돌격 토템
구조물
skill art variation [2]
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
기절할 수 없음
Charging Totem
Spectre | N |
---|---|
Tags | 시전, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
생명력
600%
방어도
+100%
Ailment Threshold
600%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
MonsterTotemHighHealth
Metadata
TotemProphecyBossVaalSpark
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
38,600
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
전기불꽃
시전 속도: 0.65 초
재사용 대기시간: 7.25 초
적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
1544~2316 번개 피해
기본 지속시간 2초
투사체 7개 추가 발사
원형으로 투사체 발사
투사체 속도 65% 증가
base is projectile [1]
cast when triggered by other skill % [100]
기본 지속시간 2초
투사체 7개 추가 발사
원형으로 투사체 발사
투사체 속도 65% 증가
base is projectile [1]
cast when triggered by other skill % [100]
ProphecyBossTotemKill
Spell
살상
시전 속도: 1 초
재사용 대기시간: 8.26 초
대상을 처치합니다.
시전 속도 75% 감폭
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/TotemProphecyBossVaalSpark"] = { name = "Charging Totem", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ProphecyBossSpark", "ProphecyBossTotemKill", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "cast_when_triggered_by_other_skill_%", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 40, 100, 7, 25, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossTotemKill"] = { name = "Kill", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Kills a target", skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_cast_speed_+%_final", }, levels = { [1] = {-75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
skill art variation [2]
Id | MonsterArtVariation2_ |
---|---|
Family | SkillArtVariation |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
Id | MonsterProjectilesDropShockedGround |
---|---|
Family | ProjectilesDropShockedGround |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
기절할 수 없음
Id | MonsterCannotBeStunned1 |
---|---|
Name | 요지부동의 |
Family | MonsterCannotBeStunned |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Spawn Tags | not_str: 0 default: 1000 |