Charging Totem
Construct
skill art variation [2]
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
Cannot be Stunned
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
Cannot be Stunned
Spectre | N |
---|---|
Tags | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Life
600%
Armour
+100%
Ailment Threshold
600%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
MonsterTotemHighHealth
Metadata
TotemProphecyBossVaalSpark
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
38,600
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Cast Time: 0.65 sec
Cooldown Time: 7.25 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 1544 to 2316 Lightning Damage
Base duration is 2 seconds
Fires 7 additional Projectiles
Fires Projectiles in a circle
65% increased Projectile Speed
base is projectile [1]
cast when triggered by other skill % [100]
Base duration is 2 seconds
Fires 7 additional Projectiles
Fires Projectiles in a circle
65% increased Projectile Speed
base is projectile [1]
cast when triggered by other skill % [100]
ProphecyBossTotemKill
Spell
Kill
Cast Time: 1 sec
Cooldown Time: 8.26 sec
Kills a target
75% less Cast Speed
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/TotemProphecyBossVaalSpark"] = { name = "Charging Totem", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ProphecyBossSpark", "ProphecyBossTotemKill", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "cast_when_triggered_by_other_skill_%", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 40, 100, 7, 25, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossTotemKill"] = { name = "Kill", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Kills a target", skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_cast_speed_+%_final", }, levels = { [1] = {-75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
skill art variation [2]
Id | MonsterArtVariation2_ |
---|---|
Family | SkillArtVariation |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
Id | MonsterProjectilesDropShockedGround |
---|---|
Family | ProjectilesDropShockedGround |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Stunned
Id | MonsterCannotBeStunned1 |
---|---|
Name | Steadfast |
Family | MonsterCannotBeStunned |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Spawn Tags | not_str: 0 default: 1000 |