โทเทมชาร์จสายฟ้า
หุ่นกล
skill art variation [2]
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
ไม่ติดสถานะ มึนงง
Charging Totem
SpectreN
Tagsนักเวท, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
พลังชีวิต
600%
เกราะ
+100%
Ailment Threshold
600%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
ค่าประสบการณ์
100%
Model Size
100%
Type
MonsterTotemHighHealth
Metadata
TotemProphecyBossVaalSpark
เลเวล
68
พลังชีวิต
38,600
เกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
ProphecyBossSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
ประกายสายฟ้า (Spark)
เวลาร่าย: 0.65 วินาที
คูลดาวน์: 7.25 วินาที
ยิงประกายไฟที่คาดเดาไม่ได้ซึ่งเคลื่อนไปแบบสุ่มจนกว่าจะปะทะศัตรูหรือหมดเวลา
ProphecyBossTotemKill
Spell
สังหาร (Kill)
เวลาร่าย: 1 วินาที
คูลดาวน์: 8.26 วินาที
สังหารเป้าหมาย
ลดความเร็วในการร่าย อีก 75%

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/TotemProphecyBossVaalSpark"] = {
    name = "Charging Totem",
    life = 6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ProphecyBossSpark",
        "ProphecyBossTotemKill",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyBossSpark"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_projectile_speed_+%",
        "cast_when_triggered_by_other_skill_%",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 40, 100, 7, 25, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyBossTotemKill"] = {
    name = "Kill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Kills a target",
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_cast_speed_+%_final",
    },
    levels = {
        [1] = {-75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
skill art variation [2]
IdMonsterArtVariation2_
FamilySkillArtVariation
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • skill art variation Min: 2 Max: 2 Global
  • base projectile ground effect duration [3000]
    projectiles drop ground lightning [1]
    IdMonsterProjectilesDropShockedGround
    FamilyProjectilesDropShockedGround
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • projectiles drop ground lightning Min: 1 Max: 1 Global
  • base projectile ground effect duration Min: 3000 Max: 3000 Global
  • ไม่ติดสถานะ มึนงง
    IdMonsterCannotBeStunned1
    NameSteadfast
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Edit

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