充能圖騰
創造物
skill art variation [2]
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
不會被暈眩
Charging Totem
幽魂 | N |
---|---|
標籤 | 法術, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
生命
600%
護甲
+100%
異常狀態臨界值
600%
抗性
0
0
0
0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
MonsterTotemHighHealth
Metadata
TotemProphecyBossVaalSpark
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
38,600
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
0
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
ProphecyBossSpark
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
電球
施放時間: 0.65 秒
冷卻時間: 7.25 秒
施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
造成 1544 至 2316 閃電傷害
+2 秒基礎持續時間
發射 7 個額外投射物
以環狀型式發射投射物
增加 65% 投射物速度
base is projectile [1]
cast when triggered by other skill % [100]
+2 秒基礎持續時間
發射 7 個額外投射物
以環狀型式發射投射物
增加 65% 投射物速度
base is projectile [1]
cast when triggered by other skill % [100]
ProphecyBossTotemKill
法術
殺死
施放時間: 1 秒
冷卻時間: 8.26 秒
殺死一個目標
75% 更少施放速度
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/TotemProphecyBossVaalSpark"] = { name = "Charging Totem", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ProphecyBossSpark", "ProphecyBossTotemKill", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "cast_when_triggered_by_other_skill_%", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 40, 100, 7, 25, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossTotemKill"] = { name = "Kill", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Kills a target", skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_cast_speed_+%_final", }, levels = { [1] = {-75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
skill art variation [2]
Id | MonsterArtVariation2_ |
---|---|
Family | SkillArtVariation |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
Id | MonsterProjectilesDropShockedGround |
---|---|
Family | ProjectilesDropShockedGround |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不會被暈眩
Id | MonsterCannotBeStunned1 |
---|---|
Name | 堅韌的 |
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Spawn Tags | not_str: 0 default: 1000 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.