalkerMaleBoss"] = {
    name = "Trinian, Intellectus Prime",
    life = 1.2,
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "BookSpark",
        "BookProjectile",
        "BookMultiProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BookSpark"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.65,
    incrementalEffectiveness = 0.0314,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 10000, 1, -80, levelRequirement = 31, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BookProjectile"] = {
    name = "BookProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_projectile_speed_+%",
        "active_skill_physical_damage_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {7, -30, 30, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
        [2] = {7, -30, 30, -10, levelRequirement = 31, statInterpolation = {1, 1, 1, 1},  },
        [3] = {7, -30, 30, -20, levelRequirement = 53, statInterpolation = {1, 1, 1, 1},  },
        [4] = {7, -30, 30, -30, levelRequirement = 66, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BookMultiProjectile"] = {
    name = "BookMultiProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "active_skill_physical_damage_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {7, -30, 30, 4, -15, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1},  },
        [2] = {7, -30, 30, 4, -25, levelRequirement = 31, statInterpolation = {1, 1, 1, 1, 1},  },
        [3] = {7, -30, 30, 4, -35, levelRequirement = 53, statInterpolation = {1, 1, 1, 1, 1},  },
        [4] = {7, -30, 30, 4, -40, levelRequirement = 66, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}